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Ed Webb

Social Media and Young Adults | Pew Research Center's Internet & American Life Project - 0 views

  • the move to Facebook -- which lacks a specific tool for blogging within the network -- may have contributed to the decline of blogging among young adults and teens
  • “Microblogging and status updating on social networks have replaced old-style ‘macro-blogging’ for many teens and adults,”
Ed Webb

Google - 0 views

Ed Webb

Stories Matter - 0 views

  • Stories Matter will have a second phase wherein independent academics, teachers, and other interested communities will be able to download the software and apply it to their own collections, or interact with already clipped interviews posted by the Life Stories CURA project. The goal is to make Stories Matter an accessible tool for oral historians from all walks of life, and to provide people with an alternative to transcription that will ensure researchers continue interacting with and learning from the interviews they conduct once the interview is completed.
  • Download the software The application runs with Adobe AIR 1.5.1, on either the Windows, Mac or Linux platform.
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    May be of interest to several on campus
Ed Webb

Wired Campus: U. of Richmond Creates a Wikipedia for Undergraduate Scholars -... - 0 views

  • The current model for teaching and learning is based on a relative scarcity of research and writing, not an excess. With that in mind, Mr. Torget and several others have created a Web site called History Engine to help students around the country work together on a shared tool to make sense of history documents online. Students generate brief essays on American history, and the History Engine aggregates the essays and makes them navigable by tags. Call it Wikipedia for students. Except better. First of all, its content is moderated by professors. Second, while Wikipedia still presents information two-dimensionally, History Engine employs mapping technology to organize scholarship by time period, geographic location, and themes.
  • “The challenge of a digital age is that that writing assignment hasn’t changed since the age of the typewriter,” Mr. Torget said. “The digital medium requires us to rethink how we make those assignments.”
Ed Webb

DIY Animation with GoAnimate | TechTicker - 0 views

  • Certainly there is the entertainment element to this service, however I also see a great deal of potential for educational value as well. The Common Craft Show has shown us that hand-drawn explanations – completely devoid of a single on-screen pixel – can be used to effectively explain social media concepts. I think GoAnimate could do much the same.
  • I’m hoping that there will be a way to download the cartoons you create, and/or upload them to your YouTube account – because I prefer to keep all my digital media stored more or less in the same place.
Ed Webb

Social Media is Killing the LMS Star - A Bootleg of Bryan Alexander's Lost Presentation... - 0 views

  • Note that this isn’t just a technological alternate history. It also describes a different set of social and cultural practices.
  • CMSes lumber along like radio, still playing into the air as they continue to gradually shift ever farther away on the margins. In comparison, Web 2.0 is like movies and tv combined, plus printed books and magazines. That’s where the sheer scale, creative ferment, and wife-ranging influence reside. This is the necessary background for discussing how to integrate learning and the digital world.
  • These virtual classes are like musical practice rooms, small chambers where one may try out the instrument in silent isolation. It is not connectivism but disconnectivism.
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  • CMSes shift from being merely retrograde to being actively regressive if we consider the broader, subtler changes in the digital teaching landscape. Web 2.0 has rapidly grown an enormous amount of content through what Yochai Benkler calls “peer-based commons production.” One effect of this has been to grow a large area for informal learning, which students (and staff) access without our benign interference. Students (and staff) also contribute to this peering world; more on this later. For now, we can observe that as teachers we grapple with this mechanism of change through many means, but the CMS in its silo’d isolation is not a useful tool.
  • those curious about teaching with social media have easy access to a growing, accessible community of experienced staff by means of those very media. A meta-community of Web 2.0 academic practitioners is now too vast to catalogue. Academics in every discipline blog about their work. Wikis record their efforts and thoughts, as do podcasts. The reverse is true of the CMS, the very architecture of which forbids such peer-to-peer information sharing. For example, the Resource Center for Cyberculture Studies (RCCS) has for many years maintained a descriptive listing of courses about digital culture across the disciplines. During the 1990s that number grew with each semester. But after the explosive growth of CMSes that number dwindled. Not the number of classes taught, but the number of classes which could even be described. According to the RCCS’ founder, David Silver (University of San Francisco), this is due to the isolation of class content in CMS containers.
  • unless we consider the CMS environment to be a sort of corporate intranet simulation, the CMS set of community skills is unusual, rarely applicable to post-graduation examples. In other words, while a CMS might help privacy concerns, it is at best a partial, not sufficient solution, and can even be inappropriate for already online students.
  • That experiential, teachable moment of selecting one’s copyright stance is eliminated by the CMS.
  • Another argument in favor of CMSes over Web 2.0 concerns the latter’s open nature. It is too open, goes the thought, constituting a “Wild West” experience of unfettered information flow and unpleasant forms of access. Campuses should run CMSes to create shielded environments, iPhone-style walled gardens that protect the learning process from the Lovecraftian chaos without.
  • social sifting, information literacy, using the wisdom of crowds, and others. Such strategies are widely discussed, easily accessed, and continually revised and honed.
  • at present, radio CMS is the Clear Channel of online learning.
  • For now, the CMS landsape is a multi-institutional dark Web, an invisible, unsearchable, un-mash-up-able archipelago of hidden learning content.
  • Can the practice of using a CMS prepare either teacher or student to think critically about this new shape for information literacy? Moreover, can we use the traditional CMS to share thoughts and practices about this topic?
  • The internet of things refers to a vastly more challenging concept, the association of digital information with the physical world. It covers such diverse instances as RFID chips attached to books or shipping pallets, connecting a product’s scanned UPC code to a Web-based database, assigning unique digital identifiers to physical locations, and the broader enterprise of augmented reality. It includes problems as varied as building search that covers both the World Wide Web and one’s mobile device, revising copyright to include digital content associated with private locations, and trying to salvage what’s left of privacy. How does this connect with our topic? Consider a recent article by Tim O’Reilly and John Battle, where they argue that the internet of things is actually growing knowledge about itself. The combination of people, networks, and objects is building descriptions about objects, largely in folksonomic form. That is, people are tagging the world, and sharing those tags. It’s worth quoting a passage in full: “It’s also possible to give structure to what appears to be unstructured data by teaching an application how to recognize the connection between the two. For example, You R Here, an iPhone app, neatly combines these two approaches. You use your iPhone camera to take a photo of a map that contains details not found on generic mapping applications such as Google maps – say a trailhead map in a park, or another hiking map. Use the phone’s GPS to set your current location on the map. Walk a distance away, and set a second point. Now your iPhone can track your position on that custom map image as easily as it can on Google maps.” (http://www.web2summit.com/web2009/public/schedule/detail/10194) What world is better placed to connect academia productively with such projects, the open social Web or the CMS?
  • imagine the CMS function of every class much like class email, a necessary feature, but not by any means the broadest technological element. Similarly the e-reserves function is of immense practical value. There may be no better way to share copyrighted academic materials with a class, at this point. These logistical functions could well play on.
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