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Anja Vasle

Mailbox: the free iPhone app that will change how you use email - Features - Gadgets & ... - 0 views

  • Mailbox is a free iPhone app that aims to change the way you use email.
  • an overflowing inbox is deeply inefficient and it's important to scuttle the unimportant stuff away to stop it from distracting you from the crucial bits.
  • A quick swipe right and emails that you don't need but shouldn't be deleted are swept into an archive, symbolised by a green tick.
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  • A slow swipe right, however, and the tick turns into a red X, telling you that email has been deleted.
  • You can do all these swipes without even opening an email, reading the first two lines of the message in the inbox list.
  • This is a fantastic app, though there are some downsides – mostly to do with the fact that it won't work for everyone. For a start, it's iPhone-only – there's no Android, Windows Phone or BlackBerry version for now.
  • This is a remarkable app that can really make a difference to the way you use email.
Katja Saje

Google Glass: is it a threat to our privacy? | Technology | The Guardian - 0 views

  • Google Glass is the most hotly anticipated new arrival in "wearable computing" – which experts predict will become pervasive.
  • The next stage is computers that fit on to your body, and Google's idea is that you need only speak to operate it.
  • (To activate Glass you need to tilt your head, or touch the side, and then say, "OK Glass, record a video" or "OK Glass take a picture".)
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  • Google has become the company which knows where you are and what you're looking for. Now it's going to be able to compute what it is you're looking at."
  • The first, and most obvious, is the question of privacy. The second is: how will we behave in groups when the distraction of the internet is only an eye movement away?
  • For Google, "privacy" means "what you've agreed to", and that is slightly different from the privacy we've become used to over time. So how comfortable – or uneasy – should we feel about the possibility that what we're doing in a public or semi-public place (or even somewhere private) might get slurped up and assimilated by Google?
  • we already live in a world where the boundaries of what's private and what's public are melting.
  • Google doesn't want to discuss these issues. "We are not making any comment," says a company spokesperson. But other sources suggest that Google's chiefs know that this is a live issue, and they're watching it develop.
  • "People will have to work out what the new normal is,"
Blaž Gobec

SXSW 2011: The internet is over | Technology | The Guardian - 0 views

  • After three days he found it: the boundary between 'real life' and 'online' has disappeared
  • If my grandchildren ever ask me where I was when I realised the internet was over – they won't, of course, because they'll be too busy playing with the teleportation console
  • If Web 2.0 was the moment when the collaborative promise of the internet seemed finally to be realised – with ordinary users creating instead of just consuming, on sites from Flickr to Facebook to Wikipedia – Web 3.0 is the moment they forget they're doing it. When the GPS system in your phone or iPad can relay your location to any site or device you like
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  • when Facebook uses facial recognition on photographs posted there, when your financial transactions are tracked, and when the location of your car can influence a constantly changing, sensor-driven congestion-charging scheme, all in real time, something has qualitatively changed. You're still creating the web, but without the conscious need to do so. "Our phones and cameras are being turned into eyes and ears for applications,"
  • Videogame designers, the logic goes, have become the modern world's leading experts on how to keep users excited, engaged and committed: the success of the games industry proves that, whatever your personal opinion of Grand Theft Auto or World of Warcraft.
  • Three billion person-hours a week are spent gaming. Couldn't some of that energy be productively harnessed?
  • His take on the education system, for example, is that it is a badly designed game: students compete for good grades, but lose motivation when they fail.
  • A good game, by contrast, never makes you feel like you've failed: you just progress more slowly. Instead of giving bad students an F, why not start all pupils with zero points and have them strive for the high score?
  • "is an interactive technology inspired by snakes."
  • the internet is distracting if it stops you from doing what you really want to be doing; if it doesn't, it isn't. Similarly, warnings about "internet addiction" used to sound like grandparental cautions against the evils of rock music; scoffing at the very notion was a point of pride for those who identified themselves with the future. But you can develop a problematic addiction to anything: there's no reason to exclude the internet,
  • we come to treat ourselves, in subtle ways, like computers. We drive ourselves to cope with ever-increasing workloads by working longer hours, sucking down coffee and spurning recuperation. But "we were not meant to operate as computers do," Schwartz says. "We are meant to pulse." When it comes to managin
  • g our own energy, he insists, we must replace a linear perspective with a cyclical one: "We live by the myth that the best way to get more work done is to work longer hours."
Rok Urbancic

Would you buy a 'No internet. No video. No music' laptop? - News - Gadgets & Tech - The... - 0 views

  • wouldn't it be nice to have a phone that just does phone calls?
  • at the Buckeye Tool Expo in Dalton, Ohio there is unusual demand for devices that do less.
  • the exhibition is a draw for the Amish community, whose access to technology is restricted by their faith.
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  • You don't have to wear a bonnet, however, to seek low-technology in a world still gripped by the race to offer enough bells and brushed
  • The Amish laptop is at the extreme end of a quiet drive for digital simplicity
  • The 105 has real buttons, makes calls, sends texts, costs £13 and has, wait for it, a battery life of 35 days
  • Less-smart phones are also winning fans wishing to liberate their fingers and minds from hours of distraction from forgotten pursuits, like reading books, and their wallets from £80 phone bills.
  • The needs of users aren't always the priority of tech giants more often guided by marketing departments.
  • Clutter is banished from screen and keyboard, which features dedicated "copy" and "paste" keys.
  • Ordissimo will compete with SimplicITy, laptops with just six functions launched in 2009
  • The majority of people only want a computer to send emails, Skype their family, browse the web and write documents
Nuša Gregoršanec

Free of the Deadly Internet! » Counterpunch: Tells the Facts, Names the Names - 0 views

  • Free of the Deadly Internet!
  • The computer and its connection to the mass mind is but a tool, an appropriate technology if properly used.  But it is not properly used.  It dominates, so that the user is the used, and the user, like the addict,  weakens at every return.
  • I go to a cabin in Utah where there is no Internet, no telephone line, no cellphone signal. What happens with only the wretched self and the empty page? 
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  • Thousands of words – good words, worth keeping – are written in a few days of deep concentration where it would have taken weeks to produce the same amount exposed to the fool’s continuum of constant access to the hive mind and the blinking screen.
  • As we engage more and more with the flitting of the Internet’s slipstream, it rewires our minds to be less than we are capable of, less than we imagined, less we hoped for – it is stupefying and stupidifying.  We leap from one small object to another, like children chasing bubbles.  We click on the links. We click and clack and turn and toss in an “ecosystem of interruption technologies.”   We become less able to think deeply, to encompass ambiguities, nuances, to hold with a single thought and parse it out.
Sandra Hribar

Are Twitter and Facebook affecting how we think? - Telegraph - 0 views

  • How many times do you click on your email icon in a day? Or look at Facebook, or Twitter? And how many times when reading on the internet do you click on a link navigating away from the text that was the original object of your enquiry? The web, it seems, is like an electronic sweet shop, forever tempting us in different directions. But does this mental promiscuity, this tendency to flit around online, make us, well, thicker?
  • power of modern electronic media – the net, mobile telephones and video games – to capture the attention of the human mind, particularly the young mind, and then distract it has lately become a subject of concern. We are, say the worriers, losing the ability to apply ourselves properly to a single task, like reading a book in its entirety or mastering a piece of music on an instrument, with the result that our thinking is becoming shallower. Sir Tom Stoppard aired a version of this view last week when he warned that the printed page was in danger of being "swept away" on a tide of technology, with the moving image assuming ever-greater precedence in the lives of young people.
Kaja Horvat

Wearable robot lets internet users 'feel' physical contact - Telegraph - 0 views

  • Internet users will be able to reach out and hug one another thanks to a new wearable robotic device that creates the sensation of physical contact
  • The iFeel-IM device, created by Japan-based scientists, simulates sensations such as heart beats, hugging, stomach butterflies and spine tingles among those wearing it.
  • "We are steeped in computer-mediated communication - SMS, e-mail, Twitter, Instant Messaging, 3-D virtual worlds - but many people don't connect emotionally," he said."I am looking to create a deep immersive experience, not just a vibration in your shirt triggered by an SMS. Emotion is what give communication life."
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  • The device is capable of distinguishing nine emotions including joy, fear, interest, guilt and anger with 90 per accuracy resulting in corresponding physical sensations such as squeezes and increased warmth in the user.While the technology would have enabled scientists to add a mechanism for sexual desire, the scientists opted against it to avoid distracting from its emotion-based focus.
donnamariee

Better Policy Through Better Information | John O. McGinnis | Cato Unbound - 0 views

  • Can Internet activism work?
  • is importantly correct that the Internet can help redress the balance between special and more encompassing interests by reducing the cost of accessing information. Such reduction redounds to the advantage of diffuse groups more than concentrated groups because reduced costs can temper the former groups’ larger problems of coordination.
  • earing that more information may enable citizens to better organize to attack their privileges, they have tried to restrict emerging technologies of free communication as long as these technologies have been around.
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  • In a democratic state like ours, the primary interest groups are not authoritarian cliques, but private actors, like public sector unions and trade associations, which have the leverage to pressure politicians to use public power on their behalf. And, like authoritarian leaders, such groups are desperate to avoid transparency to retain their benefits. A case in point is the opposition of teachers' unions to publishing evaluations of schools and teachers on the Internet. And many interest groups have tried to prevent laws requiring Internet disclosure of campaign contributions.
  • Yet the results of policies are contestable. And it is often hard for citizens who are distracted by many enterprises more interesting than politics to find good information about policies' likely outcomes. Most people also have a better intuitive sense of how policies will affect their short-term interests than the long-term interests of society, even if the long-term effects may be of great personal as well as social benefit.
  • The Internet provides an important mechanism of such social discovery. Because of the greater space and interconnections that the Internet makes available, web-based media, like blogs, can be dispersed and specialized and yet connected with the wider world. As a result of this more decentralized and competitive media, the web generates both more innovative policy ideas and better explanations of policy than were available when mainstream media dominated the flow of political discussion.
  • In short, over time the Internet and allied aspects of the computational revolution can create more focused and more accurate knowledge about the consequences of social policies. This knowledge in turn can help more citizens focus more on what they have in common—their shared goals and policies that may achieve them—rather than on the unsupported intuitions or personal circumstances that may divide them. Of course, some citizens will remain ideologues, impervious to updating on the facts. But democracy moves by changing the middle, not the extremes. Like other mechanisms that increase common knowledge, the Internet can give wing to the better angels of our nature.
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