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Contents contributed and discussions participated by trina79

trina79

Coding in the Classroom - Kathy Schrock's Guide to Everything - 2 views

  • Why? 5 reasons to teach students to code (poster)Computer science for all (NSF/CNCS)Four reasong why kids should learn to programResnick: Let's teach kids to code (TED)K-12 Computer science framework (2016)
  • How? 3 steps to becoming a coding teacherCoding by design: a design first approachComputational and design thinkingGoogle CS FirstAdding coding to your elementary curriculumCode.org: TeachersBeginner's guide to bringing coding into the classroomTeaching coding: Where do you start?​Lessons involving coding
  • Apps and online tools Cargo-bot (iOS)Code Avengers (Online) (Chrome)Code Combat (Online)Code Monster (Online)Code Studio (Online)Codea (iOS) $Codeacademy (Online)Coding with Chrome (Chrome)Create Apps Anywhere (Online)Daisy the Dinosaur (iOS)EarSketch (Online)Floors (iOS)Gamestar Mechanic (Online)Goolge: Made with code (Online)Hackety Hack (Mac)Hopscotch (iOS) (School edition $)i-Logo (iOS)Khan Academy: Computer programming (online)Lightbot, Jr. (iOS) (Android) $Lightbot: Programming Puzzles (iOS) (Android) (Win) (Mac)Lipa Train (iOS) (Android)Move the Turtle (iOS)Objective-C Programming Language (iOS)Pencil Code (Online)Pythoni (iOS)Run Marco (Online) (iOS) (Android) (Chrome)Scratch (Online)Scratch Jr. (iOS) (Android) (Chrome)ScriptKit (iOS)Simduino (iOS) $simduino aSketch Nation Create (Online) (iOS) (Android)Stencyl (Download for Mac, Windows, Linux)Swift Playgrounds (iOS iPad) (Teacher's guide)Trinket (Online)Tynker (iOS) (Android) (Chrome)Unity Personal Edition (tutorials for students)​
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  • Hardware and hands-on Bee-BotBloxelsCoji the Coding RobotCubetto: Education pageDash and Dot (Blockly iOS app | Android app)Fisher-Price Think & Learn Code-a-pillarLego Education WeDo 2.0 Core SetlittleBitsMakey MakeyOsmo Starter Kit and Coding KitOzobot 2.0 BitPuzzlets Starter PackRaspberry Pi 3 Starter KitSphero 2.0 and Star Wars BB-8 Droid and Ollie
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    This page on Kathy Schrock's site has links to different resources for coding and programming in the classrom. I plan to add some of these resources to our Google Site for my team's project and additionally will use them to build a coding curriculum in my classroom.
trina79

7 Benefits You'll Notice When You Start Learning to Code - 7 views

  • Learning to code has made it into the mainstream, meaning that anyone can learn - you just need concentration, patience, and diligence. I did it, and so can you.
  • It’s been shown that learning to code can help you do better in other subjects that you’re studying or learning. Within programming, you learn how to break down a problem into individual steps and to use a language that the computer understands to logically create a working program.
  • A key area of your life important in growth is a successful career. Learning to code helps achieve that through many avenues and opportunities.
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  • Financial success is an important goal for many, and learning to code can have a significant impact there. No matter what your career, profession, or background; programming skills are useful.
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    This article would be beneficial to share with teachers so that they know the benefits of teaching students to code. Coding in the classroom has long range benefits that could lead to students having many options in their future careers. Additionally sharing this article with students would show them that while coding is fun; they are also working on developing skills that can help them in the present and future.
trina79

Social Media Has Changed Our Language | Language Arts Classroom - 1 views

  • Language always changes. Scrolling through Facebook or Instagram, anyone can notice this change. That’s not a negative, and it’s worth noting with our students. They use social media, and the discussion can fit into an ELA class.
  • Here are new words or definitions for words that I would argue came about because of social media. “Verses” as a verb. As in, our soccer team is verses Washington tonight.  “Couponing.” (My spell check highlighted this). The rise of reality television coupon and money saving shows gave us “couponing.” Couponing is a sport for certain people at the grocery store. “Adulting.” Students may not use this word often, but their parents might. (And again – spell check highlighted this). I adulted hard this weekend; I cleaned the house and went grocery shopping.  “Hashtagging.” Formerly known as the pound sign, the hashtag provides categories of messages. Are you hashtagging the awards show tonight? The hashtag often leads to… tags… “Tagging.” Not your clothing, but rather your friends. Will you tag me in your status? “Fail.” Normally present in, #epicfail. “Fail” was once a grade or effort, but now it has replaced “not doing well.” I am failing at life today.
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    I plan to discuss with my 6th grade language arts students how social media has changed our language. I can use this as part of the digital literacy lessons that I plan to do this year and am currently working on creating.
trina79

Scratch Across Every Subject: A Recap | ScratchEd - 3 views

  • Coding is increasingly described as an "essential literacy" that should be included with reading, writing, and arithmetic. But Scratch can also be a great tool for deepening and extending reading and writing. Students can record phoneme sounds, design interactive book reports, create autobiographical music videos and so much more!
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    I will share this information with teachers at my building since it deals with integrating scratch (coding) across every subject. Specifically in my language arts and literature classes, this article provides a link to an interview with a English teacher who uses Scratch in his classroom. I want to do coding with my students and would like to try having my students do storytelling projects using Scratch.
trina79

Social Media for Middle Level Classrooms - 1 views

  • Thus, many teachers are integrating technology with instruction especially since young adolescents are frequent computer users and find technology very engaging
  • teachers and students feel strongly that technology is an essential learning component because it assists with engagement, makes education relevant to students' lives, and serves as an inspiring force (p. 31).
  • "Additionally, learning experiences are greatly enhanced when all students have the technology to access rich content, communicate with others, write for authentic audiences, and collaborate with other learners next door or across the globe"
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  • Integration of social media has the engagement factor teachers and students seek while enabling students to gain a variety of academic and social skills
  • Kaplan and Haenlein (2010) identify seven types of social media: collaborative projects (e.g., Wikipedia) blogs and microblogs (e.g., Twitter, Kidblog.org) social news networking sites (e.g., Digg and Leakernet) content communities (e.g., YouTube and DailyMotion) social networking sites (e.g., Facebook) virtual game-worlds (e.g., Minecraft, World of Warcraft) virtual social worlds (e.g., Second Life)
  • ncreased student engagement and learning and citizenship education are benefits related to social media use in school.
  • For example, middle grades students can discover how technology-assisted writing can foster innovation, global communication and participation, and creative problem solving with a broader communit
  • Further, Ramsay purports that technology-assisted writing can nurture student creativity, communication, and problem solving skills while developing digital citizens.
  • Additionally, social media helps facilitate differentiation by allowing the needs of creative learners to be met through a cooperative learning environment. Students are better able to balance their individualism with the need for contact with others, allowing new ideas to flourish
  • Social media can help adolescents develop and strengthen collaboration skills as they share knowledge, learn with and from others, and are active in the learning process
  • Therefore, inclusion of social media in education activities is necessary to help increase equity among students of different racial and socioeconomic backgrounds by increasing access to information and information technology (Darling-Hammond, Zielezinski, & Goldman, 2014; Grinager, 2006).
  • Darling-Hammond et al. (2014) recommend the following practices to promote optimal learning opportunities for all students: (a) technology access policies should aim for 1:1 computer access and ensure that speedy internet connections are available, (b) policies and practices should favor technology that promotes high levels of interactivity and engagement and that allows for varying learning choices and opportunities, (c) instructional opportunities should enable students to use technology to create content as well as learn material, and (d) learning environments that provide significant and varied levels of teacher support and opportunities for interactions among students as companions to technology use
  • The first issue many educators currently face is equitable access for students and teachers. Further, uncertainty exists on the type and frequency of professional development for middle level educators that addresses ethical and appropriate use of social networking. Additionally, educators must learn how best to help students navigate safely and monitor students in a virtual environment. Lastly, educators must recognize the possibility for distractions and overstimulation that is often linked to certain types of social media and networking activities (Chen & Bryer, 2012).
  • Educators and policymakers need to provide the appropriate technology funding and related professional development so students and teachers have the equipment, knowledge, and skills necessary for taking full advantage of what technology can offer.
  • It is imperative for educators to have professional development opportunities that enable them to learn developmentally appropriate best practices for preparing students
  • AMLE (NMSA, 2010) believes that middle schools must provide adult advocates to middle school students to guide academic and personal development in an inviting, safe, inclusive, and supportive school environment
  • Students need to learn how to make great choices about what they share and what are appropriate actions with others, and always review and manage their online reputations in light of others' ability to contribute to that reputation either positively or negatively with a few clicks of the mouse
  • Edutopia.com, a website published by the George Lucas Educational Foundation and highly regarded by the educational community, provides thoughtful resources on creating social media guidelines for schools.
  • In tandem, teachers must continue to address the issue of plagiarism including how to determine if sources are credible and having clear and consistent plagiarism policies regularly disseminated to students and parents.
  • Research suggests that discussions and collaborations are the most common social media classroom strategies (Chen & Bryer, 2012). Frye, Trathen, and Koppenhaver (2010) proclaim that blogs offer students the ability to publish work and comment on others' writing, which increases motivation.
  • Research shows that social media can increase student learning and engage students who otherwise may be disinterested in the classroom
  • Social media afford[s] the opportunity for all children with online access to contribute to the world in meaningful ways, do real work for real audiences for real purposes, find great teachers and collaborators from around the world, and become great teachers in their own right. (
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    The information in this article supports one of the things that my school tech integrationist is trying to get teachers to do with social media. He is asking teachers to do Penpal Schools, which will connect students with other students from around the world. I am going to be having my class do Penpal schools. I also want to try out having my students blog about books we are reading in 7th grade language arts after reading about the benefits of blogging in this article.
trina79

B's Book Love : STEM in English Language Arts Class - 0 views

  • 1. Design a tiny house for ANY character or author. This is the project that got my students and me hooked on STEM. After reading some informational texts on the environmental benefits of tiny houses (science), watching researching tiny house clips (technology), and evaluating character traits, my students designed a tiny house to fit the needs of a character in the novel we were reading. They used Floorplanner.com to design their houses (engineering) while calculating square footage so as not go over the 500 sq ft mark (math). I can not tell you how much my students loved this project. They really got into the design symbolism for the character and especially enjoyed seeing their designs come to life in 3D. 
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    This blog entry has great suggestions for ways to have students do STEM in language arts. I plan to use some of these activities as options for my 6th graders independent reading projects. My favorite STEM idea provided was designing a tiny house for any character or author.
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