The author explore how artists can protect the copyright of their work in VR, and who has the right to place that art into Virtual Reality worlds. Are the programmers who create the code for the work to appear collaborators with the artists?
the use of trademarked material in "virtual realism" is a new legal and ethics issue that US Trademark law has begun to consider. The author discusses the problem of trademarks being used without permission in virtual reality.
Can original creations in AR be copyrighted? Since it is a programmer who creates the code that makes an artist's AR work possible, who should own the copyright to the work? The author examines the history of computer copyright to help draw conclusions.