Skip to main content

Home/ InsightNG/ Group items tagged Design Thinking

Rss Feed Group items tagged

Neil Movold

Design Thinking: Puzzles vs. Mysteries - 0 views

  •  
    Design thinking is basically "a way of approaching a challenge" - it is not a radical new methodology. Design Thinking encapsulates prototyping, convergent and divergent thinking, customer research, and is a holistic approach to management and leadership. It enlivens the gift of curiosity along with the power of observation. It takes data and places it in a given point of time.
Neil Movold

Putting Visual Thinking to work for you - 0 views

  •  
    "Much like other crossover sensations from the creative world such as design thinking and information design, the visual thinking phenomenon has sustained interest for some time now. From the most staid corporate institutions to the most enlightened young startups, visual thinking techniques are being sought after as part of a new business toolkit in the quest to create "cultures of innovation." Post-its, whiteboards, and flipcharts are infiltrating once stodgy conference rooms and work spaces. Unbridled creativity - not industrial-era efficiency - is the key to better products, smarter services, and increased profit. But behind the glowing promise of the vizthink movement, a challenge persists for many in the business world: how best to harness the power of visual thinking to achieve real results?"
Neil Movold

News Literacy: Critical-Thinking Skills for the 21st Century | Edutopia - 0 views

  • Every teacher I've worked with over the last five years recalls two kinds of digital experiences with students. The first I think of as digital native moments, when a student uses a piece of technology with almost eerie intuitiveness. As digital natives, today's teens have grown up with these tools and have assimilated their logic. Young people just seem to understand when to click and drag or copy and paste, and how to move, merge and mix digital elements. The second I call digital naiveté moments, when a student trusts a source of information that is obviously unreliable. Even though they know how easy it is to create and distribute information online, many young people believe -- sometimes passionately -- the most dubious rumors (1), tempting hoaxes (2) (including convincingly staged encounters designed to look raw and unplanned (3)) and implausible theories (4). How can these coexist? How can students be so technologically savvy while also displaying their lack of basic skills for navigating the digital world?
  •  
    "Every teacher I've worked with over the last five years recalls two kinds of digital experiences with students. The first I think of as digital native moments, when a student uses a piece of technology with almost eerie intuitiveness. As digital natives, today's teens have grown up with these tools and have assimilated their logic. Young people just seem to understand when to click and drag or copy and paste, and how to move, merge and mix digital elements. The second I call digital naiveté moments, when a student trusts a source of information that is obviously unreliable. Even though they know how easy it is to create and distribute information online, many young people believe -- sometimes passionately -- the most dubious rumors, tempting hoaxes (including convincingly staged encounters designed to look raw and unplanned) and implausible theories. How can these coexist? How can students be so technologically savvy while also displaying their lack of basic skills for navigating the digital world?"
Neil Movold

Column Five Introduces Visual Storytelling Infographics - 0 views

  •  
    "Visual thinking can be applied to anything. The way we think about things visually is a matter of perspective. And perspective is the source of all great storytelling. With our new Visual Storytelling series, we use information design and data visualization to bring a new perspective to the stories of everyday life. Some pieces will be serious, some humorous, but the aim is to provide a new way of telling stories that we can all relate to."
Neil Movold

Conversations That Share Tacit Knowledge - 0 views

  • Now when I’m asked, “What's the most effective way for people to share their tacit knowledge?” I always think of Hans and the answer I give is: “Tacit knowledge needs to be shared through conversation.” My reasoning is as follows. Our tacit knowledge is drawn from our experience as well as our years of study and is stored in bits and pieces in our brain, that is, it is not stored as answers or explanations but as fragments. What we call “tacit knowledge” is the human ability to draw on those fragments to construct a response to a new problem or question. Tacit knowledge is particularly useful when we are faced with a complex problem. By complex I mean a problem that does not have a factual, right or wrong answer, for example, "What architectural design would best fit this physical space and meet the needs of the client?" or “How would you stop an oil leak 5000 feet under water?” When an expert like Joachim faces a complex problem he brings together those bits and pieces of his experience and study that are relevant to that specific problem situation and puts those together to form a solution. Because he is embedded in the situation he knows the context and the end goal. In bringing together those bits and pieces that are in his head, he conducts, what Don Schon would call, a “reflective conversation with the situation.”
  • Tacit knowledge, then, is constructed in response to a question or to a problem at a specific moment in time. It is a magnificent human capability we have to be able to continually reconstruct what we know into new forms to face new situations.
  •  
    Now when I'm asked, "What's the most effective way for people to share their tacit knowledge?" I always think of Hans and the answer I give is: "Tacit knowledge needs to be shared through conversation." My reasoning is as follows. Our tacit knowledge is drawn from our experience as well as our years of study and is stored in bits and pieces in our brain, that is, it is not stored as answers or explanations but as fragments. What we call "tacit knowledge" is the human ability to draw on those fragments to construct a response to a new problem or question.
Neil Movold

How Seemingly Irrelevant Ideas Lead to Breakthrough Innovation - 0 views

  •  
    "At Reebok, the cushioning in a best-selling basketball shoe reflects technology borrowed from intravenous fluid bags. Semiconductor firm Qualcomm's revolutionary color display technology is rooted in the microstructures of the Morpho butterfly's wings. And at IDEO, developers designed a leak-proof water bottle using the technology from a shampoo bottle top. These examples show how so-called "peripheral" knowledge - that is, ideas from domains that are seemingly irrelevant to a given task - can influence breakthrough innovation. "The central idea of peripheral knowledge really resonates," says Wharton management professor Martine Haas. After all, who can't think of examples when ideas that seemed to bear almost no relation to a given problem paid off in some unexpected way? By bringing peripheral knowledge to core tasks, it is well known that work groups can recombine ideas in novel and useful ways. But the problem, Haas notes, is primarily one of attention: How do you get workers focused on a particular task to notice - and make use of - seemingly irrelevant information?"
Neil Movold

Facilitating collaborative learning: A recipe for success - 0 views

  •  
    "In the "e-learning era" the focus of training moved to designing and developing sophisticated, self-paced, online course content, and then managing access to it in a LMS. With the emergence of the "networked learning era" training departments have begun to think about how they can add "social" into the mix."
Neil Movold

Gamification: Measuring and influencing user behavior - 0 views

  •  
    Games are fun-well, unless you're playing with your super-competitive friend. And we all have one, don't we? Still, for the most part, games are entertaining-and that's why gamification has taken off as a technique to entice people to adopt various applications and processes. Gamification is defined as the use of game design techniques, game thinking, and game mechanics to enhance non-game contexts. In other words, gamification gets people interested in something they otherwise wouldn't notice while also encouraging them to compete in game-like activities.
Neil Movold

Why the Real Power of eLearning is Social Learning - 0 views

  • A great deal has changed since the term eLearning first entered the vocabulary in 1999 and since web-based courses and modules started appearing in volume in the early 2000s. We need to rethink eLearning in light of these changes and other changes (like Social Learning) that are only now starting to impact the world of work. I'm sure most of us are aware that the major challenge for learning is no longer about 'content' or 'knowledge' (if it ever were).
  • We may not have great filters for content – that's the real challenge - but there is no doubt they will arrive in the next few years. The need now is for other skills such as critical thinking and analysis skills, creative thinking and design skills, networking and collaboration skills, and, across all of these, effective 'find' skills.
  •  
    A great deal has changed since the term eLearning first entered the vocabulary in 1999 and since web-based courses and modules started appearing in volume in the early 2000s. We need to rethink eLearning in light of these changes and other changes (like Social Learning) that are only now starting to impact the world of work. I'm sure most of us are aware that the major challenge for learning is no longer about 'content' or 'knowledge' (if it ever were).
Neil Movold

How to become a powerful visual storyteller - 0 views

  •  
    Brand stories are no longer limited to blobs of text on "About Us" pages. Social media has given brands a platform to relay their story in multiple ways and to various audiences. At a recent South By Southwest Interactive Festival Panel, Becky Johns, CC Chapman, Charlie Wollborg and Karl Gude, spoke to educate the audience on how to build a visual storyboard that benefits their brands; in essence, how to not just tell a story, but how to tell a good story. Here are several tips to communicate your story and connect with your audience using photos, videos and design.
Neil Movold

Give Me a Sign: What Do Things Mean on the Semantic Web? - 0 views

  • From this discussion, we can assert with respect to the use of URIs as “names” that: In all cases, URIs are pointers to a particular referent In some cases, URIs do act to “name” some things Yet, even when used as “names,” there can be ambiguity as to what exactly the referent is that is denoted by the name Resolving what such “names” mean is a matter of context and reference to further information or links, and Because URIs may act as “names”, it is appropriate to consider social conventions and contracts (e.g., trademarks, brands, legal status) in adjudicating who can own the URI. In summary, I think we can say that URIs may act as names, but not in all or most cases, and when used as such are often ambiguous. Absolutely associating URIs as names is way too heavy a burden, and incorrect in most cases.
  •  
    The crowning achievement of the semantc Web is the simple use of URIs to identify data. Further, if the URI identifier can resolve to a representation of that data, it now becomes an integral part of the HTTP access protocol of the Web while providing a unique identifier for the data. These innovations provide the basis for distributed data at global scale, all accessible via Web devices such as browsers and smartphones that are now a ubiquitous part of our daily lives. Yet, despite these profound and simple innovations, the semantic Web's designers and early practitioners and advocates have been mired in a muddled, metaphysical argument of at least a decade over what these URIs mean, what they reference, and what their actual true identity is. These muddles about naming and identity, it might be argued, are due to computer scientists and programmers trying to grapple with issues more properly the domain of philosophers and linguists. But that would be unfair. For philosophers and linguists themselves have for centuries also grappled with these same conundrums [1]. As I argue in this piece, part of the muddle results from attempting to do too much with URIs while another part results from not doing enough. I am also not trying to directly enter the fray of current standards deliberations. (Despite a decade of controversy, I optimistically believe that the messy process of argument and consensus building will work itself out [2].) What I am trying to do in this piece, however, is to look to one of America's pre-eminent philosophers and logicians, Charles Sanders Peirce (pronounced "purse"), to inform how these controversies of naming, identity and meaning may be dissected and resolved.
1 - 11 of 11
Showing 20 items per page