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Phil Ridout

10 things you should cover in your social networking policy | 10 Things | TechRepublic.com - 0 views

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    Businesses are learning that social networking, used properly, can be an effective business tool. Having your employees involved in the community can enhance the company's reputation and bring in more business - so long as it's done right. Thus many large firms, especially in the technology industry, are actually encouraging their employees to blog, tweet, and participate in forums and social sites on company time.\n\nEven so, you still need to exert some control over how these sites are used. You can't just give employees free rein and hope they'll all exercise common sense. And you can't, in all fairness, blame them for violating rules that don't officially exist. You need a social networking policy that explicitly lays out what is and isn't permissible, both on the company's network and outside of it if they're presenting themselves as representatives of the company.
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    Businesses are learning that social networking, used properly, can be an effective business tool. Having your employees involved in the community can enhance the company's reputation and bring in more business - so long as it's done right. Thus many large firms, especially in the technology industry, are actually encouraging their employees to blog, tweet, and participate in forums and social sites on company time. Even so, you still need to exert some control over how these sites are used. You can't just give employees free rein and hope they'll all exercise common sense. And you can't, in all fairness, blame them for violating rules that don't officially exist. You need a social networking policy that explicitly lays out what is and isn't permissible, both on the company's network and outside of it if they're presenting themselves as representatives of the company.
Stephen Dale

Transparency of evidence: spot check - Sense about Science - 0 views

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    "Transparency of evidence: a spot check of government policy proposals July 2016 to July 2017. How transparent is government in sharing evidence behind policies?"
Stephen Dale

Researchers create an AI to help us make sense of privacy policies - 0 views

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    "If you're anything like the average Internet user, you probably didn't spend the estimated 244 hours it would take to read every privacy policy for every website you visited last year. That's exactly why a team led by Carnegie Mellon University just launched an interactive website aimed at helping users make sense of their privacy on the web."
Phil Ridout

Business & Technology News - Twitter use and abuse - 0 views

  • Twitter has struck a chord among sufficient numbers that it needs corporate attention and policies. Employees need to understand its potential for misuse and corporations need to understand its potential value...
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    Twitter has struck a chord among sufficient numbers that it needs corporate attention and policies. Employees need to understand its potential for misuse and corporations need to understand its potential value...
Gary Colet

Daniel Kahneman: The riddle of experience vs. memory | Video on TED.com - 0 views

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    This TED talk from Daniel Kahneman has huge relevance for anyone involved in Knowledge Transfer or Knowledge Elicitation work. We know that an individual's recall and their actual experience may be quite different. This excellent talk shows just how different the 'remembering self' can be from the 'experiencing self'.  Using examples from vacations to colonoscopies, Nobel laureate and founder of behavioral economics Daniel Kahneman reveals how our "experiencing selves" and our "remembering selves" perceive happiness differently. This new insight has profound implications for economics, public policy -- and our own self-awareness.
Gary Colet

Hot Topics: Serious Games - Eventbrite - 0 views

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    The inspiration for this first event on Serious Games comes from Jane McGonigal's TED talk on Serious Games, and David Helgason's declaration of the 'Year of Gamification'. The event will examine how games and games technologies are being brought into 'serious' areas, as well as how serious tasks are being made more game-like. There are three ways that games can be adopted by other sectors: * by generating positive side effects from gameplay; * by creating technology that can be reused; * and by increasing engagement with a problem or activity. Mary Matthews from Blitz Games Studios and Alex Fleetwood from Hide and Seek, will discuss future opportunities and the event will be chaired by Stian Westlake, Director of Policy & Research Unit, NESTA.
kin wbs

DIUS (Dept for Innovation Universities and Schools) annual UK Innovation Report - 0 views

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    " DIUS annual UK Innovation Report"
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