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Chris Champion

Read/download samples | Everyware: The dawning age of ubiquitous computing | A book by ... - 0 views

  • paradigm of interaction that I call everyware.
    • Michelle Krill
       
      Almost sounds like science fiction.
  • and is delivered in a manner appropriate to our location and context.
    • Chris Champion
       
      delivered in context to what we are doing
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  • We will have to accept that privacy as we have heretofore understood it may be a thing of the past:
    • Chris Champion
       
      open source in life?
  • We will have to accept that privacy as we have heretofore understood it may be a thing of the past: that people will be presented with a bargain where access to the most intimate details of their lives is traded away in return for increased convenience, and that many will accept.
  • We hear about RFID tags being integrated into employee ID cards, a new modular sensor grid on the architectural market, a networking scheme proposing to use the body's own electrical field to carry information - and this in the general press, not the specialist journals.
    • Chris Champion
       
      RFID = radio frequency ID, its those white badges you wave in front of the black pad to get in the door. it is ALSO every box that gets aboard a Wal-Mart truck.
  • t is coming - and as yet, the people who will be most affected by it, the overwhelming majority of whom are nontechnical, nonspecialist, ordinary citizens of the developed world, barely know it even exists.
  • It is coming because something like it effectively became inevitable, the moment each of the tools, products and services we're interested started communicating in ones and zeroes.
  • But the technology we're discussing here - ambient, ubiquitous, insinuative into all the apertures everyday life affords it - will be environment-forming in a way neither of those are.
    • Chris Champion
       
      we cant' shut these off
  • ubiquitous computing is; establish that it is a very real concern for all of us,
Michelle Krill

Game-Based Learning: How to Delight and Instruct in the 21st Century (EDUCAUSE Review) ... - 0 views

  • videogames (arguably one of the most sophisticated forms of information technology to date)
  • five leading-edge thinkers in the field: James Paul Gee, J. C. Herz, Randy Hinrichs, Marc Prensky, and Ben Sawyer.
  • power-performanced learning
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  • In summary, up to this point, education has been based on a model of scarcity because it was very hard to get good academic material. It was hard to get the right kinds of books. It was hard to get access to the teachers. So naturally, school formed a solution, an economical way of delivering information, using the classroom model, using the teacher model. What you basically got is a really constrained environment. Today, it’s about abundance: what do the models for learning look like now?
  • But it’s not about the technology. It’s about the way that your culture is organized.
  • College is becoming, for many undergraduates, a social experience.
  • But absent a one-on-one tutorial, it’s very difficult to do that. You get into small groups, and you have active discussions, but once you scale the group up, it becomes very difficult because you can’t push sixty people individually to the limits of their knowledge.
  • you can create an online environment where those sixty people can push against the limits of their knowledge. And that becomes something different and very important. That’s what simulations are good for.
  • © 2004
  • Because one of the most effective uses of simulation is as a mechanism to surface assumptions. You put the simulation up there, and people play it out, and in the course of playing it out, they question the underlying rules of the game.
  • One of the hallmarks of a good game is that it creates a game community. In order to play this game, players have to get information from other sources. They have to explore. They have to communicate. They have to post.
  • They are handing off and reinforcing each other’s learning. You don’t get that in a classroom. Not often.
  • You really have to think in terms of how to bring learning to networks of people, to groups of people.
Michelle Krill

eSchoolNews - 0 views

  • giving educators and students an unprecedented opportunity for easy self-expression and reflection that anyone can access--and to which anyone can respond.
  • There is an excitement that comes from writing for a real, authentic audience instead of a circular file seen only by the teacher,
  • So, what makes a good blog? The quality of its ideas is important, panelists said, and so is the personality of the blog and its writer. It's important for this personality to come through, so that "you really feel like you're having a human interaction,"
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    Blogging, and the easy access to--and exchange of--ideas that it has spawned, is having a "transformative" effect on education, according to the winners of the first-ever eSchool News "Best of the Education Blog" Awards.
Jeremy Bischoff

In Maine, a laptop for every middle-schooler - Back to School- msnbc.com - 0 views

  • In the United States, Maine has led the way with its laptop program, which has made students more enthusiastic in the classroom, but not necessarily resulted in better test scores.
  • More than 80 percent of instructors say the laptops help them make lessons more personal to students, make it easier for students to study problems from the real world and to dig deeper into certain topics,
  • Many teachers who were surveyed also said that students using laptops are becoming better at combining information from multiple sources and expressing their thoughts. Students in the program report that they understand the material better.
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  • “What you can do on laptops isn’t measured on current standardized tests,” said
  • teachers not knowing how to teach with laptops
    • Michelle Krill
       
      Professional Development for teachers has to go hand in hand with the equipment. Not just on how to use the software and hardware, but how to shift instruction while using it.
    • Jeremy Bischoff
       
      I wonder how many teachers buy in to the technology? If it is anything like the schools here, there are probably some that still teach the same...
  • Maine’s laptop program has had other positive effects. From the beginning of the program, class attendance rose and detentions dropped.
  • Three-quarters of Maine’s middle school students say they like school more since getting their own laptops,
    • Michelle Krill
       
      A more positive attitude toward school and learning can not hurt.
  • ut a study led by University of Southern Maine professor David Silvernail found that the average 8th-grader using a laptop did score significantly higher on the writing part of a statewide exam
  • Bette Manchester, the first director of Maine’s laptop program, said the state also wants to use its laptop program to solve an age-old educational problem: How to offer every child the same opportunity at a quality education.
  •  
    For Assignment 1
Michelle Krill

http://www.ucps.k12.nc.us/communications/jump_pages/JumpBentonHeights_NASA.php - 0 views

  • “It didn’t cost a cent to do this,” he said.
    • Michelle Krill
       
      I wouldn't say it didn't cost ANYTHING:) But, it is true that a trip to be this meaningful would have cost tons more than it actually did.
Michelle Krill

Chapter 5. Student Practices and Their Impact on Learning Spaces | EDUCAUSE - 0 views

  • This alignment is important because well-designed learning spaces and enabling technologies encourage students to spend more time on campus, increasing engagement and improving retention.
  • They appear to prefer learning-by-doing rather than learning-by-listening and often choose to study in groups. Much to the consternation of adults acculturated to lectures, they become impatient in situations where they don't feel engaged.
  • While many student attributes may be important to educators, five characteristics seem particularly applicable for learning spaces: Digital Mobile Independent Social Participatory
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  • Students' comfort with the Internet means it isn't "technology" to them—it may be a way of life.
  • Comfort with technology does not guarantee proficiency.
  • They choose when to pay attention—and what to attend to.
  • Students are quite comfortable with group work and interactions. One of the traits of the Net Generation is the ease with which they can form and re-form working groups.
  • The DIY attitude extends to their creation and consumption of content on the Internet. Reputation, as well as recommendations and referrals, are of paramount importance. Curiosity, debate, and consensus are all valued traits in the blogging world. Many of today's students possess these traits.
  • Used effectively and thoughtfully, technology in the hands of the instructors can bring new dimensions to the class.
  • Other spaces are outfitted with movable tables, chairs, and whiteboards so that seating can be reconfigured to suit the activity.
  • Spaces that catalyze social interaction, serendipitous meetings, and impromptu conversations contribute to personal and professional growth.
  • The emergence of learning commons provides another example of how out-of-class time is being enriched with learning opportunities
  • Creating spaces for spontaneous meetings is particularly important. "Think stops" are places for individuals to stop, relax, and meet others. Often marked by a chalkboard or whiteboard, these locations encourage impromptu meetings and conversations.
    • Michelle Krill
       
      This is how the Google offices are set up. Neat place!
  • When considering the technologies to support, remember that students no longer just consume information, they construct it—in multiple media formats.
  • Learning is a social process. Often the most memorable college experiences involve connections with others, whether students or faculty.
  • Connections can be virtual as well, where students work with others who are not physically colocated (through videoconferencing, for example) or who are separated by time (through asynchronous communication).
  • This flexibility also allows customization, enhancing not only space utilization but also convenience.
  • Neither learning nor socializing is one-dimensional; the physical complements the virtual, and vice versa. Since learning can occur any place and at any time, there are few—if any—locations where wireless is not valuable.
  • Student mobility means that students, not just the institution, define the learning space.
  • Although students have little fear of technology, they are not necessarily proficient with technology, information retrieval, or cognitive skills—what many call information fluency
  • Some IT units locate technical support staff in classroom buildings. Learning commons create one-stop centers, incorporating services from the library, IT, and the writing center. Although they may look different or have a new name, help desks are probably here to stay.
Michelle Krill

Mashing up the Once and Future CMS - 0 views

  • To innovate or wait: that is the question confronting IT managers on an almost weekly basis.
  • Perhaps the question instead should be how best to move in this direction yet avoid the faddish false starts that the Chronicle writer cautioned against.
    • Michelle Krill
       
      I agree that this is the important question. Start with curriculum and then choose a tool/technique.
  • In a nutshell, this theory holds that learning is strengthened, deepened, and made more effective when it is social, is engaged, provides formative assessment (as opposed to just summative), is relevant (tying content to students' concerns), and offers learners multiple paths. But perhaps the single most important component of constructivist learning theory is that learning happens best when students are active—not merely taking notes in lecture halls but writing, thinking, experimenting, creating, and devising.
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  • In short, the Web 2.0 models the very active engagement that is central to the learning paradigm.
    • Michelle Krill
       
      Well, that sums it up very nicely.
  • If one studies this table long enough, a gestalt emerges: the Web 1.0 looks uncannily like the teaching paradigm, whereas the Web 2.0 resembles the learning paradigm.
  • The opportunity lies in students being able to engage in activities and create content that lives outside the course site—in their own space, a space that is a resource and staging ground for their work across their entire academic career.
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    But how do we know that providing Web 2.0 features such as social bookmarking or Facebook-like functionality will actually improve learning?
Michelle Krill

MIT digitizes its courses, throws them online, and asks 'What now?" - 0 views

  • And everyone involved seems quite happy with being unsure about why exactly it’s important.
    • Michelle Krill
       
      This is an interesting attitude. One that is not found much in education.
  • The OCW resources, including video-taped labs, simulations, assignments and other hands-on material, have been categorized to match up with the requirements of high school Advanced Placement studies.
  •  
    MIT this week announced an important digital achievement: the completion of its pioneering OpenCourseWare project.
Michelle Krill

Educational Blogging (EDUCAUSE Review) - 0 views

  • Blogging is an opportunity to exchange our point of view with the rest of the world not just people in our immediate environment
  • Today, the weblog is frequently characterized (and criticized) as (only) a set of personal comments and observations. A look at the history of weblogging shows that this isn’t the case.
  • Weblogs (so named in 1997 by Jorn Barger in his Robot Wisdom Web site)
    • Michelle Krill
       
      Here's one for the trivia buffs!
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  • Blogging not only allowed us access to the event; it made us part of the event. And with that, the form had indeed finally come into its own.
  • Though consisting of regular (and often dated) updates, the blog adds to the form of the diary by incorporating the best features of hypertext: the capacity to link to new and useful resources. But a blog is also characterized by its reflection of a personal style, and this style may be reflected in either the writing or the selection of links passed along to readers. Blogs are, in their purest form, the core of what has come to be called personal publishing.
    • Michelle Krill
       
      This is a great definition for weblog.
    • Michelle Krill
       
      5 uses of blogs in education
  • As Rosalie Brochu, a student at St-Joseph, observes: "The impact of the blogs on my day to day life is that I write a lot more and a lot longer than the previous years. I also pay more attention when I write in my blog (especially my spelling) since I know anybody can read my posts.
  • They’re using blogging software, their students use blogging software, but I’m not convinced that using the software is the same as blogging. For example, does posting writing prompts for students constitute blogging? Are students blogging when they use blogging software to write to those prompts?
  • Blogging is about, first, reading.
  •  
    "Blogging is an opportunity to exchange our point of view with the rest of the world not just people in our immediate environment."
  •  
    This is the point I'm trying to have teachers experience.
Michelle Krill

Identity Production in a Networked Culture: Why Youth Heart MySpace - 0 views

  • identity production and socialization in contemporary American society.
  • youth - ages 14-24.
  • Moral panics are a common reaction to teenagers when they engage in practices not understood by adult culture.
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  • the benefits for socialization outweigh the potential harm
  • Unlike adults, youth are not invested in email; their primary peer-to-peer communication occurs synchronously over IM. Their use of MySpace is complementing that practice.
  • liminal
  • Regardless of what will come, youth are doing what they've always done - repurposing new mediums in order to learn about social culture.
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    I want to talk with you today about how teenagers are using a website called MySpace.com. I will briefly describe the site and then discuss how youth use it for identity production and socialization in contemporary American society.
  •  
    Parents and teachers should all read this one!
Michelle Krill

YouTube - Web 2.0 ... The Machine is Us/ing Us - 0 views

  •  
    Crafty video about digital media and its implications.
Michelle Krill

MIT digitizes its courses, throws them online, and asks 'What now?" - Network World - 0 views

  • Pitroda said the scale of such goals requires questioning basic assumptions about what education is and how it is accomplished
    • Michelle Krill
       
      Is the paper diploma as important as it has been in the past?
Michelle Krill

http://www.robertedgar.com/RBEGrid/Articles/PC2PIAGET.HTM - 0 views

  • CAI (computer-assisted instruction) approach to education which was strictly content-based and driven by behavioral objectives.
    • Michelle Krill
       
      Sharing this highlight with group. Can you see it?
  • Fifteen minutes per day on a machine should suffice for each of these programs, the machines being free for other students for the rest of each day. (It is probably because traditional methods are so inefficient that we have been led to suppose that education requires such a prodigious part of a young person's day).
    • Michelle Krill
       
      Interesting!
  •  
    Specific examples of these correspondences between learning pedagogies and dominant computer platforms.
karen sipe

activitytypes - Mathematics - 0 views

  •  
    This site provides Activity types for various content areas. If you click on each of the active content links you will see that a variety of activitie types are identified as well as types of technology that could be used to facilitate that activity. I found it very interesting and would be helpful for tech coaches or teachers.
  •  
    This is a good site, It would be very helpful for a person just getting started to look at their content area and see the types of activities listed (select the content area and then select the activity type link within the page). Each activity listed also has a list of technology that could be used to facilitate that activity.
Michelle Krill

Linking the Information Commons to Learning - 0 views

  • I see that one rationale for the Commons is to "get the students to the library." In our case, it has been very effective in attracting students…our gate count was 110 percent higher…so, it will attract students. But that begs the question?once they are in the building, what do we do with them? How do we engage them? The rationale for the learning commons, in my view, is that, properly designed, implemented, and operated, it will enhance student learning and scholarship. That is the real challenge, and the real goal, of the learning commons.3
  • Information commons have drawn students by offering environments that address their needs,4 bringing together technology, content, and services in a physical space that results in an environment different from that of a typical library.
  • The technology in an information commons is intentionally more pervasive than in most traditional academic libraries.
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  • In an information commons, the underlying philosophy is to provide users with a seamless work environment so that they may access, manage, and produce information all at the same workstation.
  •  
    Chapter 7
Michelle Krill

Chapter 4. Community: The Hidden Context for Learning | EDUCAUSE - 0 views

  • This chapter focuses on a powerful context for learning: community. Community catalyzes deep learning and should be a critical consideration when planning physical and virtual learning spaces.
  • Research on learning theory, how the brain works, collaborative learning, and student engagement has taught us that people learn best in community.
  • The term community here refers to the social context of students and their environs. A community is a group of people with a common purpose, shared values, and agreement on goals. It has powerful qualities that shape learning. A community has the power to motivate its members to exceptional performance.
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  • A real community, however, exists only when its members interact in a meaningful way that deepens their understanding of each other and leads to learning.
  • in a community, the learners—including faculty—are enriched by collective meaning-making, mentorship, encouragement, and an understanding of the perspectives and unique qualities of an increasingly diverse membership.
  • Despite multiple theories about how people learn, they agree on one point: the critical role of interaction.
  • Second, learning in community will have an important role in preparing students for their work-life to come.
  • ndeed, because of the volume and volatility of information today, as well as the proliferation of information-sharing mechanisms,12 knowledge may be seen as vested in a distributed network across communities of practice, not in individuals.
  • aculty don't expect much of students so that they can concentrate on the growing demands of research, and students don't demand rigorous instruction so that they can concentrate on their social lives.
    • Michelle Krill
       
      This is a sticky note.
  • Whether due to the absence of deep engagement between students and faculty or to their desire for peer interaction, students have begun to develop student-centered communities with their peers.21 While this trend satisfies the need for community, this interaction often lacks academic learning as the focal point.
Michelle Krill

A Second Life for Middle School Science : March 2007 : THE Journal - 0 views

  • The graduate students are working with local area middle school science teachers to design interactive games that will help children grasp difficult science concepts.
  • "Students can conduct simulated science experiments or engage in team-learning activities in our engineering buildings from anywhere, anytime."
  • The special island is completely isolated and can be accessed only in school with a teacher's permission, not from home.
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  • "Instead of reading about it in a textbook," Chang said, "they're immersed in the environment."
Michelle Krill

The Chronicle: 10/28/2005: Lectures on the Go - 0 views

  • One of the things you do by podcasting is participate in student culture," Mr. Jackson says, arguing that college students are more likely to show up for class if they think a professor is speaking their language.
  • And perhaps the largest coursecasting project is at Purdue University at West Lafayette.
  • "We're trying to give people as many options as possible if they miss a course and need to catch up — or if they just want to review," he says.
  •  
    As more colleges use 'coursecasting,' professors are split on its place in teaching
Chris Champion

iPod Course Design - 0 views

  • For insights into where teaching and learning is headed, it is worth watching the evolution of iPod use at Duke University (NC), well known for its 2004 iPod initiative.
    • Chris Champion
       
      Here's the link - the one there is broken http://dukedigitalinitiative.duke.edu/about/2154293:Page:281
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    iPods in education
  •  
    iPods in education
Michelle Krill

glennon-its » home - 0 views

  •  
    Mike Glennon
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