Michelle
IDT-798 » Week15 - 0 views
Ubiquitous Computing - 0 views
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ubiquitous computing, or the age of calm technology, when technology recedes into the background of our lives. Alan Kay of Apple calls this "Third Paradigm" computing.
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Ubiquitous computing is roughly the opposite of virtual reality.
ISTE - Technology Support Index - 0 views
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The TSI does not address the need for infrastructure.
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Higher-efficiency strategies result in more reliable technology support at relatively lower levels of effort.
Web 2.0 and Interactive E-Learning Wiki - 0 views
An Introduction To Tcp/Ip : Learn-Networking.com - 0 views
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A network is simply a collection of computers or similar devices that can communicate over a transmission medium.
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To actually send any data from one computer to another we need to make use of a network protocol. A network protocol is a set of common rules that defines how data should be sent.
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Without a common suite like TCP/IP, the internet would not be possible.
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Game-Based Learning: How to Delight and Instruct in the 21st Century (EDUCAUSE Review) ... - 0 views
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videogames (arguably one of the most sophisticated forms of information technology to date)
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five leading-edge thinkers in the field: James Paul Gee, J. C. Herz, Randy Hinrichs, Marc Prensky, and Ben Sawyer.
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power-performanced learning
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