The question of motivation - intrinsic versus extrinsic - is often brought up around gamification and its relative badges. There is some interesting work moving discussion of motivation beyond this dualism. It may be more complex.
A repository aiming "to find the 300 most interesting and innovative maths lessons from classrooms across Australia". Currently has 175+. Covers Years 0-12
A UK teacher's collection of resources/examples around the flipped classroom. Some of his videos are implemented using the ActivInspire software used with Promethean Interactive White Boards
Recording of a presentation on "Understanding Digital Citizenship" by Alec Couros. Potentially of interest for assignment 2 and digital citizenship briefing.