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Aimee Corrigan

PopTech Labs - 1 views

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    Harnessing the power of open collaboration to promote world-changing innovations
Danna Ortiz

Designs for the Future: Kids and Robots, Superior Medical Devices, Politics for Everyma... - 0 views

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    Stanford's acclaimed d. school inspired 50 teams of graduate students to pitch projects at Aspen Ideas Festival. Spark Truck, one of the winners is a "mobile maker lab" that brings simple tech to help inspire kids to become creators.
Danna Ortiz

Will Technology Disrupt the Way We Learn? | Aspen Ideas Festival - 1 views

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    The Aspen Ideas Festival has a host of videos, audio clips and transcripts from the 2012 and 2011 sessions on education and edtech. Topics range from "Will Technology Disrupt the Way We Learn" and Knowledge Exchange: Information's Beautiful Future" to "The MiT Media Lab...Seeding Innovation," "The Next Internet" and "Will Technology Truly Transform Education" a panel with Fiona O'Carroll is executive vice president of the New Ventures/Innovation Group at Houghton Mifflin Harcourt and Ted Mitchell,President/CEO of the NewSchools Venture Fund." There's much more...
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    Very interesting resource thank you for sharing!
Mohit Patel

Aakash 2 - The $20 tablet that could transform computing as we know it | Impact Lab - 1 views

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    This is very "hot" in India at the moment. The president of India has given 200 of these to the university I work at and they are distributing it, for free, to loads if other institutes. It costs $25!! I haven't seen the quality of the device, but I have seen other low cost, about $150, tablets and I don't like them AT ALL. D you think e device quality and user experience will not be deterrent given the price point?
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    Mohit, I've heard a lot about the poor quality of the device and very little about HOW universities intend on using these tablets. It seems like another case of top-down intervention that's tech-driven rather than learning-driven, which is rather unfortunate. Also seems even more unfortunate that even though it's a tech-driven initiative, they haven't thought out the *quality* component of the tech. Oy... See this article for critiques of the tablet: http://www.techulator.com/resources/5523-Most-Annoying-Defects-Flows-Datawinds.aspx
Janet Dykstra

Google's Ingress and Location-Based Learning - ProfHacker - The Chronicle of Higher Edu... - 0 views

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    November 26, 2012, 11:00 am This month Google's Niantic Labs quietly released a location-based game called Ingress that plays with data on multiple levels. The game, currently in invite-only beta, invites players to join either the Enlightenment or the Resistance and move through the physical world hunting "Exotic Matter", and coincidentally generating data and pictures for Google on the way. This looks similar to EcoMobile!
Tomoko Matsukawa

Scratch: Programming for All (MIT Media Lab - Lifelong Kindergarten) - 0 views

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    I see similarity in what CEEO is trying to achieve with MIT's Scratch project. Emphasis on creativity, learning from others, reflecting on process. Figuring how to assess its performance remain as an issue here as well. 
Chris Dede

Interest in Online Courses Could Be Peaking - US News and World Report - 2 views

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    The issue
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    HGSET561
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    This is a really interesting article, and coupled with the edX / Anant Agarwal article below from Douglas, I think it brings up additional questions. Even with all the features that Anant says will be added to edX, I feel like they are all just part of the "convenience" factor and in many cases (like grading, discussion forum), more convenience for the teaching staff than the students. It is convenient for the students to do online labwork instead of going to a physical lab, for example. So I wonder if that type of convenience is enough to convince more students to sign up to MOOCs, or if they have to fundamentally change to add more types of value?
Kasthuri Gopalaratnam

IBM Projects It Will Have World's Most Powerful Supercomputer in Two Years, Artificial ... - 2 views

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    "IBM is working with DARPA, the Defense Advanced Research Projects Agency, on a "cognitive computer" that would simulate the same number of neurons as the human brain, upwards of 100 billion". Wonder how 'human' it will be?
Bridget Binstock

Don't Go Back to School - A Handbook - 6 views

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    This was posted by a classmate at the MIT Media Lab and I wanted to get other educator's feedback on this premise. Almost laughable...
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    As with nature, learners who are skilled, motivated, and talented will find a way. Unfortunately, it's the rare employer who will hire someone just because she is smart and knows a lot. The degree is the necessary but insufficient condition if you're after a job. If you're not, you've probably already figured out the strategies in this book. I am totally using this site to fund the writing of my next novel.
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    I think Kiki has a naive and idealistic view of how one "educates oneself" -- yes, it's possible to figure out the "tricks" but that is no replacement for the engagement and learning that occurs in a learning community.
Jason Dillon

I Education Apps Review - I Education Apps Review - 0 views

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    Teachers rate educational apps. I'm interested in the intersection of crowdsourcing and teacher professional development.
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    That would be interesting to see what teachers develop....this brings me to the thought that was brought up by that guy (don't recall his name) at the i-lab about having teachers develop apps but having them be able to make money off of it....
Molly Wasser

Boy Genius of Ulan Bator - 1 views

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    Here's an example of one person who excelled in a MOOC. While everyone may not have the drive of this student, this is a good example of how an online technology facilitated a social learning group. Also - yet another example of how online resources can benefit people across the country who do not otherwise have access.
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    A friend just sent me this same article, Molly! However, my takeaway was much different. Whenever I read articles about young people doing extraordinary things with limited resources and technology, my first thought is always "how is this possible??" The article addresses my question directly: "The answer has to do with Battushig's extraordinary abilities, of course, but also with the ambitions of his high-school principal." The principal, also a graduate of MIT, was focused on developing more skilled engineers in Mongolia, and made it his mission to bring science and tech labs to his students; while MOOCs, the government's heavy investment in IT infrastructure, and the ubiquity of a 3G network made it possible to extend and enhance learning opportunities, the students may have never been exposed to engineering were it not for the encouragement of the principal. This human component, combined with technology, was what nurtured Battushig's drive and talent. This path will not work for just any student. If most homes in Mongolia have an Internet connection and even nomads cell phones, why have more people not found success with MOOCs? The author of the article summed it up best when she said, "Battushig's success also showed that schools could use MOOCs to find exceptional students all over the globe." Battushig is exceptional, just as elevated learning through MOOCs is still the "exception" and not the rule. MOOCs still lack a certain (perhaps human?) element that can move them from producing the anomaly of one "boy genius" to a more widespread level of learning.
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    Hi Laura - That's a good point about the principal. The principal and the student were both exceptional. While I do not think that MOOCs, as they are right now, can work for everyone, I do think that this example of educating an exceptional student is heartening. Maybe this exceptional student can learn a lot and then in turn, help others in his community. As undemocratic as it is, many advances in society are made by individuals or small groups of people. Overall though, I agree that MOOCs lack, as you said maybe a human element, to promote widespread education.
Chris Dede

Education, psychology and technology: Games lessons | The Economist - 1 views

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    a school with a curriculum based on videogames
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    While I applaud the concept of their program, I believe it tips the scale too far in the direction of technology. Unless the students plan to solely work in a digital world the removal of a physical classroom and interaction will greatly affect their social development. For example, physics lab was partially about the smell of the chemicals, the viewing of the wave pools, the teamwork and the mistakes that were real life.
Jennifer Hern

If You're Not Seeing Data, You're Not Seeing | Gadget Lab | Wired.com - 0 views

  • “augmented reality,” where data from the network overlays your view of the real world
    • Jennifer Hern
       
      I knew that.
  • developers are creating augmented reality applications and games for a variety of smartphones
    • Jennifer Hern
       
      Who are these developers? Lots of $$ backing them?
  • embraced a version of the technology to enhance their products and advertising campaigns.
    • Jennifer Hern
       
      Of course AR has been used to enhance private $$ making industries.
  • ...23 more annotations...
  • Tom Caudell, a researcher at aircraft manufacturer Boeing, coined the term “augmented reality” in 1990.
  • head-mounted digital display
  • was an intersection between virtual and physical reality
  • he wants to be able to point a phone at a city it’s completely unfamiliar with, download the surroundings and output information on the fly.
    • Jennifer Hern
       
      Called Anywhere Augmentation.
  • stifled by limitations in software and hardware
  • requires a much more sophisticated artificial intelligence and 3-D modeling applications
  • must become affordable to consumers
  • early attempts have focused on two areas
  • your computer is prominently appearing in attention-grabbing, big-budget advertisements
  • Mattel is using the same type of 3-D imaging augmented reality in “i-Tag” action figures f
    • Jennifer Hern
       
      Mattel is experimenting with AR... can I get a job there?
  • isn’t truly useful in a static desktop environment, Höllerer said, because people’s day-to-day realities involve more than sitting around all day
    • Jennifer Hern
       
      Okay... so desktop computers are not for AR tech. People are mobile, so AR should be mobile. But what about people stuck sitting at a desk all day?
  • And that’s why smartphones, which include GPS hardware and cameras, are crucial to driving the evolution of augmented reality.
  • Ogmento, a company that creates augmented reality products for games and marketing
    • Jennifer Hern
       
      Ogmento... see if they want to hire me, too.
  • movie posters will trigger interactive experiences on an iPhone, such as a trailer or even a virtual treasure hunt to promote the film.
    • Jennifer Hern
       
      This is going to bring out the inner nerd in everyone....
  • The Layar browser (video above) looks at an environment through the phone’s camera, and the app displays houses for sale, popular restaurants and shops, and tourist attractions
    • Jennifer Hern
       
      Where does this information come from? Who creates this information? Selected sources/companies who pay to have their information posted? A whole new competitive marketing strategy in the making.
  • it’s not truly real-time: The app can’t analyze data it hasn’t downloaded ahead of time.
    • Jennifer Hern
       
      I can only imagine crowds of people walking the streets staring at their apps, running into people and lamp posts, not to mention getting run over by cars... I think this technology might weirdly affect the health insurance industry.
  • You know more, you find more, or you see something you haven’t seen before.
    • Jennifer Hern
       
      this is supposed to be the advantage of using AR from a commercial perspective... it is still self-centralized.
  • Nokia is currently testing an AR app called Point & Find, which involves pointing your camera phone at real-world objects and planting virtual information tags on them
    • Jennifer Hern
       
      This can be a really cool feature for teachers if they have a closed-group option. If you are part of the large network, there is all sorts of things people might plant that you don't want to see or know about... Another thought, if there is a closed-group option, perhaps this will create a whole new way of drug trafficking and helping illegal organizations hide information from authorities.
  • the hardware is finally catching up to our needs
  • Nvidia Tegra, a powerful chip specializing in high-end graphics for mobile devices.
  • place (real) Skittles on the physical map and shoot them to set off (virtual) bombs
    • Jennifer Hern
       
      Are you kidding me? Marketing Skittles within an AR game?
  • open API to access live video from the phone’s camera
    • Jennifer Hern
       
      Need this technology in order to produce AR. iPhone does not have it. Wonder why.
  • live tweets of mobile Twitter users around your location.
    • Jennifer Hern
       
      I can just imagine what a nightmare this app would be in a classroom full of students with handhelds....
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    Background on Augmented Reality. Reading for 9/14.
Doug Pietrzak

The Hidden Link Between E-Readers and Sheep (It's Not What You Think) | Gadget Lab | Wi... - 0 views

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    I was always wondering where the ole A4 came from...
kshapton

Spongelab goes for the love of the biology game - CBC News - Technology & Science - 1 views

  • Genomics Digital Lab (GDL), an interactive online gaming program from Toronto-based Spongelab Interactive that was designed for high school and college-level biology and science students. What's unique about GDL is that it turns cell biology into a progressive learning world full of battle scenarios, puzzles, and races against time. In other words, it makes learning fun.
  • The germination of the whole idea came during his studies when he realized complex cells comprise a 3D dynamic system that simply can't be taught easily in a two-dimensional setting.
  • A key to GDL's success is the fact that it can be delivered via a web browser, so no matter how rich the content, it can be used in class, at home or anywhere else one might have access to the internet.
  • ...1 more annotation...
  • With games, if you don't succeed at a level you try again. It's not about testing. It's about learning to try to learn different things to achieve a goal.
Chris Dede

The End of the Virtual World -- THE Journal - 3 views

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    What happens to your teen avatar when the plug is pulled on your virtual world?
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    That looks like a tragedy that's rooted in bad software architecture - having the Teen software be so different from the main Second Life software that it now has to be shut down ... tsk tsk. I hope Linden Labs has learned from this. It was really interesting to learn how this has been used in education (with specifics about hurdles the teachers had to jump to get it into the curriculum).
Sabita Verma

MOBILE ART LAB. - モバイル表現研究所 - - 1 views

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    Creating a hybrid book combingin an ordinary book and an iPhone
Margaret O'Connell

Hackerspaces - breeding grounds for disruption? - 1 views

  • One of the most important things about hackerspaces, and an area that differentiates it from other areas in the tech industry, is that most of the ideas and projects aren’t designed for any type of financial return. And unlike academic research labs, hackerspaces are usually very hands-on and focused on practical implementation. In Tokyo Hackerspace, we have a lot of projects or project ideas that revolve around environmental or humanitarian applications of technology as well as art. These types of projects would rarely see the light of day in corporate scenarios (without government subisidies) but are often
  • types of projects that, when further refined, may turn into something that is financially viable or lay the groundwork for something much bigger. 
Doug Pietrzak

Help! My Smartphone Is Making Me Dumb - or Maybe Not | Gadget Lab | Wired.com - 1 views

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    Smartphones effecting our brains?  
Anushka Paul

The BioBus Brings a Rolling Science Lab to Resource-Strapped Schools: Scientific American - 0 views

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    A good way to bring innovative science education to schools.
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