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Jerald Cole

Mihaly Csikszentmihalyi & the Pursuit of Happiness - 3 views

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    Nice summary of Csikszentmihalyi on flow with parallels in Asian philosophy. Contains video link to his TED conference presentation. This site is maintained by M. K. Setton, an authority on eastern philosophy and religion.
Chris McEnroe

Broken STEM: A failure to teach Science, Technology, Engineering and Math | The Connect... - 3 views

  • “It suddenly occurred to me that every idea I had memorized or learned or thought I understood in a textbook was actually the result of scientific investigation,
  • “What was missing that it took me so long?”
  • She thinks science, technology, engineering and math (STEM) fields aren’t taught the right way in the United States
  • ...2 more annotations...
  • “the U.S. tends to have a curriculum that repeats the same topics over and over
  • Data show that American students actually do well in math and science in the early years (http://nces.ed.gov/timss/results07_math07.asp). By 12th grade, however, their performance has plummeted (http://www.nsf.gov/statistics/seind04/c1/fig01-08.htm).
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    Thanks for sharing this, Chris. It's both interesting and relevant to my project for this course. A comment at the bottom suggested that really the companies need to change their unrealistic minimum criteria for job candidates. I've heard that argument before, and sometimes I do wonder when I see complaints from companies looking only for people with 5+ years of STEM work experience railing on the state of STEM education. What do you think?
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    Thanks for sharing Chris! I can totally relate to this. I remember having to sit through those "weed out" intro biology and chemistry courses in undergrad. They were the antithesis of motivating but I pushed through because I knew without them I couldn't do the "cool science" I wanted to. I remember at the time thinking these courses were weeding out people who were entertaining the idea of a STEM career but just didn't want to put up with the cut throat nature of these courses. It seemed to me the classes were more concerned about weeding out people than by providing an environment that really fostered learning.
Chris Dede

Guardian open journalism: Three Little Pigs advert - video | Media | guardian.co.uk - 5 views

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    Very fun illustration of social media's impact on journalism
Lauren Farrar

Teens slowly migrating to Twitter - 1 views

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    This article explains why twitter is increasing in appeal among teens. Quite interesting. I thought I posted this article awhile ago, but just realized I never shared it with this group! Sorry guys
Stephanie Fitzgerald

Study of the effective use of social software to support student learning and engagemen... - 3 views

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    Scroll down on this page to download the final report and case studies from a study that "examined the use of social software in the UK further and higher education sectors to collect evidence of the effective use of social software in enhancing student learning and engagement" (p. 9 of final report). For anyone considering boosting engagement through social media, this is a gold mine.
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    Hi Stephanie - Thanks for this! I just wrote in my mid-semester assignment that I need to find research about engagement through crowd-sourcing and social media in education! I've downloaded the report and can tell that with sentences like, "The results highlight the different pedagogical roles of social software: communication, nurturing creativity and innovation, and collaborative learning," you've definitely found great resources. ~ Leslie
Leslie Lieman

YouTube Finds a Way Off Schools' Banned List - 2 views

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    Google started YouTube for Schools in December. Now schools can choose the videos they want, "scrubbed of all comments and linked only to other related educational videos."
Kasthuri Gopalaratnam

Bright Spots shine in blended online technology - Education Next - 4 views

Gozie, Thank you for sharing this article. I believe blended learning will become the mainstream in the near future and these success stories reinforce that feeling.

education technology learning

Kasthuri Gopalaratnam

Blended Learning Boot Camp: Extending Classes Online - InstantPresenter.com Video Confe... - 0 views

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    ""Blended Learning Boot Camp: Extending Classes Online""
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    A webinar on Blended Learning at 4 pm on Wednesday, March 14
Kasthuri Gopalaratnam

The Math Forum - Math Library - Games - 2 views

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    A decent resource on educational games for math
Kiran Patwardhan

Video game reinforces math skills for local students - News - Rome Observer - 1 views

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    Students at George R. Staley Upper Elementary School compete in a math video game that incorporates the STEM curriculum
Leslie Lieman

Stop Stealing Dreams - by Seth Godin - 1 views

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    Seth Godin is giving away a book online, encouraging it to be spread among teachers and getting hundreds of thousands of readers. He usually writes about marketing and the spread of ideas, but he takes on education in this series of blog-post-provocative-conversation-starting writing. He states, "School was invented to create a constant stream of compliant factory workers to the growing businesses of the 1900s. It continues to do an excellent job at achieving this goal, but it's not a goal we need to achieve any longer."
Leslie Lieman

Curating the World of Educational Apps -- Campus Technology - 1 views

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    With a bank of 40,000 educational apps that have been cataloged, reviewed, and approved, a Tennessee initiative hopes to make it easier for educators to use apps in the classroom and beyond. Sometimes, finding the right app can feel like searching for a needle in a haystack.
Kinga Petrovai

Raspberry Pi goes on general sale - 3 views

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    Interesting article and video about a new way of teaching children to program. A credit-card sized computer designed to help teach children to code has gone on sale for the first time. The Raspberry Pi is a bare-bones, low-cost computer created by volunteers mostly drawn from academia and the UK tech industry.
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    I just heard about this from a friend and then stumbled across your link - and then wound up on the Raspberry Pi website to try to find out more about the education component of it (which is supposedly the whole motivation). Right now, the website is focused on showcasing the capabilities of the device and the hardware/software choices that they made. I was disappointed to find, when looking through their FAQ, that there is only one small blurb about educational material in which they vaguely state that support resources are currently under development. No doubt they are allowing a greater number of people access to a cheap Linux machine, but that does not mean those people are going to use it to learn to program. I'll be interested to see if the focus really does shift to education as the resources come together... right now it just seems like a cool new toy for a Linux geek (with the potential to be so much more!)
Marium Afzal

Game-based Learning: A Paradigm Shifting Opportunity For Innovation - 3 views

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    One point not covered in the article is that there may be something inherently similar about "gamers" (such as a motivational, attentional, or perceptive profile) that makes them different types of learners than others. Yes, it's true that some people deeply enjoy the structured (some more/some less) challenges provided by games, both board and virtual...but others do not. The big question is, does it benefit a majority of learners (or, say, a majority of at-risk learners) to invest in curricula that leverages game-based-learning?
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    It may stray a bit from the topic of motivation, but here's a neuroscience article (that I found quite interesting) that discusses how a difference in striatal volume appears to affect how one's performance improves in playing a game: Erickson, K. I., Boot, W. R., Basak, C., Neider, M. B., Prakash, R. S., Voss, M. W., Graybiel, A. M., et al. (2010). Striatal volume predicts level of video game skill acquisition. Cerebral Cortex, 20(11), 1-9. doi:10.1093/cercor/bhp293
Jing Jing Tan

Willpower: Self-control, decision fatigue, and energy - YouTube - 0 views

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    A fascinating talk on one aspect of motivation - willpower. Who knew that lower glucose levels decrease willpower, and that performing self-control on one task decreases subsequent control on the next task?
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    I came across some of Baumeister's articles while researching for my neuroscience project last semester and was fascinated. Thanks for posting this talk; I really look forward to watching it!
Stephanie Fitzgerald

Designing engagement: The secret of Game Dev Story - 0 views

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    Here's another perspective on engagement: how to make games more addictive (or compulsive?) by creating "smarter game loops" with fewer exit points. The example discussed is "Game Dev Story," a management simulation for a game development studio.
Tom Keffer

College Costs Are Rising Amid a Prestige Chase - NYTimes.com - 0 views

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    Discussion of productivity in university education, and Obama's comment on controlling tuition costs. Reference to Baumol's disease and the possible role of technology in modernizing the traditional approach.
Chris Dede

When Gaming Is Good for You - WSJ.com - 3 views

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    This type of research is very difficult to do - so without examining the actual research articles it is difficult to determine how valid these studies are
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    The WSJ article makes strong causal claims based on observational studies. Classic confounding of correlation and causation. From what I could find of the Michigan-based research, for example, the "effect" of video game playing on behavior was a fixed-effect in a multiple regression analysis. It didn't (or shouldn't have) carried any causal implication. (Interestingly, the research also found that students with higher self-reported video game playing times over the school year also had lower GPAs...a finding conspicuously missing from the WSJ piece.)
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    Thanks, Shane!
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