Now Pay with PayPal at Hundreds of Thousands of Locations | PayPal: Forward - 1 views
Two Monkeys Were Paid Unequally - 1 views
Joel Burgess: Skyrim's Modular Level Design - GDC 2013 Transcript - 3 views
-
Skyrim's Modular Approach to Level Design Originally presented @ Level Design in a Day, GDC 2013 Co-Authored and Co-Presented w/Nate Purkeypile Slides available here. While many developers understand the basic concepts behind a modular system, and some have dabbled in it for a project or two, very few have made a career out of it.
Make games together with CraftStudio - 3 views
THE PROCESS: BUILDING A MCLAREN MP4-12C - Speedhunters - 2 views
-
We've looked at a classic McLaren F1 supercar, and how you design a modern P1 hypercar, courtesy of McLaren's legendary design head Frank Stephenson. But how do you actually build a car like this? What does building a supercar involve once you've hammered out the technicalities, prototyped and tested the concept and moved into the production phase?
BLDGBLOG: British Countryside Generator - 2 views
-
British Countryside Generator Mountain View Two-Track Mind Intentional Landscapes Temple of the Autonomous Machine Earth Prism Mountain Lab: An Interview with Scott McGuire The Planetary Super-Surface of San Bernardino County Arctic Instruments Bingham Landslide Foundation They Come From Everywhere: An Interview with Mike Elizalde Electromagnetic Chiaroscuro Urban Ecology Model Landscape
xkcd: Is It Worth the Time? - 1 views
How the Fight Creates the Fighter - 1 views
« First
‹ Previous
541 - 560
Next ›
Last »
Showing 20▼ items per page