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Jennifer Jocz

University World News - US: Women gain in science while video games hold back boys - 0 views

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  • Last year, Iowa State University researcher Douglas Gentile published a survey of American 8-to-18 year-olds which found 12% of boys were video-game addicted, having at least six symptoms out of 11, similar to a scale for gambling addiction. Yet only 3% of girls were video game addicts.
  • Robert Weis and Brittany C Cerankosky of Denison University measured a group of boys' academic baseline achievement and surveyed their parents and teachers as well. They then gave half the boys video-game units. Boys receiving the video-game stations experienced an academic nosedive. The control group of boys without video games continued with solid schoolwork.
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    Although this study is just correlative, it still poses some interesting questions about video games and academic achievement.
Uly Lalunio

Big brains for video games - Cosmic Log - msnbc.com - 1 views

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    "Does playing video games improve your brain? Or do bigger brains make it easier to learn video games? Psychologists say they can predict how well you'll do on a video game by looking at the size of just three little structures inside your brain. If those structures are bigger, you'll probably catch on more quickly and do better."
Uly Lalunio

Well-drawn, believable characters are now crucial to modern video games. - 0 views

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    "Heroes have always been the driving force behind video games, of course, with the industry producing such cultural icons as Mario and Lara Croft. However, as video game technology and storytelling have become more sophisticated, developers are embellishing their games with deeper characterisation than ever before. "
Ryan Brown

The Modern Parent's Guide to Kids and Video Games - 0 views

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    "The Modern Parent's Guide to Kids and Video Games" is a recent publication from "Play It Safe" which highlights the benefits of playing video game, including educational benefits.
Leslie Lieman

TED, Known for Idea Talks, Releases Educational Videos - Wired Campus - The Chronicle o... - 1 views

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    The nonprofit group called TED, known for streaming 18-minute video lectures about big ideas, today opened a new YouTube channel designed for teachers and professors, with videos that are even shorter. The new channel, called TED-Ed, was announced a year ago, but its leaders are only now unveiling the project's first videos.
Jennifer Jocz

Video gamers: Size of brain structures predicts success | R&D Mag - 0 views

  • The new study, in the journal Cerebral Cortex, found that nearly a quarter of the variability in achievement seen among men and women trained on a new video game could be predicted by measuring the volume of three structures in their brains.
  • pre-existing individual differences in the brain might predict variability in learning rates, the authors wrote.
  • Such information might be useful in education, where longer training periods may be required for some students, or in treating disability or dementia, where information about the brain regions affected by injury or disease could lead to a better understanding of the skills that might also need attention
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    Interesting article discussing a study showing that the size of certain brain structures can predict video game performance
Yang Jiang

Do Video Games Cause Depression in Teenagers? - NYTimes.com - 0 views

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    There's been a lot of buzz about whether video games are habit-forming, and whether parents are exaggerating when they say their teenagers are "addicted" to game playing. Now new research on children who are heavy gamers suggests parents may have something else to worry about: depression.
Brandon Pousley

The film that stirred a cause, perhaps - 0 views

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    "Do mouse clicking and video sharing count as legitimate forms of grass-roots mobilization?" A look at online video as a tool for engaging viewers in social action.
Stephanie Fitzgerald

GAMBIT: Do It Yourself Game Design - 1 views

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    Hear MIT GAMBIT Lab experts talk about engagement in practical terms--and get some hands-on experience designing a board or video game. The three-hour workshops are part of the Cambridge Science Festival; this event takes place on April 28 and requires a $5 preregistration. Though I'm sure EMF will be touched on one way or another in all of the workshops, I thought the Serious Games for Social Change workshop might be of particular interest to you all: "In this workshop, best practice examples of serious games for social change will be played, discussed and analyzed. Furthermore ideas and sketches for proto-types will be developed and ways of realizing them will be discussed! The workshop gives the participants hands-on experiences and insights into the potential and limits of video games designed for social change. No pre-experiences are needed!"
Ryan Brown

College Students Find 'Serious' Video Games Educational, Fun - chicagotribune.com - 0 views

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    Article on college students using "serious" video games as part of their instruction.
Jackie Iger

Kids and video games: Why children should play more | VentureBeat - 1 views

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    The benefits of playing video games (in moderation).
Jackie Iger

James Gee: What Do Video Games Have to Do with Project-Based Learning? | Edutopia - 0 views

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    Gee comments on video games and project-based learning.
Leslie Lieman

Damaged Baby Brains-and a Video-Game Fix - 2 views

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    Some researchers are looking at how video games open up new wiring in the brain. "Infancy is filled with the best of times: critical windows of weeks and months when the growing brain fine-tunes things like language skills and vision. And it's wise to take advantage of them, for when the windows slam shut, those skills don't develop. Or so scientists used to think." Also, "Playing a video game called Medal of Honor helped some people recover lost visual abilities." But some researchers are not confident we know enough or raise ethical questions about further interventions.
Ryan Brown

Staples: Video games have no place in the pages of the Scholastic flyer - 2 views

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    This article reminds me that not everyone is convinced that video games and other educational technologies belong in the classroom.
Jackie Iger

Ten Surprising Truths about Video Games and Learning | MindShift - 1 views

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    At the Learning and the Brain Conference last week, Dr. Gee listed 10 (research-validated) reasons why video games are good for learning.
Jackie Iger

Game-Based Learning - Without Video Games | MindShift - 2 views

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    An interesting article on game play in the classroom...students take on the role of a video game character and act the part during game performances!
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    If you look at it as 'play' instead of 'game' I think it opens a whole range of possibilities. Which is not surprising. As young children, we learned through play, often elaborate role-play.
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    Hi Jackie - this just reminded me to post a link below re: the CUNY (City University of New York) group that reflects on and develops all types of games in teaching. http://games.commons.gc.cuny.edu/
Sabita Verma

Video - Breaking News Videos from CNN.com#/video/living/2010/02/10/howard.start.own.bus... - 0 views

shared by Sabita Verma on 10 Feb 10 - Cached
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    Extrinsice versus intrinsic motivators ... a mismatch between what science knows and what business does!
Uly Lalunio

'Dull' teaching damaging video games industry - 1 views

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    "Leading figures from the UK video games industry have criticised the teaching of computer studies in schools, claiming it puts pupils off from pursuing computer science degrees at university..."
Xavier Rozas

Citezen shooter--Challenger disastee - 1 views

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    Interesting commentary, about how this video would have been viewed by millions if the same technology was available....LISTEN
Brie Rivera

Video - Breaking News Videos from CNN.com#/video/tech/2010/03/23/taylor.ipads.ebooks.cnn - 1 views

shared by Brie Rivera on 25 Mar 10 - Cached
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    ipad gets more eBooks
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