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smenegh Meneghini

The Knowledge Building Paradigm - 6 views

  • Computers and the attendant technology can no longer be considered desirable adjuncts to education. Instead, they have to be regarded as essential—as thinking prosthetics (Johnson 2001) or mind tools (Jonassen 1996). But, like any other tool, thinking prosthetics must be used properly to be effective
  • The sociocultural perspective focuses on the manner in which human intelligence is augmented by artifacts designed to facilitate cognition. Our intelligence is distributed over the tools we use (diSessa 2000; Hutchins 1995). The old saying, "To a man with a hammer, every problem looks like a nail" is very true
    • smenegh Meneghini
       
      This is a quite interesting perspective.
    • Derrel Fincher
       
      It's similar to activity theory, which arose from the idea that artifacts help mediate our interactions (activity) with our surroundings.
  • Pierre Lévy (1998) notes that one of the principal characteristics of the knowledge age, in which the Net Generation is growing up, is virtualization, a process in which "[an] event is detached from a specific time and place, becomes public, undergoes heterogenesis"
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  • many businesses are now finding that the pace of change demanded by the global economy and facilitated by various technologies is requiring them to rethink how they are organized. Many are restructuring themselves as learning organizations—organizations in which new learning and innovation are the engines that drive the company.
    • smenegh Meneghini
       
      How do you think that should impact formal education?
  • Knowledge Forum is, of course, not the only online learning environment available. Others of note include FirstClass, WebCT, and Blackboard. Palloff and Pratt (2001) note that, whatever online environment is used, "attention needs to be paid to developing a sense of community in the group of participants in order for the learning process to be successful"
    • smenegh Meneghini
       
      How can we develop a sense of community in those knowledge-building groups?
  • How does it work? In practice, the teacher presents students with a problem of understanding relevant to the real world. It could be a question such as What is the nature of light? or What makes a society a civilization? The focus here is to make student ideas, rather than predetermined activities or units of knowledge, the center of the classroom work. The next step is to get the students to generate ideas about the topic and write notes about their ideas in the Knowledge Forum (KF) database, an online environment with metacognitive enhancements to support the growth of the knowledge-building process. In generating these ideas, the students form work groups around similar interests and topics they wish to explore. These groups are  self-organized and dynamic; the teacher does not select the members, and members can join or leave as they choose. Idea generation can take place during these group sessions, during which all students are given the chance to express their ideas, or in individual notes posted directly to the KF database. While in a typical classroom setting ideas or comments generated in discussion are usually lost, the KF database preserves these ephemeral resources so that students can return to them for comment and reflection. Students are then encouraged to read the notes of other students and soon find that there are differing schools of opinion about the problem. The teacher's job is to ensure that students remain on task and work towards the solution of the problem under study by reading each other's notes and contributing new information or theories to the database
    • smenegh Meneghini
       
      What types of teacher moderation strategies this type of collaborative group work requires?
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    A couple of key quotes: * The statement that the computer is "part of my brain" should resonate with everyone involved in education today. * How does it work? In practice, the teacher presents students with a problem of understanding relevant to the real world. It could be a question such as What is the nature of light? or What makes a society a civilization? The focus here is to make student ideas, rather than predetermined activities or units of knowledge, the center of the classroom work.
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    Thanks for your comments Derrel .. almost real time ...
Blair Peterson

AALF Articles - Re-Thinking Every Assumption - 0 views

  • course modules focused on developing students' understanding of big ideas and global concepts,
  • have a daily learning practice that involves myriad social media platforms, a whole range of devices and connectivities, lots of interest in learning about new platforms and means of expression, and an intense inclination to be a learner around technology.
  • instructors who
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  • myriad ways in which technology allows students to connect with other students, field experts, and other teachers around the world,
  • learning is deeply pleasurable, if not always fun (doing hard things is not always fun, but worth it)
  • that students are good at deciding for themselves what kinds of remediation they may need and how best to get it (in consultation with an advisor or other students)
  • assumption that everyone has a stake in their own learning, that
  • to prepare for the New York State Regents exam, students do all the memorization and content-cramming with teacher-created, web-based products so that instructional time does not have to be spent on this
  • strategically using online course learning and other web-based experiences as foundational content, students at the iSchool this past year worked with the designers of the National September 11th Memorial and Museum to get a more global perspective on the ways teens think about the events leading up to 9-11, interviewing kids in Pakistan and Australia about terrorism and victimization; designed a website to develop environmental awareness on the pros and cons of fracking called, thinkbeforeyoufrack; and created cultural ethnographic films about being sixteen all around the world, probing concepts like dating, what being in a relationship means, what you eat says about you culturally and socially.
  • Many of the conventional school environments I'm in are distinctly flat, arid, uninteresting places, physically and intellectually. Bulletin boards that could date from my own elementary school line classroom walls, with publisher's slogans about trying harder or doing your best. Adults choose what goes on the walls , and the aesthetics of learning spaces seem almost deliberately ignored.
  • What can we learn about these new "entrepreneurial" learning environments, where technology is central but not at the center? The medium that extends, defines, and mediates learning, but is not the thing? Collaboration is at the center, we are still learning how to do this, making "little bets" on changes in school culture which allow us to fail early and adapt, is part of establishing these transformative learning cultures
  • "It's not about the technology, it's about rethinking how learning happens."
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    If you wanted to rethink every assumption about conventional high school--with multi-media technology at the center, combined with an intense conviction about adolescents ' desire to do meaningful and important work--what would it look like? "This is the NYC iSchool
Blair Peterson

Student Centered Learning | - 0 views

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    Mahara is a system that allows students to store and share their "learning artifacts". Students have total control over their work.
Blair Peterson

Teachers Headline Capitol Hill Event on Digital Media & Writing -- WASHINGTON, Sept. 30... - 0 views

  • Every student needs one-on-one access to computers and other mobile technology in classrooms.Every teacher needs professional development in the effective use of digital tools for teaching and learning, including the use of digital tools to promote writing.All schools and districts need a comprehensive information technology policy to ensure that the necessary infrastructure, technical support and resources are available for teaching and learning.
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    College Board Advocacy & Policy Center, the briefing included two teachers featured in Teachers Are the Center of Education: Writing, Learning and Leading in the Digital Age, a report released this summer by the two organizations and Phi Delta Kappa International (PDKI). A few examples of teachers using technology for the writing process. Key findings include: Every student needs one-on-one access to computers and other mobile technology in classrooms.Every teacher needs professional development in the effective use of digital tools for teaching and learning, including the use of digital tools to promote writing.All schools and districts need a comprehensive information technology policy to ensure that the necessary infrastructure, technical support and resources are available for teaching and learning.
Blair Peterson

ISTE | NETS for Students Essential Conditions - 0 views

  • Proactive leadership in developing a shared vision for educational technology among all education stakeholders including teachers and support staff, school and district administrators, teacher educators, students parents, and the community
  • Technology-related professional learning plans and opportunities with dedicated time to practice and share ideas
  • Consistent and reliable assistance for maintaining, renewing, and using ICT and digital learning resources
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  • Content standards and related digital curriculum resources that are aligned with and support digital-age learning and work
  • Planning, teaching, and assessment centered around the needs and abilities of students
Blair Peterson

Education Week: Digital Gaming Goes Academic - 1 views

  • Digital games for learning academic skills change depending on each student’s ability and course of action. Such games provide personalized feedback in real time—something a traditional classroom often doesn’t offer.
  • “The technology and the research have evolved to the point where we can actually have a sense of the impact games are having on learning,”
  • “One of the things we can do for these kids,” he says, “is to give them exposure to different contexts that they would never otherwise encounter.”
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  • The authenticity of the role-play is the key thing.”
  • Crystal Island, which targets 8th grade science students, begins as the students virtually arrive on the island with their research teams. Soon after their arrival, people on the island begin to fall sick, and it is up to the student to determine the origin of the outbreak.
  • Each 6th grader takes a digital-media class for an introduction to the concepts and can continue to a more specialized digital-based class in 7th and 8th grades.
  • art of the challenge of designing games for K-12 students, Tarr says, is figuring out how to measure achievement against learning objectives. Figuring out that piece is essential to designing an effective educational game, he says.
  • “The current way that we run schools is not well suited to learner-centered approaches,” he says.
  • It’s a misconception among some people that games will do the whole job. If you ask students to play a game, they will play a game, but they won’t try to learn from it,” he says. “The teacher very much needs to know what objectives they want from the game.”
  • “All games have to have some kind of assessment; otherwise, you don’t know whether you won or not,”
Blair Peterson

Education Week Teacher: Teaching the iGeneration: It's About Verbs, Not Tools - 1 views

  • "It's not about the tools, Bill," Sheryl pushed back. "It's about the behaviors that the tools enable."
  • After all, most schools are investing their professional-development technology budget in training teachers to use computers for non-instructional purposes even though new tools allow for a significant shift in pedagogy.
  • Instead of exploring how new digital opportunities can support student-centered inquiry or otherwise enhance existing practices, today’s schools are preparing their teachers to use office automation and productivity tools like Microsoft Word and PowerPoint.
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  • Despite Bauerlein’s skepticism and a mountain of statistical doubt, today’s students can be inspired by technology to ponder, imagine, reflect, analyze, memorize, recite, and create—but only after we build a bridge between what they know about new tools and what we know about good teaching.
  • I . . . have heard quite enough about the 21st-century skills that are sweeping the nation. Now, for the first time, children will be taught to think critically (never heard a word about that in the 20th century, did you?), to work in groups (I remember getting a grade on that very skill when I was in 3rd grade a century ago), to solve problems (a brand new idea in education), and so on.
  • Instead of recognizing that tomorrow’s professions will require workers who are intellectually adept—able to identify bias, manage huge volumes of information, persuade, create, and adapt—teachers and district technology leaders wrongly believe that tomorrow’s professions will require workers who know how to blog, use wikis, or create podcasts.
  • Verbs are the kinds of knowledge-driven, lifelong skills that teachers know matter: thinking critically, persuading peers, presenting information in an organized and convincing fashion. Nouns are the tools that students use to practice those skills.
  • In teaching, our focus needs to be on the verbs, which don’t change very much, and NOT on the nouns (i.e. the technologies) which change rapidly and which are only a means.
  • I've settled on five skills that I believe define the most successful individuals: The ability to communicate effectively, the ability to manage information, the ability to use the written word to persuade audiences, the ability to use images to persuade audiences, and the ability to solve problems collaboratively.
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    Excellent post by Bill Ferriter on skills students need for the future. 
Blair Peterson

Tina Barseghian: Napa New Tech High: 5 Reasons This is the School of the Future - 0 views

  • Put simply, project-based curriculum emphasizes learning through doing classroom projects that address a specific issue or challenge. Students typically carry out the projects in groups, and teachers guide them along
  • Tina Barseghian Editor of MindShift, a website about the future of learning Posted: January 7, 2011 02:48 PM BIO Become a Fan Get Email Alerts Bloggers' Index Napa New Tech High: 5 Reasons This is the School of the Future Amazing Inspiring Funny Scary Hot Crazy Important Weird Read More: Computer Tech School , Education Technology , Napa New Tech High , New Tech High Napa , New Tech Network , New Technology High , School Computer , Tech School , Tech Schools , Education News share this story 11481122 Get Education Alerts Sign Up Submit this story digg reddit stumble What does the high school of the future look like? It's one that emphasizes useful, relevant skills that can be applied
  • At Napa New Tech, you'll hear very little lecturing and see few teacher-led activities. For this school, the decision to use project-based curriculum was based not only on what topics students should learn, but also what skills they should acquire in school.
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  • "Critical thinking, collaboration, and communication.
  • With New Tech's "gradebook" system, a student is graded on four different criteria: content, written communication (even in subjects like math), critical thinking, and work ethic.
Blair Peterson

YOUmedia at the Chicago Public Library | New Learning Institute - 0 views

  • to’s study found that high school age students, when working on their own, interact with digital media in one of three ways: 1) “hanging out,” in social networks or online spaces such as blogs, chats or Facebook; 2)“messing around,” or tinkering with software to produce various types of media; 3) “geeking out,” a more serious exploration of one type of media or technology, often in online interest groups. Media to young people might mean Japanese anime, fan fiction, spoken word or rap poetry, video, music or any combination of different forms and styles of communication.
  • The activity at the center is designed to encourage young people to move along a continuum of engagement, from “messing around,” to “geeking out.”
  • YOUmedia center have an instant means of broadcasting their work and get instant feedback from other students and adult mentors. Broadcasting and networking is an essential part of the YOUmedia experience, one that echoes the way young people use technology on their own.
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    • Blair Peterson
       
      Study on high school students. Very interesting findings. 
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    Great video showing a learning space at the Chicago Public Library.
Blair Peterson

Cursive removed from K-12 curriculum | Kansan.com - 0 views

  • In order to create a universal set of educational standards, a few old requirements had to be replaced, according to the National Governors Association Center for Best Practices and the Council of Chief State School Officers. One of which includes the requirement to teach cursive. Under that standard, states are no longer required to teach their students cursive. Instead of spending time teaching cursive, the standard requires states to spend more time teaching K-12 students how to type.
Blair Peterson

Will · What Qualities do "Bold Schools" Share? - 0 views

  • 1. Learning Centered - Everyone (adults, children) is a learner; learners have agency; emphasis on becoming a learner over becoming learned.
  • 2. Questioning - Inquiry based; questions over answers
  • 3. Authentic - School is real life; students and teachers do real work for real purposes.
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  • 4. Digital - Every learner (teacher and student) has a computer; technology is seamlessly integrated into the learning process; paperless
  • 5. Connected - Learning is networked (as are learners) with the larger world; classrooms have “thin walls;” learning is anytime, anywhere, anyone.
  • 6. Literate - Everyone meets the expectations of NCTE’s “21st Century Literacies”
  • 7. Transparent - Learning and experiences around learning are shared with global audiences
  • 8. Innovative - Teachers and students “poke the box;” Risk-taking is encouraged.
  • 9. Provocative - Leaders educate and advocate for change in local, state and national venues.
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    Bold Schools
Blair Peterson

Center for Excellence in Teaching and Learning | The Flipped Classroom - 0 views

  • Initially, my main “hang up” was that this wasn’t anything new. A teacher would still lecture and students would have to listen passively. The only thing changing was the mode of distribution. However, I realized that a video lecture could be MORE engaging (for some students) because students can control the pace by which they are learning. In this on-demand society, the ability to pause, rewind, fast-forward is almost second-nature. Enabling that type of interaction with lecture can make it much easier to consume, especially with difficult topics.
Blair Peterson

Education Week Teacher: Teaching the iGeneration: It's About Verbs, Not Tools - 0 views

  • Instead of exploring how new digital opportunities can support student-centered inquiry or otherwise enhance existing practices, today’s schools are preparing their teachers to use office automation and productivity tools like Microsoft Word and PowerPoint.
  • begins by introducing teachers to ways in which digital tools can be used to encourage higher-order thinking and innovative instruction across the curriculum.
  • Let me suggest that it is time to be done with this unnecessary conflict about 21st-century skills. Let us agree that we need all those forenamed skills, plus lots others, in addition to a deep understanding of history, literature, the arts, geography, civics, the sciences, and foreign languages.
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  • Instead of recognizing that tomorrow’s professions will require workers who are intellectually adept—able to identify bias, manage huge volumes of information, persuade, create, and adapt—teachers and district technology leaders wrongly believe that tomorrow’s professions will require workers who know how to blog, use wikis, or create podcasts.
    • Blair Peterson
       
      This is a key point and one that makes us stop and think about the language we use and our actions.
  • Our teaching should instead focus on the verbs (i.e. skills) students need to master, making it clear to the students (and to the teachers) that there are many tools learners can use to practice and apply them.
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    Check out this post by Bill Ferriter. Nice job explaining that "It's about the behaviors that the tools enable." Sheryl Nussbaum-Beach
Blair Peterson

The courage to change | Powerful Learning Practice - 1 views

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    I highly recommend this blog post from a teacher who describes her journey of creating a student centered classroom. It's a really good description of how she is having to change her past practices.
Blair Peterson

Education Week: Framework Crafted for Student Use of Mobile Devices - 0 views

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    Resources for developing policies for mobile devices. Information comes from the Center for Education Policy and Law at the University of San Diego.
Blair Peterson

'Think' at Lincoln Center - Review - NYTimes.com - 1 views

  • What once seemed too complex to control is measured and manipulated.
  • But does the exhibition really help us understand these advances? Consider those outside displays. Some are being measured in real time (like nearby traffic or air quality); others are simulations based on historical data (like credit and debit card transactions).
  • But we get no practical sense of how traffic information might be useful.
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    • Blair Peterson
       
      How do we find practical ways to use the information. Great activities for students.
  • What if instead I.B.M. had shown a real-time traffic-management system and how it worked: how traffic flow is affected by the timing of traffic lights, the probabilities of accidents, the presence of bicycle lanes or the types of vehicles driven? That might have been both visually impressive and conceptually intriguing.
  • The exhibition argues that major innovations follow a series of steps: 1) seeing (measuring various phenomena); 2) mapping (organizing information to reveal patterns); 3) understanding (using models to explain complex systems like weather); 4) believing (being convinced that change is possible and necessary); and 5) acting (designing systems that make the world work better).
smenegh Meneghini

ECAR Study of Undergraduate Students and Information Technology, 2012 - 0 views

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    ECAR - Educause Center for Applied Research - Infographic
Blair Peterson

The truth about flipped learning | eSchool News - 1 views

  • it’s about flipping the attention away from the teacher and toward the learner.
  • Flipped classrooms may look more like “learning centers” where students are working on different tasks at the same time.
Colleen Broderick

The 21st century pedagogy teachers should be aware of ~ Educational Technology - 4 views

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    A thought-provoking site... I loved the video comparing 20th and 21st century education. 
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