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mattoliphant

Instructional Strategies List (PDF) - 2 views

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    List of 49 instructional strategies that can be used in the classroom
  • ...1 more comment...
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    I like that it gave a description of each and examples!
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    We already use some of these strategies and it would be great to try out others in our cotaught classes. I feel that this resource is mainly for teacher use. Students don't really need instructional strategies. Doesn't the Marzano Compendiums have a list of instructional strategies we can use in our classrooms?
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    WoW!!! This is definitely a comprehensive list of strategies. It is helpful when a list has a brief description that helps teachers understand what they will be implementing into their classrooms. I often times provide enrichment to students that I cannot see daily, so i know that I will find some great strategies to use on this list.
na409102

Measuring the flow experience of gamers: An evaluation of the DFS-2 - 1-s2.0-S074756321... - 0 views

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    This article discusses the use of the Dispositional Flow Scale to measure the effects of flow in the areas of sports, work and music. It also discusses a present study that was done to try and replicate the Wang et al (2009) study
Brandon Hayes

Federal Agencies Need..... - 0 views

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    Social Media and the Feds - The plan
trina79

Coding in the Classroom - Kathy Schrock's Guide to Everything - 2 views

  • Why? 5 reasons to teach students to code (poster)Computer science for all (NSF/CNCS)Four reasong why kids should learn to programResnick: Let's teach kids to code (TED)K-12 Computer science framework (2016)
  • How? 3 steps to becoming a coding teacherCoding by design: a design first approachComputational and design thinkingGoogle CS FirstAdding coding to your elementary curriculumCode.org: TeachersBeginner's guide to bringing coding into the classroomTeaching coding: Where do you start?​Lessons involving coding
  • Apps and online tools Cargo-bot (iOS)Code Avengers (Online) (Chrome)Code Combat (Online)Code Monster (Online)Code Studio (Online)Codea (iOS) $Codeacademy (Online)Coding with Chrome (Chrome)Create Apps Anywhere (Online)Daisy the Dinosaur (iOS)EarSketch (Online)Floors (iOS)Gamestar Mechanic (Online)Goolge: Made with code (Online)Hackety Hack (Mac)Hopscotch (iOS) (School edition $)i-Logo (iOS)Khan Academy: Computer programming (online)Lightbot, Jr. (iOS) (Android) $Lightbot: Programming Puzzles (iOS) (Android) (Win) (Mac)Lipa Train (iOS) (Android)Move the Turtle (iOS)Objective-C Programming Language (iOS)Pencil Code (Online)Pythoni (iOS)Run Marco (Online) (iOS) (Android) (Chrome)Scratch (Online)Scratch Jr. (iOS) (Android) (Chrome)ScriptKit (iOS)Simduino (iOS) $simduino aSketch Nation Create (Online) (iOS) (Android)Stencyl (Download for Mac, Windows, Linux)Swift Playgrounds (iOS iPad) (Teacher's guide)Trinket (Online)Tynker (iOS) (Android) (Chrome)Unity Personal Edition (tutorials for students)​
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  • Hardware and hands-on Bee-BotBloxelsCoji the Coding RobotCubetto: Education pageDash and Dot (Blockly iOS app | Android app)Fisher-Price Think & Learn Code-a-pillarLego Education WeDo 2.0 Core SetlittleBitsMakey MakeyOsmo Starter Kit and Coding KitOzobot 2.0 BitPuzzlets Starter PackRaspberry Pi 3 Starter KitSphero 2.0 and Star Wars BB-8 Droid and Ollie
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    This page on Kathy Schrock's site has links to different resources for coding and programming in the classrom. I plan to add some of these resources to our Google Site for my team's project and additionally will use them to build a coding curriculum in my classroom.
bretthutch

Tech Rich ILE's - 1 views

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    This research paper takes a closer look at the changes that have been made in education and how schools can transform with these changes by using technology to create a new kind of learning environment.
bretthutch

Innovative Learning Environments: about traditional and new patterns of learning - 1 views

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    This paper discusses what an innovative learning environment is and how it differs from a traditional learning environment. It discusses the hardships of changing learning environments in with resistant staff.
na409102

Diigo - The 6th International Conference on Virtual Learning - ICVL_ModelsAndMethodolog... - 0 views

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    This article discusses Fogg's Behavior model which covers the 3 main elements that occur when to trigger a certain behavior. It also discusses the use of gamification in elearning and the necessary elements that must be present for it to be successful
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