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Katherine Tarulli

9 States Can Apply For $200 Million With STEM Education Focus - 1 views

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    Last year's runner-up states in the "Race to the Top" initiative can now apply for a part of $200 million set aside for STEM education funding. 
Daniel Melia

Headline Story | equities.com - 0 views

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    Seems like it's written by an IBM publicist, but still interesting to see private sector investment following Race to the Top funding.
Jason Hammon

Online Education Race heats up - 1 views

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    2U debuts their "Semester Online." 12 university partners now allow credit to transfer between the schools allowing for customization of content.
Danna Ortiz

Schools Test Personalized Math Program - WSJ.com - 1 views

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    NY City touting 5 public schools' adoption of School of One curricula in Race to Top application, but the schools' assessment scores show mixed results so far.
Laura Johnson

Why the Latest Race to the Top Competition Matters : Education Next - 2 views

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    article coming out of the Innosight Institute, a think-tank based in San Francisco linked to Clay Christensen's work on disruptive innovation, on how RTTT has "the potential to reset American schools' relationship with technology by encouraging a transformation from a  one-size-fits all schooling model to one that can customize affordably for each student's unique learning needs." linked to the backchannel discussion on 9/4 on possible ways to facilitate positive and effective integration/implementation of edtech
Angela Nelson

Guess who's winning the brains race, with 100% of first graders learning to code? | Ven... - 1 views

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    Program in Estonia designed to have all students age 7 to 16 learn to write code in a drive to turn children from consumers to developers of technology.
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    I just posted an article from Wired onto twitter about this! http://www.wired.com/wiredenterprise/2012/09/estonia-reprograms-first-graders-as-web-coders/?utm_source=twitter&utm_medium=socialmedia&utm_campaign=twitterclickthru I wonder how deeply the program goes in coding or if it is more in line with applications like "Move the Turtle".
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    I am very curious, as well, and trying to find more information. I think it would necessarily be a program that expands with their comprehension and maturity... starting with very basic "Move the Turtle" applications and then grown with the student, hopefully to real world application, as they go until age 16!
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    Who initiated this ProgreTiiger program? The Estonian government? Local IT companies? Concerned parents who disparately wanted their children to learn to code? Estonia is very wired country and it's economy has found a niche in IT services, so much so that it's even been dubbed "eStonia" (http://e-estonia.com/). This program seems to be an example of market forces guiding educational policy since there are clear incentives for it's population to be technologically literate to ensure it's competitiveness and dominance in the tech sector (see: The Many Reasons Estonia Is a Tech Start-Up Nation (http://online.wsj.com/article/SB10001424052702303734204577464343888754210.html) A little blurb on how "plug-in" Estonia actually is: "The geeks have triumphed in this country of 1.3 million. Some 40 percent read a newspaper online daily, more than 90 percent of bank transactions are done over the Internet, and the government has embraced online voting. The country is saturated in free Wi-Fi, cell phones can be used to pay for parking or buy lunch, and Skype is taking over the international phone business from its headquarters on the outskirts of Tallinn. In other words, Estonia - or eStonia, as some citizens prefer - is like a window into the future. Someday, the rest of the world will be as wired as this tiny Baltic nation." (http://www.wired.com/politics/security/magazine/15-09/ff_estonia) p.s. I hate sensational titles like "Guess Who's Winning the Brain's Race" Learning coding doesn't automatically make your brain bigger or necessarily increase your intelligence. Sure, it's a very useful skill, but I wonder what classes will be cut out to make time in the school day for coding. Coding vs recess: Tough call.
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    Hmmm.... I read about Estonia being very plugged in as well. I wonder if there is research on whether the kids are actually learning better as a result. I think that you have a point Jeffrey. It depends what the cost is. If kids are missing some critical lesson because they are coding at such a young age, there may be a trade-off. On the other hand, maybe the skills they are obtaining from coding are more critical. I wonder...
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    Ideally, the tech skills would be used to enhance and deepen some of the other curriculum areas. But, yes, 7 years old may be young.
Xavier Rozas

DIY-Virtual Reality...prob. not in Walmart anytime soon - 1 views

  • Epcot on Wednesday opened a new attraction called "Sum of All Thrills," which lets kids use computer tablets to design a virtual roller coaster, bobsled track or plane ride. After inputting their designs, kids climb into a robotic carriage that uses virtual-reality technology to help them experience the ride they've created.
  • in the world of amusement parks and museums. Taking cues from the video game industry, park and ride designers have realized that people -- especially young ones -- want to interact with and even design their own thrill rides
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    Newest Disney attraction called - Sum of All Thrills where kids get to design their own virtual roller coaster. It uses virtual-reality technology. "Disney hopes the interactive nature of the ride would also help kids learn that math and science can be fun."
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    While I would not consider this incredibly expensive ride a 'distruptive innovation' or even an emerging ed technology, what Epcot has done by bringing this DIY-VR concept to the masses (if you are one of the masses that can A- afford Disney and B-have the patience to wait in line for `5-6 hours) is very important to future ed tech innovation strategies. The progression/invention of such cost prohibitive entertainment tools will fall squarely on the high-end theme parks and consumer venues. The challenge has been set by Epcot and now others must either compete directly or develop a better or more accessible solution. Off the top of my head, I can think of a few cost saving innovations that might be developed in this 'race'- Artificial G-Force Engline: variable air pressure, smart-chairs, fans
Maung Nyeu

The race for education tech heats up - Fortune Tech - 1 views

  • Demand for online education is exploding. The global market for online learning at schools and businesses is expected to grow from $32.1 billion in 2010 to approximately $50 billion by 2015, according to research firm Ambient Insight.
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    Industry top firms, including Google, News Corp, Disney, and NBC Universal, are showing interest in online education. "Demand for online education is exploding. The global market for online learning at schools and businesses is expected to grow from $32.1 billion in 2010 to approximately $50 billion by 2015, according to research firm Ambient Insight."
Tommie Anthony Henderson

Can Online Portals Transform Hebrew Schools? | The Jewish Week - 0 views

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    Content providers like Behrman House are looking to take learning beyond the classroom in race to the digital top. Imagine your child's Hebrew school homework isn't on some worksheet crumpled at the bottom of her backpack, forgotten until time to leave the house on Sunday morning.
Jennifer Hern

NAEP Studies - Achievement Gaps - 0 views

  • White students, however, had higher scores than Black students, on average, on all assessments.
  • While the nationwide gaps in 2007 were narrower than in previous assessments at both grades 4 and 8 in mathematics and at grade 4 in reading, White students had average scores at least 26 points higher than Black students in each subject, on a 0-500 scale
  • At the state level, gaps in grade 4 reading existed in 2007 in the 44 states for which results were available. Gaps narrowed from 1992 to 2007 in Delaware, Florida, and New Jersey, due to larger increases in Black students’ scores.
kshapton

Spongelab goes for the love of the biology game - CBC News - Technology & Science - 1 views

  • Genomics Digital Lab (GDL), an interactive online gaming program from Toronto-based Spongelab Interactive that was designed for high school and college-level biology and science students. What's unique about GDL is that it turns cell biology into a progressive learning world full of battle scenarios, puzzles, and races against time. In other words, it makes learning fun.
  • The germination of the whole idea came during his studies when he realized complex cells comprise a 3D dynamic system that simply can't be taught easily in a two-dimensional setting.
  • A key to GDL's success is the fact that it can be delivered via a web browser, so no matter how rich the content, it can be used in class, at home or anywhere else one might have access to the internet.
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  • With games, if you don't succeed at a level you try again. It's not about testing. It's about learning to try to learn different things to achieve a goal.
Joe Prempeh

Race to the Top - The State's Applications - 0 views

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    I remember Dr. Neil Heffernan recommending we check out Mass.'s application, here is the link
Uche Amaechi

Disney Mobile Turns the iPad Into a Racetrack for Toy Cars - Tricia Duryee - Commerce -... - 1 views

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    Interesting take on virtual meets real, atoms and bits living together in harmony; all in the name of entertainment--and hopefully education.
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