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Michelle Krill

Linking the Information Commons to Learning - 0 views

  • I see that one rationale for the Commons is to "get the students to the library." In our case, it has been very effective in attracting students…our gate count was 110 percent higher…so, it will attract students. But that begs the question?once they are in the building, what do we do with them? How do we engage them? The rationale for the learning commons, in my view, is that, properly designed, implemented, and operated, it will enhance student learning and scholarship. That is the real challenge, and the real goal, of the learning commons.3
  • Information commons have drawn students by offering environments that address their needs,4 bringing together technology, content, and services in a physical space that results in an environment different from that of a typical library.
  • The technology in an information commons is intentionally more pervasive than in most traditional academic libraries.
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  • In an information commons, the underlying philosophy is to provide users with a seamless work environment so that they may access, manage, and produce information all at the same workstation.
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    Chapter 7
Michelle Krill

How the Open Source Movement Has Changed Education: 10 Success Stories | OEDb - 0 views

  • It would be important to note that the colleges that offer OCW courses are not meant to serve as "distance learning" initiatives. Credits and degrees are not offered through access to open sources and participants don't have access to university faculty with these resources.
    • Michelle Krill
       
      I bet this may change as time goes on!
  • Open source, according to the linked article, "refers to any enterprise where data (e.g. journal article, piece of software) may be modified by the relevant community and those modifications may be recontributed to the larger whole." Open access, on the other hand, has come to mean data — like peer-reviewed documents — that may be read without charge.
Michelle Krill

Dr. Mashup; or, Why Educators Should Learn to Stop Worrying and Love the Remix (EDUCAUS... - 0 views

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    As the term suggests, mashups involve the reuse, or remixing, of works of art, of content, and/or of data for purposes that usually were not intended or even imagined by the original creators.
Michelle Krill

How Is Open Source Special? (EDUCAUSE Review) | EDUCAUSE CONNECT - 0 views

  • It’s this transparency that lowers the barriers to entry and participation.
    • Michelle Krill
       
      This could easily be carried over to transparency in the classroom.
  • reputation is a significant resource
  • What’s the downside to open source?
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  • As important as, or more important than, the technical infrastructure is the community infrastructure.
Michelle Krill

Mashing up the Once and Future CMS - 0 views

  • To innovate or wait: that is the question confronting IT managers on an almost weekly basis.
  • Perhaps the question instead should be how best to move in this direction yet avoid the faddish false starts that the Chronicle writer cautioned against.
    • Michelle Krill
       
      I agree that this is the important question. Start with curriculum and then choose a tool/technique.
  • In a nutshell, this theory holds that learning is strengthened, deepened, and made more effective when it is social, is engaged, provides formative assessment (as opposed to just summative), is relevant (tying content to students' concerns), and offers learners multiple paths. But perhaps the single most important component of constructivist learning theory is that learning happens best when students are active—not merely taking notes in lecture halls but writing, thinking, experimenting, creating, and devising.
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  • In short, the Web 2.0 models the very active engagement that is central to the learning paradigm.
    • Michelle Krill
       
      Well, that sums it up very nicely.
  • If one studies this table long enough, a gestalt emerges: the Web 1.0 looks uncannily like the teaching paradigm, whereas the Web 2.0 resembles the learning paradigm.
  • The opportunity lies in students being able to engage in activities and create content that lives outside the course site—in their own space, a space that is a resource and staging ground for their work across their entire academic career.
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    But how do we know that providing Web 2.0 features such as social bookmarking or Facebook-like functionality will actually improve learning?
Michelle Krill

Educational Blogging (EDUCAUSE Review) - 0 views

  • Blogging is an opportunity to exchange our point of view with the rest of the world not just people in our immediate environment
  • Today, the weblog is frequently characterized (and criticized) as (only) a set of personal comments and observations. A look at the history of weblogging shows that this isn’t the case.
  • Weblogs (so named in 1997 by Jorn Barger in his Robot Wisdom Web site)
    • Michelle Krill
       
      Here's one for the trivia buffs!
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  • Blogging not only allowed us access to the event; it made us part of the event. And with that, the form had indeed finally come into its own.
  • Though consisting of regular (and often dated) updates, the blog adds to the form of the diary by incorporating the best features of hypertext: the capacity to link to new and useful resources. But a blog is also characterized by its reflection of a personal style, and this style may be reflected in either the writing or the selection of links passed along to readers. Blogs are, in their purest form, the core of what has come to be called personal publishing.
    • Michelle Krill
       
      This is a great definition for weblog.
    • Michelle Krill
       
      5 uses of blogs in education
  • As Rosalie Brochu, a student at St-Joseph, observes: "The impact of the blogs on my day to day life is that I write a lot more and a lot longer than the previous years. I also pay more attention when I write in my blog (especially my spelling) since I know anybody can read my posts.
  • They’re using blogging software, their students use blogging software, but I’m not convinced that using the software is the same as blogging. For example, does posting writing prompts for students constitute blogging? Are students blogging when they use blogging software to write to those prompts?
  • Blogging is about, first, reading.
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    "Blogging is an opportunity to exchange our point of view with the rest of the world not just people in our immediate environment."
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    This is the point I'm trying to have teachers experience.
Michelle Krill

Game-Based Learning: How to Delight and Instruct in the 21st Century (EDUCAUSE Review) ... - 0 views

  • videogames (arguably one of the most sophisticated forms of information technology to date)
  • five leading-edge thinkers in the field: James Paul Gee, J. C. Herz, Randy Hinrichs, Marc Prensky, and Ben Sawyer.
  • power-performanced learning
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  • In summary, up to this point, education has been based on a model of scarcity because it was very hard to get good academic material. It was hard to get the right kinds of books. It was hard to get access to the teachers. So naturally, school formed a solution, an economical way of delivering information, using the classroom model, using the teacher model. What you basically got is a really constrained environment. Today, it’s about abundance: what do the models for learning look like now?
  • But it’s not about the technology. It’s about the way that your culture is organized.
  • College is becoming, for many undergraduates, a social experience.
  • But absent a one-on-one tutorial, it’s very difficult to do that. You get into small groups, and you have active discussions, but once you scale the group up, it becomes very difficult because you can’t push sixty people individually to the limits of their knowledge.
  • you can create an online environment where those sixty people can push against the limits of their knowledge. And that becomes something different and very important. That’s what simulations are good for.
  • © 2004
  • Because one of the most effective uses of simulation is as a mechanism to surface assumptions. You put the simulation up there, and people play it out, and in the course of playing it out, they question the underlying rules of the game.
  • One of the hallmarks of a good game is that it creates a game community. In order to play this game, players have to get information from other sources. They have to explore. They have to communicate. They have to post.
  • They are handing off and reinforcing each other’s learning. You don’t get that in a classroom. Not often.
  • You really have to think in terms of how to bring learning to networks of people, to groups of people.
Michelle Krill

Mashups: The new breed of Web app - 0 views

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    A new breed of Web-based data integration applications is sprouting up all across the Internet.
Michelle Krill

Chapter 5. Student Practices and Their Impact on Learning Spaces | EDUCAUSE - 0 views

  • This alignment is important because well-designed learning spaces and enabling technologies encourage students to spend more time on campus, increasing engagement and improving retention.
  • They appear to prefer learning-by-doing rather than learning-by-listening and often choose to study in groups. Much to the consternation of adults acculturated to lectures, they become impatient in situations where they don't feel engaged.
  • While many student attributes may be important to educators, five characteristics seem particularly applicable for learning spaces: Digital Mobile Independent Social Participatory
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  • Students' comfort with the Internet means it isn't "technology" to them—it may be a way of life.
  • Comfort with technology does not guarantee proficiency.
  • They choose when to pay attention—and what to attend to.
  • Students are quite comfortable with group work and interactions. One of the traits of the Net Generation is the ease with which they can form and re-form working groups.
  • The DIY attitude extends to their creation and consumption of content on the Internet. Reputation, as well as recommendations and referrals, are of paramount importance. Curiosity, debate, and consensus are all valued traits in the blogging world. Many of today's students possess these traits.
  • Used effectively and thoughtfully, technology in the hands of the instructors can bring new dimensions to the class.
  • Other spaces are outfitted with movable tables, chairs, and whiteboards so that seating can be reconfigured to suit the activity.
  • Spaces that catalyze social interaction, serendipitous meetings, and impromptu conversations contribute to personal and professional growth.
  • The emergence of learning commons provides another example of how out-of-class time is being enriched with learning opportunities
  • Creating spaces for spontaneous meetings is particularly important. "Think stops" are places for individuals to stop, relax, and meet others. Often marked by a chalkboard or whiteboard, these locations encourage impromptu meetings and conversations.
    • Michelle Krill
       
      This is how the Google offices are set up. Neat place!
  • When considering the technologies to support, remember that students no longer just consume information, they construct it—in multiple media formats.
  • Learning is a social process. Often the most memorable college experiences involve connections with others, whether students or faculty.
  • Connections can be virtual as well, where students work with others who are not physically colocated (through videoconferencing, for example) or who are separated by time (through asynchronous communication).
  • This flexibility also allows customization, enhancing not only space utilization but also convenience.
  • Neither learning nor socializing is one-dimensional; the physical complements the virtual, and vice versa. Since learning can occur any place and at any time, there are few—if any—locations where wireless is not valuable.
  • Student mobility means that students, not just the institution, define the learning space.
  • Although students have little fear of technology, they are not necessarily proficient with technology, information retrieval, or cognitive skills—what many call information fluency
  • Some IT units locate technical support staff in classroom buildings. Learning commons create one-stop centers, incorporating services from the library, IT, and the writing center. Although they may look different or have a new name, help desks are probably here to stay.
Michelle Krill

Chapter 2. Challenging Traditional Assumptions and Rethinking Learning Spaces | EDUCAUSE - 0 views

  • Educators must create structures that support this learning. Space can have a powerful impact on learning; we cannot overlook space in our attempts to accomplish our goals.
  • A room with rows of tablet arm chairs facing an instructor's desk in front of chalkboards conveys the pedagogical approach "I talk or demonstrate; you listen or observe." A room of square tables with a chair on each side conveys the importance of teamwork and interaction to learning. (See Figures 1 and 2.)
  • A classroom always has a front.
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  • They cited research that links the physical attractiveness and lighting of a space to the motivation and task performance of those in the space.
  • The decor is sterile and unstimulating; the seating arrangements rarely allow for peer-to-peer exchange; and the technology does not allow individual access to information as needed.
  • Rather than appearing to be a co-learner, the faculty member is set apart. Similarly, computer labs that do not provide for multiple viewers of a monitor or libraries that do not permit talking convey a built pedagogy contrary to the ideas of social constructivism.
  • adult furniture over juvenile tablet arm desks.
  • Smaller places for debriefing, project work, discussion, and application of information become paramount. Outdoor spaces, lobby spaces, cafés, and residence halls all need to be considered in terms of how they can support learning.
  • t makes better sense to construct spaces capable of quick reconfiguration to support different kinds of activity—moveable tables and chairs, for example.
  • Human beings yearn for color, natural and task-appropriate lighting, and interesting room shapes.
  • As technology changes, smaller devices will probably travel with users, who will expect wireless environments, the capacity to network with other devices and display vehicles, and access to power. Rather than cumbersome rack systems and fixed ceiling-mounted projectors, learning spaces of the future will need more flexible plug-and-play capabilities.
  • Spaces should center on learning, not experts.
  • new advances in learning theory
  • that good space is not a luxury but a key determinant of good learning environments.
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