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Blair Peterson

"Crisis times are often an impetus for change - and with increasing unemployment across... - 0 views

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    Interview with Stephen Harris, Exectuive Director of Sydney Centre for Innovation in Learning.
Blair Peterson

SCIL · Lead the change - 0 views

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    Center at Norther Beaches Christian School in Sydney. Mark connected with someone from the school. The place looks like an excellent example of innovation in practice. Space, IT, personalized learning and project based learning.
Blair Peterson

Flipping Teaching Around | Duke Today - 0 views

  • "I like it a lot because I spend a lot more time talking with the students than talking at the students," he says
  • This group work is an example of team-based learning, an umbrella term for a teaching approach that emphasizes teamwork rather than isolation. Team-based classwork was rare a generation ago in many disciplines, but the ability to work with others has become as critical to employers as communication, writing and critical thinking, Nowic
Blair Peterson

Game On | edtechdigest.com - 0 views

  • When the school was created, a research and design studio known as Mission Lab was integrated into the design of the school by founding partner Institute of Play. The goal of Mission Lab is to help teachers teach the way they wish they could — the way they dream of engaging their students, were it not for the lack of support and other obstacles that often get in the way. Mission Lab supports teachers by pairing them with a game designer and a curriculum designer (staffed by the Institute of Play) who help make the teacher’s vision a reality, providing support throughout the process of design and implementation.
  • Teachers in their first year at the school have two weekly curriculum meetings built into their schedule, and meetings for returning teachers are scheduled on an as-needed basis, usually once a week.
  • he mission narrative, or context, is developed once the teacher, game designer, and curriculum designer have identified the big ideas, learning goals, and standards for the trimester.
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  • The dystopian fiction mission is called ‘The Blurred Line,’ as it asks students, “What is the line between dystopia and utopia?”
  • A quest focuses on a particular learning goal, discrete skill, or area of content that students can learn in several days or weeks. Each quest ends with at least one deliverable that helps the students move towards completing their mission, and it relates to the narrative of the mission in a logical and meaningful way.
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    Interesting explanation of using games to learn at Quest to Learn school.
Blair Peterson

About FabLab@School | Transformative Learning Technologies Lab - 1 views

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    The Lemann Foundation is a sponsor of this project.
Blair Peterson

How Learning Analytics Are Being Used In Education - Edudemic - 3 views

    • Blair Peterson
       
      Note that the Leann Foundation is a sponsor of this project. There is a professor at Stanford who is connected with the foundation that we should try to connect with. This project looks very interesting. 
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