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Leslie Lieman

Man vs. Computer: Who Wins the Essay-Scoring Challenge? - Curriculum Matters - Educatio... - 2 views

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    If computers can score writing, of course the first use will be for assessment. No surprise there. But how might we use this more creatively?
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    I tried to bring an scoring software program into my school. Nobody liked it except for myself. I thought the objective measure would be more motivating to students. But the other teachers thought that the students should have more practice with rubrics themselves. My school focused heavily on peer editing and scoring. Also, when teachers see such a large number of average scores they tend to disbelieve the results. For example, when I score the essays, there may be a lot of 'B's but I've sees the difference in between Betty's 'B' and Joe's 'B'. The grade is more of a reminder of my experience scoring Betty's writing. When the software scores it, I haven't necessarily seen the essay therefore the score doesn't mean as much. Of course the scoring makes much more sense for official assessments. Open Ended Responses are a much better measure of a student's understanding than multiple choice, if the software is able to distinguish the nuance of language. Some programs are scoring grammatical patterns, sentence length, and paragraph length; therefore, a student can be totally off topic and get a high score. I'm curious if this latest software corrected for this.
Tracy Tan

School Counselor Facebook Guide Released - 0 views

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    The American School Counselor Association has released a guide to help school counselors make sense of the Facebook platform and its on-campus impact. In thinking about technology and EMF, we have yet to discuss cyberwellness issues. Presumably, one's engagement would be decreased if one felt unsafe.
Kasthuri Gopalaratnam

Video Game Competition With STEM Focus Launched - Digital Education - Education Week - 2 views

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    'DU The Math' (http://www.duthemath.com/) is an educational game and this competition touts prizes and pop stars. Interestingly, the reporter asks important questions, such as : But is competition between students the best way for educational gaming to increase its penetration into formal K-12 education? Or would game makers be better served to focus gaming on competition between the student and him or herself, especially for players who are struggling to keep pace with class and feel left behind?
Jing Jing Tan

At Virginia Tech, computers help solve a math class problem - The Washington Post - 2 views

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    Computer-led math learning at Virginia Tech.
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    Interesting article and very ambitious to address an academic need, but I wonder if the instruction/test environment addresses UDL principles to appeal to a variety of learners or if the multiple choice tests target a narrow definition of math success. I added a blog post above that highlights some of technology's short comings as a platform.
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    Great point. My feeling is that a lot of higher ed institutions use technology as a way to cut costs, so not much attention is paid to accommodating diverse learners. If I may think back to my own undergrad experience, the prevalent assumption is that you're old enough to seek out additional support on your own when you're stuck or want to learn more. I definitely think though that more attention should be paid to applying UDL principles to educational software (yes, even for adults), so that learning can move beyond passing multiple-choice tests!
Leslie Lieman

'Free-Range Learners': Study Opens Window Into How Students Hunt for Educational Conten... - 0 views

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    Undergrads use "free range learning," exploring the web for material about subjects of study and do not rely on the texts and assigned readings.
Jing Jing Tan

He's Not Motivated Part I | Psychology Today - 2 views

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    This article examines some of what we've been talking about in class, in terms of student motivation (or the lack thereof).
Chris Mosier

What Silicon Valley Gets Wrong About Math Education Again And Again - 0 views

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    "When you attempt to distribute mathematics through any of these media, it changes the definition of mathematics... at this moment in history, computers are not a natural working medium for mathematics."
Jing Jing Tan

Why the Real World Is Better for Kids Than an iPad | Psychology Today - 4 views

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    Why technology should not be the sole source for learning.
Briana Pressey

New Survey: Half of Teachers Use Digital Games in Class - 1 views

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    Based on a survey by the Joan Ganz Cooney Center
Jackie Iger

What's the Secret Sauce to a Great Educational Game? | MindShift - 4 views

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    An interesting article about how to create a great educational game.  
Jackie Iger

New Ed. Videos from MIT, Khan Academy, and TED - Digital Education - Education Week - 2 views

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    MIT students are creating and sharing short videos about STEM subjects for K-12 learners.  
Kasthuri Gopalaratnam

Serious Games Association to Launch Directory - Digital Education - Education Week - 3 views

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    I now know where the EMF Rater should live or at least get a link...
Kasthuri Gopalaratnam

Educational Ratings For Digital Content Launched - Digital Education - Education Week - 0 views

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    More help to sort out the wheat from the chaff.
Jing Jing Tan

He's Not Motivated Part II | Psychology Today - 3 views

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    This article addresses how to foster motivation in a child - including being interested in the child's interests, pinpoint the source of frustrations, encourage the child at every step, focus on the child's strengths, and take time to overcome the frustrations.
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    Beautiful article Jing Jing. Thanks for sharing. Too often we push children through "our" timelines and curriculum without bothering to consider their interest or their development level. This article is a nice reminder that some kids are on their own clock and page.
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    My reaction to this article was "aren't these five principles common sense? Why doesn't everybody follow them?". And I realized that I haven't followed them either. Not all of them. Not all the time. Seems to me that either as a parent bringing up a child or as a society tasked with shaping the next generation we usually know the right things to do, but don't do them.
Lin Pang

The Many Benefits, for Kids, of Playing Video Games | Psychology Today - 3 views

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    An article about reasons that we shouldn't limit kids' computer play, or their total daily "screen time".
Chris Dede

President's Fitness Council Launches Video-Game Health Challenge - Schooled in Sports -... - 0 views

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    exergaming advocated by president's fitness council
Leslie Lieman

Harvard and MIT Put $60-Million Into New Platform for Free Online Courses - Wired Campu... - 0 views

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    You probably received an email from Drew Faust about edX. Here's an article written after the announcement.
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    Can we get some of the $60 M to revamp iSites? :-)
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