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Mai Kou Yang

With lack of computer knowledge how can society as a whole adapt to the quick changes o... - 0 views

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    This article by Amy Garmer, talks about how society is all about digital literacy and improving test scores and every thing through text but how this is a big problem because many students with parent who lacks in knowlegde with technologies aren't able to help their students study. So instead they go online and use computers for entertainments instead. She comes up with an idea about having gov. funded institutes for parents to learn and become skilled with digital literacies so that they can, therefore, help their kids do better in school and on tests.
Christie Allen

The Future of Thinking - 0 views

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    In The Future of Thinking, Cathy N. Davidson and David Theo Goldberg question the typical learning practices that we've grown accustomed to today. Before delving into the chapter I planned on writing about, I read a bit of the books introduction and overview, titled The Future of Learning Institutions in a Digital Age. One particular line that stuck me was "How do laptops change the way we learn? And how should they change the way we teach?"(2). Their main focus here was to discuss how technology, and our sources of information has changed drastically, but that our education system hasn't.
Azucena Carrillo

Using the Technology of Today, in the Classroom Today - 1 views

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    In "using the technology of today, in the classroom of today" authors Eric Klopfer, Scot Osterweil, Jennifer Groff, Jason Haas start to give basis to the argument that technologies such as videogames and social networking sites help shape learning. They focus on how they are learning outside of school but in completely different ways than teachers focus on. They argue, "Nearly all institutions- business, industry, medicine, science and government - have harnessed aspects of these technologies for decades. Games and simulations have been a key component of training doctors and military personnel, but even businesses like PricewaterhouseCoopers used a game about a mining company in outer space to teach its employees about derivatives. Although that may seem a bit "off the wall," the fact is major corporations, the Department of Defense, and the medical community would not use these tools if they were not highly effective" to illustrate how corporations use videogames so the educational system shouldn't reject it them as a learning tool. They point out how videogames can serve as a simulation for real life just as mining in outer space can teach about derivatives. Videogames are also a highly interactive learning environment. Instead of being told information, students are right in the middle of the action and the learning. They also discuss how social networking is a new way of collaborating with other about a wide variety of subjects including school work. The authors write, "Of course, educators have long been aware that learning is a social activity, where learners construct their understanding not just through interaction with the material, but also through collaboratively constructing new knowledge with their peers" but teachers reject the use of social networking as means of learning because of the other aspects included safety or privacy. But what teachers can learn from social sites is that "'knowledge cultures' assembled in these o
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    This article is very rich with information that has to do with how digital games, social networks, and simulations can be involved in classrooms. With the involvement of them is more than just entertainment that children or people actually learn stuff from them.
Brittini Walker

Barriers to Learning in Distance Education - 2 views

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    In this article, distance learning is viewed as a great way to reach adult learners and give students flexibility never before experienced with traditional learning. The main focus though is the obstacles and barriers present in this new method of higher education. Galusha names five areas of concern for student learning, responsibilities of faculty members for facilitating this new method, and possible organizational and course complications. Along with these are explanations of the motivations certain students and teachers have towards taking on distance education, and what institutions can do to provide the most successful online education experience for students.
ALESSA BECERRA

The Prime Reasons and Causes Of Global Warming - 0 views

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    Annotation 2: In the article The Prime Reasons of Global Warming, the author Carl Ganser discusses the causes of global warming. As he mentions, several governments, institutes and universities are still trying to figure out what are the exact causes of global warming. Ganser mentions that as time goes by, is more clear that people need to start taking action towards Global Warming, although there's many countries and people that are aware of the occurring and have already started taking action.
Azucena Carrillo

Digital Media - New Learners Of The 21st Century - 1 views

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    This video describes the ways five different institutions located in the U.S. have incorporated technology into their classrooms. What they learn is mainly through the use of technology.
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