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E.Yasin Çiftçi

Two key figures in the field of the Learning Sciences: Brigid Barron and James W. Pelle... - 4 views

Dr. Barron is a developmental psychologist at Stanford University. She mainly studies processes of collaborative learning. She is well-known for her 5-year-study documenting adolescents' learning e...

started by E.Yasin Çiftçi on 13 Oct 14 no follow-up yet
Merve Başdoğan

Neurofeedback - Video - 3 views

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    This product uses the signals to interpret player facial expressions in real-time. It provides a natural enhancement to interaction by allowing characters to come to life. When a user smiles, their avatar can mimic the expression even before they are aware of their own feelings. You can also examine folowing link: http://www.emotiv.com/insight.php
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    merve :) It is amazing video, thank you :)
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    This is really impressive. They have used brain signals to control computer. First Computer learns brain signals (pulling a cube in the screen) when person thinks it, then, a person can use that signal to control anything.
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    This is amazing. I cannot imagine all the gaming possibilities. Such a system should change the whole human computer interaction in a gaming platform.
Evrim Baran

Situated cognition - 16 views

Great example. Could you play this in class today?

E.Yasin Çiftçi

Design‐based research: designing a multimedia environment to support language... - 2 views

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    Adopting a design-based research methodology, this study used digital video technology to support reflective tasks for language learning in multimedia environments. The emphasis was on the improvement of oral communication skills. The reflective tasks used in this study were exposed to iterative design process and the whole research process was driven by two underlying learning theories. This iterative and theory driven design reflects the nature of DBR well.
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    Hi Yasin, thanks for sharing the research study. It is a good example for DBR, like you said, as it includes a theory driven iterative process which is one of the most fundamental characteristics of DBR.
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    Is there ant iteration in the design here? Or is it the implementation of three different courses?
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    Hocam, students' reflective practice happened in different formats each year. To be more specific, task-completion tools and task-completion formats were exposed to an iterative design. Each year a different tool and a format were implemented and the reflection by the students progressed in an iterative way though it was conducted with different classes. For example, in 2006, students of Class 1 reviewed their presentations in a multimedia player and reflected on it via a word-processing program. In 2008, YouTube was used for their presentations and they had a collaborative reflective task after being paired with each other. So, a different design was applied for each year but in an iterative fashion.
Emel Güneş

Hello to everyone before the feast - 13 views

Betül it is a great video and the most important part for me was "people are social learners" and the importance of making connections rather than memorizing. Here is a video that was screened from...

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