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Jared Kannenberg

Here's How Gamer-Teachers Use Video Games In The Classroom - Forbes - 1 views

  • As of fall 2013, 74% of K-8 teachers were using digital games
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    Gaming in the classroom
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    I thought that this was an interesting article when it came to evaluating teachers and the difference between teacher who use gaming in the classroom and those who don't I think however it would have been more interesting to hear more about the experiences of the "Barrier Busters" and the "Naturals" . I definitely appreciated the point that was made about how for Naturals gaming is not considered as some innovation and instead as a teaching tool. What would be the significance of having the number of years the teacher has been teaching?
na409102

Measuring the flow experience of gamers: An evaluation of the DFS-2 - 1-s2.0-S074756321... - 0 views

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    This article discusses the use of the Dispositional Flow Scale to measure the effects of flow in the areas of sports, work and music. It also discusses a present study that was done to try and replicate the Wang et al (2009) study
Jared Kannenberg

The Merging of Social Media and Gaming | Social Media Today - 0 views

  • Social media executives were searching for ways to keep users logged in and engaged
  • Experts say video games let people embrace their individuality, help them feel competent and also make them able to relate to other gamers.
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    gaming in social media
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