Kids Feel the Power of Poetry in Performance | Edutopia - 0 views
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Back to the main course- Poetry, which often seems like an esoteric borfest in school, is given relevance when learners see it as useful and meaningful. This illustrates an important principle for me about engagement. With or without technology, usefulness and meaning are the deal makers or breakers.
Video Game Competition With STEM Focus Launched - Digital Education - Education Week - 2 views
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'DU The Math' (http://www.duthemath.com/) is an educational game and this competition touts prizes and pop stars. Interestingly, the reporter asks important questions, such as : But is competition between students the best way for educational gaming to increase its penetration into formal K-12 education? Or would game makers be better served to focus gaming on competition between the student and him or herself, especially for players who are struggling to keep pace with class and feel left behind?
F.T.C. Finds Privacy Problems With Apps for Children - NYTimes.com - 2 views
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Makers and users of mobile apps for children, take note!
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The actual report itself is excellent, "Mobile Apps for Kids: Current Privacy Disclosures Are Disappointing." [The link is embedded in the article.] Improvement in this area is critical. When apps came on the market, they were like "valet parking"... where a user could get directly to a software without roaming the web. This was an attractive feature (and avoided unwanted advertising, a plus for parents.). Now, not only are apps collecting data that we are unaware of (PRIVACY!), but many are engaged in advertising, some that we are aware of and some that we are not (click through to a website, etc.) "Staff found that about 7% of the 400 app store promotion pages indicated that the app contained advertising. As above, this number is likely to understate the number of apps containing advertising because app stores do not appear to require developers to disclose in-app advertising on their promotion pages, and because advertising is a common way to monetize apps." Free? Not so much.
Globaloria - Educational Games Made By Students - 0 views
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Students learn how to make educational web games. Globaloria is sponsoring some of the events for the Digital Learning Day (posted below) and are "opening their Globaloria game design classes to parents, friends, educators, administrators, policy makers and media. Visitors will get to experience first-hand the innovative, hands-on "game design studio" that these classes engage in daily. They will see students developing original STEM learning games, collaborating with peers and their teacher, using a digital curriculum, and receiving support through an online learning network."
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