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Benjamin Berte

U.S. Education Secretary Briefs Stakeholders on 'Investing in Innovation Fund' at... | ... - 0 views

  • "I want the Department to become an engine of innovation, not a compliance monitor," said Secretary Duncan. "We are looking to you - the districts and nonprofits - to unleash your creativity and build the next generation of education reform."
  • According to research conducted by ACT, currently, -- Fewer than 20 percent of 8th-grade students are on target for being college ready in all four core subject areas of English, math, reading, and science. -- Only 70 percent of ACT-tested 2009 high school graduates took a core curriculum. -- Only 23 percent of ACT-tested 2009 high school graduates were college ready in all four core subject areas of English, math, reading, and science.
  • "We are committed to ensuring that all students are college and career ready in achievement, psychosocial behavior, and career and educational planning," said Erickson. "Rigor & Readiness will also create and advance school change, and build and support high-achieving, self-sustaining schools within scalable, replicable systems.
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  • A recording of Secretary Duncan's presentation is available at http://video.webexlivestream.com/events/webx001/31912/.
Chris Johnson

Opinion: The First-Person Immersion Myth (Gamasutra) - 0 views

    • Chris Johnson
       
      I tend to agree with the author, though I would be interested in seeing evidence to support his claims. I remember playing the classic horror survival game "Alone in the Dark" (from 1992) The graphics were fairly primitive by today's standards, the controls could be clunky, but I felt more immersed in the experience, even upon replaying years later. By contrast, I played through first-person shooter and survival horror game F.E.A.R. recently. The graphics are very realistic and the controls are smooth, but something was missing that kept it from being an immersive experience for me. People who haven't played the original "Alone in the Dark" may recognize more with games like "Resident Evil" in comparison with "Half Life".
  • saves developers from having to develop
  • has a high learning curve for those who haven’t already experienced many first-person games
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  • The reason for that is likely that we are used to seeing games and movies play out before us in a third-person view.
  • Having an avatar gives us a strong frame of reference,
  • Are first-person games inherently more immersive? A lot of developers seem to presume that they are,
  • most of us do is identify with the character
  • the “silent hero” dilemma
  • do a somewhat better job by at least allowing the player to make some dialog choices -- but still, the character isn’t you
  • What makes a game immersive or otherwise is not the viewpoint
  • because his world is so well-realized
  • we’ve come to our own conclusion that first-person games are inherently intuitive and more immersive, simply by virtue of their camera position
  • a couple people mailed me to say that they feel I have too closely tied character identification with immersion, and that’s not my intention
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    This is an opinion article that talks about immersion and the first-person camera angle in video games. He argues that game developers should re-evaluate the assumption that the first-person viewpoint is inherently more immersive than other gaming experiences.
Uche Amaechi

Roca : Strategy - 1 views

  • 1) Pre-contemplation: The young person is not thinking about or has explicitly rejected change; 2) Contemplation: The young person is now thinking about change and perhaps seeks out a youth worker or some other program; she or he may respond to some suggestions from staff; 3) Planning: The young person and case manager talk about what it would take to make change happen and what the young person wants for the future; 4) Action: The young person begins to take positive steps toward improving his or her life through practice (trial and error) in the context of a plan that has been discussed in detail between the young person and case manager; and, 5) Sustaining: Through continuing staff support during difficult times and new cooperative efforts, the young person is able to achieve concrete improvements in his or her life, move demonstrably toward achieving a self-sustaining lifestyle, and is living in safety.
    • Uche Amaechi
       
      Precontemplation Contemplation Planning Action (Reflection) Sustaining
Uche Amaechi

Importing bookmarks from Delicious - 12 views

As I mentioned earlier, I had difficulty importing my bookmarks from Delicious. I sent in a help request and the issue got fixed (sort of). If you were also having difficulty, just keep trying. App...

import support delicious problems

Jessica O'Brien

First virtual school in Mass. opens Thursday - Boston.com - 4 views

    • Jessica O'Brien
       
      Poor student health is associated with educational gaps. It seems possible that virtual schools may one day offer an effective alternative to traditional schools for children with chronic disease. However, it seems far too premature to consider that application yet.
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    Very few virtual schools have worked with students this young, so there are interesting questions about jumping from no virtual schooling all the way to this model.
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    I wonder what the purpose would be of having a school entirely virtual. I can see this being a better opportunity for children in rural communities who are limited by distance (overlooking the financial aspect, of course). I also see this as a subtle way to eventually reduce staffing (not as many teachers and support staff workers needed). Have we evaluated the physical effects of children being glued to a screen for six hours a day?
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    There is a really fascinating and controversial policy story behind this. Through "legislative sausage-making" the states first virtual school is being run by a single district out in Western Mass., mostly as a result of the entrepreneurial spirit of the superintendent. There are big questions about what will happen as students across the state sign up for the virtual school and their districts are required to pay tuition to Greenfield. And Greenfield isn't really providing a school, they are just enrolling students to be taught by a for-profit company, K-12. There are quite a few very interesting policy issues that would be worth digging into as the state launches this new venture in an unusual way.
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    When I first read the article, I immediately thought "an idealist gone rogue." I wondered if there was even any research/method behind this decision, and you mentioned there is a fee. Did I understand correctly that the school district will have to pay this fee for the student like some sort of voucher? If I get a chance I'm going to look for more articles out there on this project. Thanks for mentioning it, Justin. Interesting, indeed.
Justin Reich

Video Games Win a Beachhead in the Classroom - NYTimes.com - 0 views

  • There is, at least, growing support for experimentation: in March, Arne Duncan, the secretary of education, released a draft National Educational Technology Plan that reads a bit like a manifesto for change, proposing among other things that the full force of technology be leveraged to meet “aggressive goals” and “grand” challenges, including increasing the percentage of the population that graduates from college to 60 percent from 39 percent in the next 10 years. What it takes to get there, the report suggests, is a “new kind of R.& D. for education” that encourages bold ideas and “high risk/high gain” endeavors — possibly even a school built around aliens, villains and video games.
  • ant time building their own games. Sometimes they design
  • miniworld, a dynamic system governed by a set of rules, complete with challenges, obstacles and goals. At its best, game design can be an interdisciplinary exercise involving math, writing, art, c
Eric Kattwinkel

Testing, the Chinese Way - NYTimes.com - 0 views

  • In Asia, such a march of tests for young children was regarded as normal, and not evil or particularly anxiety provoking.
  • Professor Cizek, who started his career as a second-grade teacher, said the prevailing philosophy of offering young children unconditional praise and support was probably not the best prescription for successful education. “What’s best for kids is frequent testing, where even if they do badly, they can get help and improve and have the satisfaction of doing better,” he said. “Kids don’t get self-esteem by people just telling them they are wonderful.”
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    A mother from New York who raised young children in China argues that the high-pressure testing that made them "feel bad" about themselves at the time was a good thing in the long run.
quintintanderson

The great iPad debate - 3 views

Part 3 of 3. Recently, Virginia has implemented an iPad study program (Link: http://www.macobserver.com/tmo/article/virginia_schools_launch_ipad_study_program/) and it got me thinking about the pr...

education technology iPad learning implementation pros cons limitations benefits

started by quintintanderson on 04 Oct 10 no follow-up yet
Ashley Lee

Virginia Tech Department of Music L2Ork » What is L2ork? - Linux Laptop Orche... - 0 views

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    Virginia Tech's L2Ork, the world's first Linux-based laptop orchestra. With its affordable design and support from the Linux community, L2Ork hopes to bring laptop orchestras to K-12 education and beyond.
Diego Vallejos

Sakai Project | collaboration and learning - for educators by educators - 2 views

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    A community of educators Collaborating To create open software That improves teaching, learning and research Please join us Organizations and individuals have come together to create, adopt, share and support Sakai.
James Glanville

Learning: Engage and Empower | U.S. Department of Education - 4 views

  • more flexible set of "educators," including teachers, parents, experts, and mentors outside the classroom.
    • Chris McEnroe
       
      This is an example of the promise of Tech in Teaching. It promotes the Psycho/Social pedogogical reality of the learner's sphere of influences into the vital center of our concept of school. To me, it transforms academic discourse into intentional design. Because school experience is so culturally endemic, this is a change in cultural self-concept.
  • The opportunity to harness this interest and access in the service of learning is huge.
    • Chris McEnroe
       
      This sentence makes me think of an explorer who has discovered a vast mineral deposit and is looking for capital investment. To persuade teachers, parents, and school boards the explorer will need to show tangible evidence that ". . . our education system [can leverage] technology to create learning experiences that mirror students' daily lives and the reality of their futures." The sixth grade teacher will need to be able to demonstrate to the parent of a student the tangible benefits of a technology infused paradigm.
  • The challenge for our education system is to leverage technology to create relevant learning experiences that mirror students' daily lives and the reality of their futures.
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  • large groups, small groups, and activities tailored to individual goals, needs, and interests.
  • What's worth knowing and being able to do?
  • English language arts, mathematics, sciences, social studies, history, art, or music, 21st-century competencies and expertise such as critical thinking, complex problem solving, collaboration, and multimedia communication should be woven into all content areas.
  • expert learners
  • "digital exclusion"
    • Chris McEnroe
       
      Isn't this just another iteration of the general disparity in all kinds of resource allocation? This could just as well be articulated by debilitating student/teacher rations, or text book availability, or the availability of paper, or breakfast, or heat in the he building?
  • School of One uses technology to develop a unique learning path for each student and to provide a significant portion of the instruction that is both individualized and differentiated
  • Advances in the learning sciences, including cognitive science, neuroscience, education, and social sciences, give us greater understanding of three connected types of human learning—factual knowledge, procedural knowledge, and motivational engagement.
    • James Glanville
       
      I'm interested in how our current understanding of how learning works can inform best practices for teaching, curriculum design, and supports for learning afforded by technology.
    • Erin Sisk
       
      I found the neuroscience discussion to be the most interesting part of the Learning section. It seems to me that the 21st century learner needs more emphasis on the "learning how" and the "learning why" and less focus on the "learning that." I think teaching information literacy (as described in the Learning section) is one of the most important kinds of procedural knowledge (learning how) students should master so they can access facts as they need them, and worry less about memorizing them.
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    "School of One uses technology to develop a unique learning path for each student and to provide a significant portion of the instruction that is both individualized and differentiated." I liked the definitions of individualized (pacing), differentiated (learning preferences/methods), and personalized (pacing, preferences, and content/objectives).
Amanda Bowen

How Khan Academy Is Changing the Rules of Education | Magazine - 3 views

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    One teacher claims that "The idea is to invert the normal rhythms of school, so that lectures are viewed on the kids' own time and homework is done at school." - Do you agree that this is a good solution? 
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    That is the way a couple of my colleagues (science and math) use Khan and they feel it creates more opportunity to use them as a resource for their specific needs. The spend some time at the beginning of class to answer questions as a group and then students begin working on problems and asking for individual help during class.
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    I think the idea of distributing video tutorials and courseware for free is a powerful lever for change and education (Khan Academy, MIT OpenCourseWare, etc). While I'm intrigued by Khan Academy and see the benefit to help student who want to pause and replay lessons, there is a limit to it's use as an educational tool. In the article linked below, the Los Altos district currently piloting the program noted that they have not seen any statistical difference between Khan students and the control group. http://losaltos.patch.com/articles/school-district-expands-khan-academy-to-all-schools
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    I too am intrigued by this "inverting" of time spent in the classroom and at home. My idealized model would be to introduce learners to new material at their own pace out of the classroom (allowing for pausing, note taking, reflecting and/or rewinding) and focus classroom time on face to face guiding and coaching of clusters of students or individual students engaged in applying or exploring the current material. To help facilitate this (and assist with accountability) some brief form of pre-assessment before class or at the start of class could illuminate for student and teacher alike what material has been mastered and what needs more attention. The research report from the TIE Foundations summer reading appears to support this type of hybrid approach. => Marsha Lovett, Oded Meyer, and Candace Thille (2008). The Open Learning Initiative: Measuring the effectiveness of the OLI statistics course in accelerating student learning.
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    An added benefit of tools such as Khan Academy is the option for reinforcement. In a traditional K-12 school environment students do not have the option to watch a video of their class or spend personalized time reviewing a concept they need more time with during class time due to the required pace of school curriculum. An online learning tool allows a student to watch a lesson as many times as needed and to learn from an expert. Often if a student needs help outside the classroom the only people they turn to is parents, who may or may not know about the content themselves.
anonymous

'Portal' in the Classroom? Valve joins White House in education technology initiative - 1 views

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    How the creators of the popular "physics" game 'Portal 2' have been entering the classroom and allowing students to develop levels for the game. Helps to support education through technology development. This is part of the response to the 'Digital Promise'
Bridget Binstock

Extension of Airplay in iOS5 to advance iPad use in schools - 2 views

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    I am wondering if the current financial state of most schools can support where this technology is going. Are we doing learning a DISSERVICE by expecting them to upgrade their technology infrastructure at the pace that technology changes?
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    I agree wholeheartedly with you. I think there is this notion that somehow technology is the answer to solving our fundamental problems with education. I love technology as much as anyone else but I despair at schools falling over each other to give their students iPads. Quote from the article - "Think of four or five students struggling with the same math problem. The teacher can pull out her iPad on the fly and sketch a diagram for everyone in the room to see". Does the teacher need an iPad to do that? What is wrong with the blackboard? On the other hand, if you tell me that another student who has found a novel way to solve the problem can project her solution for others to see and learn, I can see some value.
Jennifer Jocz

Social Isolation and New Technology - Pew Research Center - 1 views

  • Americans are not as isolated as has been previously reported. People's use of the mobile phone and the internet is associated with larger and more diverse discussion networks.
  • Our survey results challenge the finding that an increasing number of Americans have no one with whom they can discuss important matters. However, our findings support existing research that suggests that the average size and diversity of core discussion networks have declined.
  • ownership of a mobile phone and participation in a variety of internet activities were associated with larger and more diverse core discussion networks.
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  • Contrary to the assumption that internet use encourages social contact across vast distances, we found that many internet technologies are used as much for local contact as they are for distant communication.
  • Social networking services, such as Facebook, provide new opportunities for users to maintain core social networks.
  • Contrary to the argument that internet use limits people's participation in the local community, local institutions and local spaces, our findings show that most internet activities are associated with higher levels of local activity. However, we find some evidence that use of social networking services (e.g., Facebook, MySpace, LinkedIn) substitutes for some level of neighborhood involvement.
  • internet use, and in particular the use of social networking services, are independently associated with higher levels of network diversity.
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    Interesting report contradicting some previous findings about the link between technology and social isolation.
Brigham Hall

Technology Institute for Music Educators - 0 views

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    The Technology Institute for Music Educators (TI:ME) is a non-profit corporation whose mission is to assist music educators in applying technology to improve teaching and learning in music. I've been a member and supporter for a while. Worth checking out
Yan Feng

10 Things That Will Be Obsolete in Education by 2020 - 6 views

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    Interesting.
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    I thought the word "satchel" was already obsolete? HA! And does anyone else agree that they use the term "obsolete" very loosely in some of their explanations - for example HOMEWORK - doesn't "some work at school and some work at home" still constitute homework? And about Standardized TEACHING - until Standardized TESTING goes away, HG and supporters can advocate for this type of teaching reform, but try as we might (and many of us do offer alternative lessons and assignments to take advantage of the multiple intelligences within our classroom), end of the day, we still have to get our kids to pass those tests. It is how we as students, teachers, schools, districts, states and a nation are continually evaluated as being successful.
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    I think this article is a little odd too. I think that a lot of times, writers of articles want to make these large shocking claims in their headlines. When you read the actual body of the text though, it becomes evident that the term "obsolete" isn't what they're after - but rather, it's about renaming or altering the way we think about current systems. Also, I was interested in what they meant by changing the actual architecture of schools. When I looked into the gallery though, it was a group of photos of a bunch of weird structures that didn't really show anything about schools (maybe the outsides?).
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    Also, I can't imagine that education will make the fear of failure extinct. It may make failing a bit more tolerable with individualized instruction, but I can't image that the pressure on students to succeed will decrease; it seems more likely that it will increase.
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    I appreciated that they mentioned learning HTML. I wish I learned that in school -- I think basic web design should be a 21st century skill.
Chris McEnroe

School District Holds Cyber Smart Presentation | Newport Beach Independent Newspaper | ... - 1 views

    • Chris McEnroe
       
      This is one of the few times in recent years I've seen such a presentation aimed at all three constituents rather than just teachers. Most of what I see places the onus on teachers to both inform themselves and inform everyone else.
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    ""The whole evening is about educating parents about the technology that's out there," said Laura Boss, director of communications for Newport-Mesa Unified School District, who stressed that parents should not be afraid of the every-changing technology and that being informed is the first step. "This is the world [today's] kids live in." The presentation encouraged parents to embrace their kids' digital world, support balanced use, monitor their kids' digital media use, and discuss what sites they are allowed to visit and what they can and can't download. A few tips shared during the presentation: Give kids a code of conduct. Remind them not to post/IM/text anything they wouldn't say to that person's face; Discuss cyber-bullying with kids and ask if they know anyone who has been bullied; Talk about the importance of privacy and how to protect it; and discuss their online identity and possible risky behavior. "Raise good digital citizens!" a slide stated."
Maung Nyeu

Education and innovation | Harvard Gazette - 0 views

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    "New technologies have transformed the way students interact with the world, with information, and knowledge," said Dean of Harvard College Evelynn M. Hammonds.
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    Harvard Recieved $40 million from Rita E. and Gustave Hauser to support excellence and innovation in teaching and learning.
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