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Gabrijela Vrbnjak

BBC News - Web code weakness allows data dump on PCs - 0 views

  • The loophole exploits a feature of HTML 5 which defines how websites are made and what they can do.
  • Developer Feross Aboukhadijeh found the bug and set up a demo page that fills visitors' hard drives with pictures of cartoon cats. In one demo, Mr Aboukhadijeh managed to dump one gigabyte of data every 16 seconds onto a vulnerable Macbook. Clever code Most major browsers, Chrome, Internet Explorer, Opera and Safari, were found to be vulnerable to the bug, said Mr Aboukhadijeh. While most websites are currently built using version 4 of the Hyper Text Markup Language (HTML), that code is gradually being superseded by the newer version 5. One big change brought in with HTML 5 lets websites store more data locally on visitors' PCs. Safeguards built into the "local storage" specification should limit how much data can be stored. Different browsers allow different limits but all allow at least 2.5 megabytes to be stored. However, Mr Aboukhadijeh found a way round this cap by creating lots of temporary websites linked to the one a person actually visited. He found that each one of these associated sites was allowed to store up to the limit of data because browser makers had not written code to stop this happening. By endlessly creating new, linked websites the bug can be used to siphon huge amounts of data onto target PCs. Only Mozilla's Firefox capped storage at 5MB and was not vulnerable, he found. "Cleverly coded websites have effectively unlimited storage space on visitor's computers," wrote Mr Aboukhadijeh in a blogpost about the bug. Code to exploit the bug has been released by Mr Aboukhadijeh and he set up a website, called Filldisk that, on vulnerable PCs, dumps lots of images of cats on to the hard drive. So far, no malicious use of the exploits has been observed. In a bid to solve the problem, bug reports about the exploit have been filed with major browser makers. More on This Story .related-links-list li { position: relative; } .related-links-list .gvl3-icon { position: absolute; top: 0; left: 0; } Related Stories Firefox smartphone partners revealed 24 FEBRUARY 2013, TECHNOLOGY Flash Player exits Android store 15 AUGUST 2012, TECHNOLOGY HTML 5 target for cybercriminals 02 DECEMBER 2011, TECHNOLOGY $render("page-see-also","ID"); $render("page-newstracker","ID"); Related Internet links Feross Aboukhadijeh The BBC is not responsible for the content of external Internet sites $render("page-related-items","ID"); Share this pageShare this page1.4KShareFacebookTwitter Email Print In association with $render("advert","advert-sponsor-module","page-bookmark-links"); $render("advert-post-script-load"); $render("advert-post-script-load"); More Technology stories RSS Computer glitch hits Mars rover Nasa's Curiosity Mars rover is put into "safe mode" after a computer glitch caused by corrupted files. US plans small-ship drone launches Hackers breach Evernote security $render("advert","advert-mpu-high"); $render("advert-post-script-load"); Top Stories http://news.bbcimg.co.uk/media/images/6618
  • found the bug and set up a demo page that fills visitors' hard drives with pictures of cartoon cats.
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  • because browser makers had not written code to stop this happening. By endlessly creating new, linked websites the bug can be used to siphon huge amounts of data onto target PCs.
  • found a way round this cap by creating lots of temporary websites linked to the one a person actually visited
  • Most major browsers, Chrome, Internet Explorer, Opera and Safari, were found to be vulnerable to the bug
  • was not vulnerable
  • Mozilla's Firefox
  • bug reports about the exploit have been filed with major browser makers.
pina bitenc

The death of Web 2.0 is nigh | Technology | Technology | The Observer - 0 views

  • The death of Web 2.0 is nigh…
  • The death of Web 2.0 is nigh… Our lives were changed by Web 2.0 platform technology, but according to an industry watcher its days are numbered
  • Our lives were changed by Web 2.0 platform technology, but according to an industry watcher its days are numbered
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  • The prediction of Web 2.0's demise was made by Christopher Mims, a technology commentator who writes for the MIT journal Technology Review. He started by typing Web 2.0 into Google Trends search engine
  • As it happens, Web 2.0 does mean something, even though the definition gets a bit fuzzy round the edges. It first appeared in 1999
  • if the internet itself was the platform on which Web 1.0 – the first version of the Web as a simple publication system – was built, then Web 2.0 was the platform on which new, innovative  applications could be built.
  • Online mapping systems
  • Image-hosting services
  • social networking services such as MySpace, Orkut, LinkedIn, Facebook and Twitter.
  • Cloud computing
  • So one way of looking at Web 2.0 is simply to say that it's "the web done properly"
  • The big question, of course, is what will Web 3.0 be like? And the answer, I suppose, is that if we knew that then we wouldn't be here.
Blaž Gobec

SXSW 2011: The internet is over | Technology | The Guardian - 0 views

  • After three days he found it: the boundary between 'real life' and 'online' has disappeared
  • If my grandchildren ever ask me where I was when I realised the internet was over – they won't, of course, because they'll be too busy playing with the teleportation console
  • If Web 2.0 was the moment when the collaborative promise of the internet seemed finally to be realised – with ordinary users creating instead of just consuming, on sites from Flickr to Facebook to Wikipedia – Web 3.0 is the moment they forget they're doing it. When the GPS system in your phone or iPad can relay your location to any site or device you like
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  • when Facebook uses facial recognition on photographs posted there, when your financial transactions are tracked, and when the location of your car can influence a constantly changing, sensor-driven congestion-charging scheme, all in real time, something has qualitatively changed. You're still creating the web, but without the conscious need to do so. "Our phones and cameras are being turned into eyes and ears for applications,"
  • Videogame designers, the logic goes, have become the modern world's leading experts on how to keep users excited, engaged and committed: the success of the games industry proves that, whatever your personal opinion of Grand Theft Auto or World of Warcraft.
  • Three billion person-hours a week are spent gaming. Couldn't some of that energy be productively harnessed?
  • His take on the education system, for example, is that it is a badly designed game: students compete for good grades, but lose motivation when they fail.
  • A good game, by contrast, never makes you feel like you've failed: you just progress more slowly. Instead of giving bad students an F, why not start all pupils with zero points and have them strive for the high score?
  • "is an interactive technology inspired by snakes."
  • the internet is distracting if it stops you from doing what you really want to be doing; if it doesn't, it isn't. Similarly, warnings about "internet addiction" used to sound like grandparental cautions against the evils of rock music; scoffing at the very notion was a point of pride for those who identified themselves with the future. But you can develop a problematic addiction to anything: there's no reason to exclude the internet,
  • we come to treat ourselves, in subtle ways, like computers. We drive ourselves to cope with ever-increasing workloads by working longer hours, sucking down coffee and spurning recuperation. But "we were not meant to operate as computers do," Schwartz says. "We are meant to pulse." When it comes to managin
  • g our own energy, he insists, we must replace a linear perspective with a cyclical one: "We live by the myth that the best way to get more work done is to work longer hours."
inesmag

Technology News: Internet: Facebook's Relationship With Developers: It's Even More Comp... - 2 views

  • When it comes to developers working with Facebook, "share and share alike" is the new policy.
  • No one rides the Facebook express for free.
  • "If you use any Facebook APIs to build personalized or social experiences, you must also enable people to easily share their experiences back with people on Facebook," Facebook said in a blog post announcing the change.
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  • On one hand it can be argued that Facebook is merely following industry trends; other social networks like Twitter have also banned apps that mimic their core functionality.
  • In short, Facebook is moving aggressively to block Twitter and other social media sites from establishing free-rider status on its site
Maj Krek

Kill the Internet-and Other Anti-SOPA Myths | The Nation - 0 views

  • in the wake of protests by dozens of websites and large numbers of their users, as well as a virtually unanimous chorus of criticism from leading progressive voices and outlets, including Michael Moore, Cenk Uygur, Keith Olbermann, Alternet, Daily Kos, MoveOn and many people associated with Occupy Wall Street. Judging by the fervor of the anti-SOPA/PIPA protests, a casual observer might think the advocates of the anti-piracy bills were in the same moral league as the torturers at Abu Ghraib.
  • But before we celebrate this “populist” victory, it’s worth remembering that the defeat of SOPA and PIPA was also a victory for the enormously powerful tech industry, which almost always beats the far smaller creative businesses in legislative disputes. (Google alone generated more than $37 billion in 2011, more than double the revenue of all record companies, major and indie combined.)
  • One example of anti-SOPA rhetorical over-reach was a tendency by some to invent sinister motives for the sponsors. On his usually brilliant show The Young Turks, Uygur said that SOPA’s sponsors were “pushing for a monopoly for the MPAA and to kill their competition on the Internet.” This is untrue. They wanted to kill those entities that steal their movies and make money off them, either directly or indirectly. There really is a difference
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  • that stopped allowing children to put up their own drawings of characters like Mickey Mouse because of fear of copyright lawsuits. Examples such as this, or of a theoretical risk of parents being charged for the right to have kids sing “Happy Birthday”, are demagogic. The underlying issue is scale. There is a profound moral difference between loaning a friend a book and posting, without permission, the content of bestsellers for commercial gain—and people and legislators ought to take that distinction into account.
  • since iTunes and Amazon and are surviving, Napster’s original model was legally killed and Kim Dotcom was apprehended, no new laws are needed. The status quo may be what we end up with, but that doesn’t make it inevitable or right. Human beings have created the piracy problem and although, like any kind of crime, society can’t eliminate it entirely, we can decide whether or not to seriously try.  
  • What is good for Google and Facebook is not always going to be what’s best for the 99 percent. (And of course Microsoft and Apple et al. are extremely aggressive when it comes to protecting their intellectual property rights).
  • on the content of some of the Kool-Aid that has recently been served and help swing the pendulum back, if only a little, in a direction in which intellectual property can be nourished. Otherwise, we will be complicit in accelerating the trend of the last decade, in which those who write code get richly rewarded, while those who write the music, poetry, drama and journalism that are being encoded have to get day jobs.
  • To be sure, the legislators who crafted the ill-fated bills and the film industry lobbyists who supported them have little to be proud of.
  • In a widely viewed anti-SOPA/PIPA speech on Ted.com, Internet philosopher Clay Shirky similarly attributed dark motives to the studios. The targets are not Google and Yahoo
  • If he means a friend sharing Marianne Faithfull’s version of “Visions of Johanna” with me on Facebook, then the accusation is absurd.
  • ek in his 25,000-square-foot compound surrounded by a fleet of Merced
Katja Jerman

Letters: Big data and big problems for personal information | Technology | The Guardian - 0 views

  • describes a new product to collect and mine user data online
  • PII is a predetermined list of attributes that could identify an individual
  • personally identifiable information?
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  • Identifiably personal information (IPI, if you must) is any set of data which by inspection could lead to the identification of an individual from a group, with a given level of confidence in a given time
  • is based on solid academic work on differential privacy and security threat modelling.
  • could turn data science into data surveillance.
  • Data mining by many businesses seeks to predict trends in purchasing behaviour, monitor customer response to service delivery and assess their marketing strategy against those of their rivals.
  • The real power of social media mining is establishing a "pattern of life" from which anomalies might stand out
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