Skip to main content

Home/ IT 344 Fall 2013/ Group items tagged teacher

Rss Feed Group items tagged

George Sudbery

iPads in the Classroom - Kathy Schrock's Guide to Everything - 0 views

  •  
    This site includes a large variety of information and resources on the use of tablets in education. One of the most notable features of this space is that its creator has included a long list of tutorials that can aid teachers in bringing unfamiliar technology into their daily instruction.
Rachel Roeder

Effects of iPads in the Classroom on Elementary Education - 0 views

  •  
    An article about the effects iPads have in elementary classrooms. It lists some pro's and con's and some things teachers have to say about it. 
Molly Hayden

No Child Left Untableted - 0 views

  •  
    Article that interviews teachers and advocates for and against in-class tablet use. Looks at the pros and cons of tablet technology particularly in elementary schools. Looks into the ways technology in classrooms can negatively and positively affect student performance and student-teacher relationships.
gabbyivy

Kindergarteners at the keyboard | Hechinger Report - 0 views

  •  
    This article discusses a KIPP school's use of computer instruction in a kindergarten class. This particular program used computer-based learning during part of the class time so the teacher could focus on smaller groups of students, among other reasons. 
Brianna Backus

School Pen Pals and Key Pals - 0 views

  •  
    I though this website was way cool! It introduces people who want video pen pals all over the world, ready to share their experiences! As a Spanish teacher, I want to give my students opportunities to speak with native speakers, but the site is not specifically for language learners. You can set up an exchange with students from Australia, England, or anywhere else you might want!
Alyssa Griffin

NAGC Homepage - 0 views

  •  
    This is the website for the National Association for Gifted Children and it has many resources available. It incluldes a Frequently Asked Questions page with general questions about gifted education. The site also includes information for families and a variety of teacher tools.
spencer elwell

No Child Left Untableted - NYTimes.com - 0 views

  •  
    Real teachers discuss the pros and cons of tablets in the classroom. North Carolina middle schools receive 15,450 tablets for educational purposes and discuss their impact on learning. K-12 schools spend $17 billion annually on instructional materials and technology.
Molly Addicott

The SMART Board for Teachers - 0 views

  •  
    This website outlines how best to use the SMART Board in the classroom. It also suggests teaching methods that will benefit the most from SMART technology.
Lily Varner

Our Kindergarten Journey - 0 views

  •  
    This a blog written by a kindergarten teacher that gives a look into everyday life of a kindergarten classroom and how technology is being used!
Lily Varner

Tech Tools & Apps for Kindergarten Teachers - EdTechReview™ (ETR) - 0 views

  •  
    Article gives apps and tools to sue with kindergarteners and has pictures of the apps!
Samantha Tengs

How Schools Are Hurting the Fight Against Plagiarism - Plagiarism Today - 0 views

  • While these policies are well-intended, they actually do more to create a climate of fear
  • desire to try and defeat the systems that check for plagiarism.
  • educators have accidentally created a plagiarism war
  • ...13 more annotations...
  • earn on their own how to better get away
  • want to know about how to detect it more effectively, not how to prevent it
  • ant to know about how to beat the tools that detect it (often through very sneaky questioning), not how to actually cite sources.
  • ware of the detection methods
  • source under the radar
  • students who want to plagiarize can do so with little fear of getting caught
  • ocus on actually teaching about plagiarism
  • how to cite sources, paraphrase correctly and be a good researcher
  • rafting assignments that are resistant to plagiarism
  • Strict plagiarism enforcement without solid plagiarism education doesn’t make better students, it makes better cheaters.
  • current path only makes cheaters more resistant to the methods that are used to catch them and creates a climate of fear that is both counter-productive for learning and can actually encourage cheating,
  • igh level of disrespect for intellectual property
  • For the sake of academia and the creative world at large, it is crucial that school shift the way they deal with plagiarism and find a more product approach to the problem.
  •  
    This source offers a different perspective on plagiarism detection methods, arguing that they cause more harm than good. Students become better at cheating by finding ways around these barrier. In addition to this, there is an atmosphere of fear in classroom, even for those who haven't plagiarized. Instead, teachers should focus on teaching preventative measures, like how to properly cite and research.
Clara Gosselin

My 1:1 iPad Classroom Management Tools - 1 views

  •  
    A great blog of how a teacher uses iPads and technology in her classroom. Specific apps and management skills to use while allowing kids to use the devices.
Jessica Hill

The Surprising Truth About Writing Auto-Graders -- THE Journal - 0 views

  •  
    This journal article talks about how auto graders grade similarly to human graders as well as eliminate the teachers need to teach the errors. Is that really a good thing?
Jaime Lemmer

Educational Leadership:Multiple Measures:Teaching with Interactive Whiteboards - 0 views

  • What the Research Found
  • The study results indicated that, in general, using interactive whiteboards was associated with a 16 percentile point gain in student achievement. This means that we can expect a student at the 50th percentile in a classroom without the technology to increase to the 66th percentile in a classroom using whiteboards. In addition, three features inherent in interactive whiteboards have a statistically significant relationship with student achievement. The first is the learner-response device—handheld voting devices that students use to enter their responses to questions. The percentage of students providing the correct answer is then immediately displayed on the board in a bar graph or pie chart. Using voting devices was associated with a 26 percentile point gain in student achievement. A second feature is the use of graphics and other visuals to represent information. These include downloaded pictures and video clips from the Internet, sites such as Google Earth, and graphs and charts. Use of these aids was also associated with a 26 percentile point gain in student achievement. A third feature is the interactive whiteboard reinforcer—applications that teachers can use to signal that an answer is correct or to present information in an unusual context. These applications include dragging and dropping correct answers into specific locations, acknowledging correct answers with virtual applause, and uncovering information hidden under objects. These practices were associated with a 31 percentile point gain in student achievement.
  •  
    Robert Marzano's research on the effectiveness of interactive whiteboards in the classroom.
Rina Yu

Teaching students about online safety - 0 views

  •  
    Teachers can use this information to teach students to be safe on the internet
Alyssa Deaton

Unexpected Learning Opportunities Through Games | Grand Canyon University - 2 views

  • When a student can be so engaged and motivated, this type of learning tool becomes an important part of the curriculum. Clegg (1991) pointed out the most important predictor of learning is the instructional context and not necessarily the actual game, but the collaborative and cooperative learning built into the overall experience, offering an engaging environment for information assimilation.
  • Games create competitive and collaborative situations making learning fun and engaging; meeting the many needs of the students (Weiss & Loebbeck, 2008). During the early grades, teachers spend up to eight hours with their students each day; they could utilize the interactive and social aspects in games in order to realize additional learning in the classroom and use it to support other subjects (Klopfer, Osterweil, & Salen, 2009).
  •  
    An article about the benefits of games in the classroom. Provides statistics and examples on how effective they are. Search Criteria-Bing: Learning through games research
Hae Eun Lee

New Study Finds iPads in the Classroom Boost Test Scores - 1 views

  •  
    This Time article explains a study that shows improvement in literacy scores from a class of 266 kindergarteners in Auburn, Maine. Teachers noticed a change in their students they were more engaged and excited about learning.
Brittney Garcia

Creating a Tech-Savvy Kindergarten Classroom - 0 views

  •  
    Great article on using various Tech in the classroom in conjunction to more traditional teaching methods.
Brian Swift

Ten Ideas for Using Instagram in the Classroom - 0 views

  •  
    This teacher initially wasn't sold on the benefits of Instagram, but eventually he came to appreciate the many creative options it offers. "After spending a few months using [Instagram]," he says, "I see a powerful element that I had failed to understand before. [It] reminds me to pay attention." This realization led to 10 great-and creative-ideas on how to use the social media medium in the secondary ed classroom.
‹ Previous 21 - 39 of 39
Showing 20 items per page