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Rachel Roeder

Effects of iPads in the Classroom on Elementary Education - 0 views

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    An article about the effects iPads have in elementary classrooms. It lists some pro's and con's and some things teachers have to say about it. 
mary gnozzio

Effects of Violent Video Games On Agressive Behavior, Agressive Cognition, Agressive Af... - 1 views

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    This pdf shows a more specific study done on effect of video games and aggression. It also shows that it not only increases aggressive behavior but also aggressive thoughts. School violence is becoming a problem so it is important to understand things such as video games impact on children's aggression because it can help us better prevent classroom violence.
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    This pdf shows a more specific study done on the effect of video games and aggression. It also shows that it not only increases aggressive behavior but also aggressive thoughts.
Claire Kotler

Video Games Affect the Brain-for Better and Worse - Dana Foundation - 0 views

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    This article outlines the debate on wether video games are good or bad for the brain. It includes research on positive effects and negative effects on people's brains. It also includes five aspects of video games that affect the players long term influences.   
Amanda Gagnon

SMART Board interactive whiteboards shown to be highly effective for collaborative lear... - 0 views

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    This study was done at a high school and the evidence showed that doing group activities, discussions, etc. on a SMART Board is an effective tool. Although this was conducted at a high school, the evidence may correlate to all age groups in activities where the entire class works as a whole. (Complete URL: http://downloads01.smarttech.com/media/research/international_research/canada/11_0142_new%20brunswick_research_summary.pdf) Bing: SMART Boards in schools
Brianna Barkley

Education World: Hand-Held Technology 'Clicks' With Students - 1 views

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    So far, the best resource for my topic would probably be "Education World: Hand-Held Technology 'Clicks' With Students". This article is about the effects of the clicker in the classroom. Like how the clickers help students become more engaged with the lesson and gives the teacher feedback of how the students are responding to the lesson. This article also addresses the issue of why the clickers might not be for everyone.
Kaylee Weaver

13 Qualities of an Effective Art Teacher - 0 views

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    qualities of an effective art teacher! I think this is something we can all use, even if we aren't going to be art teachers.
Annie Marchion

Adventures of iPads in Kindergarten - 1 views

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    This is another blog about a teacher effectively using technology (iPads) in her classroom
Annie Marchion

Mrs. Davison's Kindergarten: What We Are Doing With iPads! - 0 views

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    A "Kidblog" where a classroom of kindergartners effectively use iPads in the classroom and post their progress!
Annie Marchion

iPads in Elementary School - 0 views

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    Slideshare presentation showing how children in elementary schools can effectively use iPads in the classroom!
Annie Marchion

Digital Kindergarten: 1:1 iPad use in Full Day Kindergarten - 0 views

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    Teacher blog about effective uses of a 1:1 iPad to child ratio!
Alyssa Deaton

Unexpected Learning Opportunities Through Games | Grand Canyon University - 2 views

  • When a student can be so engaged and motivated, this type of learning tool becomes an important part of the curriculum. Clegg (1991) pointed out the most important predictor of learning is the instructional context and not necessarily the actual game, but the collaborative and cooperative learning built into the overall experience, offering an engaging environment for information assimilation.
  • Games create competitive and collaborative situations making learning fun and engaging; meeting the many needs of the students (Weiss & Loebbeck, 2008). During the early grades, teachers spend up to eight hours with their students each day; they could utilize the interactive and social aspects in games in order to realize additional learning in the classroom and use it to support other subjects (Klopfer, Osterweil, & Salen, 2009).
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    An article about the benefits of games in the classroom. Provides statistics and examples on how effective they are. Search Criteria-Bing: Learning through games research
Jenny Van de Putte

iPads, Digital Play and Pre-schoolers - 2 views

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    This is a study done to see the effects of using iPads with preschoolers. It talks about the effect that technology has on children's development and how to positively use technology to help children learn.
anonymous

JSTOR: Review of Educational Research, Vol. 58, No. 4 (Winter, 1988), pp. 438-481 - 0 views

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    This article summarizes the results from 14 research fields that looked at the relationship between classroom grading and student outcomes, especially involving learning strategies, motivation and achievement. The individual results are analyzed and used to discuss the most effective ways of evaluating student learning.
Kaylee Weaver

Effectiveness of Art in Schools - 3 views

I want to research and find information about how effective art is in the classroom

education classroom students school schools research

started by Kaylee Weaver on 03 Oct 13 no follow-up yet
Tara Mazza

Videos For Modeling Social Skills - 0 views

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    This site is great for viewing examples of videos designed for modeling appropriate social behaviors. Although videos are available for purchase on this site, many helpful tips are offered on how to use video modeling most effectively.
Sarah Downie

Promethean - 0 views

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    The Promethean website promotes its interactive whiteboards and their positive effects on classroom performance.
Kaitlyn Gagner

The iPad-Breaking New Ground in Special Education | District Administration Magazine - 1 views

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    iPad's, unknowingly, have become a very helpful tool for children with Autism. There are pilot studies researching how effective the iPad's really are.
Haley Sargent

http://www.naeyc.org/yc/files/yc/file/201205/McManis_YC0512.pdf - 1 views

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    This article discusses the effectiveness of interactive whiteboards in early education and how students gain skills from them. It also goes into availability of interactive whiteboards in classrooms, if they are developmentally appropriate, and a score sheet to evaluate software for use in education.
kayla short

The iPad-Breaking New Ground in Special Education - 1 views

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    This article provides another view on the cost effectiveness and the uselfulness that the iPad provides in all classrooms, especially for autistic students. It describes a pilot research study that proved to support integrating the iPad into special education curriculums because of the wide range of uses and tools it provides. One of the main points the researcher argued is that the iPad has multiple uses and can replace the many devices that are apparent in special education programs.
Tara Mazza

Video Proves Highly Effective for Teaching and Providing Positive Behavior Support - 0 views

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    This summary of articles from various resources reports the positive outcomes when video modeling was used for teaching social behavior and language, literacy skills, and motor skills.
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