Assuming the Model S does use a drive-by-wire system, it's likely separate from the computer that manages the accessory systems. It may provide some diagnostic messages ie. "I am rotated to this radian". As far as throttle control goes, if the same system that handles the accessory systems handles the cruise control system, well, good grief.
British Countryside Generator Mountain View Two-Track Mind Intentional Landscapes Temple of the Autonomous Machine Earth Prism Mountain Lab: An Interview with Scott McGuire The Planetary Super-Surface of San Bernardino County Arctic Instruments Bingham Landslide Foundation They Come From Everywhere: An Interview with Mike Elizalde Electromagnetic Chiaroscuro Urban Ecology Model Landscape
We've looked at a classic McLaren F1 supercar, and how you design a modern P1 hypercar, courtesy of McLaren's legendary design head Frank Stephenson. But how do you actually build a car like this? What does building a supercar involve once you've hammered out the technicalities, prototyped and tested the concept and moved into the production phase?
The multiplayer cooperative game-making platform. Craft games of all kinds in real-time multiplayer with friends and play awesome stuff made by the community!
Skyrim's Modular Approach to Level Design Originally presented @ Level Design in a Day, GDC 2013 Co-Authored and Co-Presented w/Nate Purkeypile Slides available here. While many developers understand the basic concepts behind a modular system, and some have dabbled in it for a project or two, very few have made a career out of it.
One of my favorite conferences every year is Microconf , because it focuses on small software businesses, which is where my heart and soul is businesswise.