The state of California is attempting this morning to defend a 2007 law banning the sale or rental of violent video games to anyone under 18
Ten minutes into the argument, Morazzini is barely visible beneath all the blood spatter. He's been assailed for the statute's vagueness, its overbreadth, and for the state's failure to show that playing violent video games is any more likely to engender violence in children
Video Games, Violence, Ban
Question: Is there a coin here? Do educational video games sit on the opposite side of violent video games? If video games are good for instruction then are violent video games also instructing violence? Perhaps existing violent games are not following good educational design and therefore are bad at instructing violence (which is good)?
Kind of an emerging use of old-technology, but universities and publishers are fighting over the use of electronic scans / copies of book chapters used for classes. I think ti's interesting how content hasn't necessarily changed at the university level like it has for K-12 (like interactive textbooks instead of decades-old material). Maybe due to specialization at universities? Or just that professors at university are less open to adoption of "new" material?