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Stephanie Fitzgerald

Learning to fly in persistent digital worlds: the case of Massively Multiplayer Online ... - 0 views

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    This article discusses play in virtual worlds (focusing on World of Warcraft) with an emphasis both on the learning that takes place and the engagement. You'll have to log in with your Harvard ID to get the article, FYI. "Our observation showed that players are motivated by the game's scope, rules, and scenario to create and participate in virtual communities, and share their knowledge with others, while newcomers are encouraged to engage in collective actions, and develop their skill base. We also found that although current MMORPGs have not been designed as instructional tools, they provide an excellent fantasy environment for intrinsically motivating learning, where players can experience the elements of challenge, curiosity, and control [30]." "People engage in pervasive games that use the best of two worlds, the virtual and the physical, in order to offer to its players the sense of maximum enjoyment."
Tracy Tan

21st century classrooms needed for the future (Jorgen Lindgren Hansen, China Daily[CN],... - 0 views

(Restricted access article, posted here.) The article talks about re-organizing classrooms and schedules in order to cater to the needs of the 21st century classroom. At a time when new technology...

china classroom configuration schedule

started by Tracy Tan on 27 Mar 12 no follow-up yet
Parisa Rouhani

Phones, paper 'chips' may fight disease - CNN.com - 0 views

  • George Whitesides has developed a prototype for paper "chip" technology that could be used in the developing world to cheaply diagnose deadly diseases such as HIV, malaria, tuberculosis, hepatitis and gastroenteritis.
  • Patients put a drop of blood on one side of the slip of paper, and on the other appears a colorful pattern in the shape of a tree, which tells medical professionals whether the person is infected with certain diseases.
  • hey test for multiple diseases at once. They also show how severely a person is infected rather than producing only a positive-negative reading
  • ...2 more annotations...
  • solutions to complicated problems often are found in simple, low-cost technologies.
  • he paper may mold in humid, hot climates. And it's still important for people to get access to doctors so they know what to do about their diagnoses,
Tracy Tan

History in Leeds, then maths in California; The internet has opened up a huge new world... - 0 views

(Restricted access article, so I'm posting it here.) I found what was said about 'engaging online learning experiences' very insightful: "It must be a well ordered, curated experience that underst...

online learning curating

started by Tracy Tan on 27 Mar 12 no follow-up yet
Lisa Schnoll

Gameful - A Secret HQ for World-Changing Game Developers - 1 views

shared by Lisa Schnoll on 08 Apr 13 - No Cached
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    These the HG site created by Jane McGonigal for "the games for change collaborative" There are some really neat resources here.
pradeepg

Kids and Video games: Why children should play more - 2 views

shared by pradeepg on 21 Mar 12 - No Cached
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    An article from the popular press that I think is worth reading. It mentions the increasing importance of virtual worlds and simulations, a topic we will be covering next week !
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    Everything in moderation, but this article helps people see how well-developed, age-appropriate video games are a positive.
Katerina Manoff

"Expensive Notebooks": Laptop Fail in Peruvian Schools - 0 views

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    GIVING a child a computer does not seem to turn him or her into a future Bill Gates-indeed it does not accomplish anything in particular. That is the conclusion from Peru, site of the largest single programme involving One Laptop per Child, an American charity with backers from the computer industry and which is active in more than 30 developing countries around the world.
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    There's readings on this topic from Prof.Dede's course last fall. You can find it on the syllabus
Tracy Tan

Irish schools make switch to ebooks; Textbooks go hi-tech as students learn on iPads an... - 0 views

Access to the site is by subscription, so I am including the article here: T'S a sad day for doodlers. The dog-eared textbook is on its final chapter in Ireland as schools switch to ebooks. More t...

ipads proliferation

started by Tracy Tan on 29 Feb 12 no follow-up yet
Marium Afzal

How Social Gaming is Improving Education - 3 views

  • Federation of American Scientists has developed a first-person shooter-inspired cellular biology curriculum. Gamers explore the fully-interactive 3D world of an ill patient and assist the immune system in fighting back a bacterial infection.
  • “The amount of detail about proteins, chemical signals and gene regulation that these 15-year-olds were devouring was amazing. Their questions were insightful. I felt like I was having a discussion with scientist colleagues,”
Jim Cody

Education World® : School Issues and Education News: Wire Side Chats: How Can... - 6 views

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    Interestingly enough... I found this in the UDL Diigo group.
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