Skip to main content

Home/ Gaming and the liberal arts/ Contents contributed and discussions participated by Bryan Alexander

Contents contributed and discussions participated by Bryan Alexander

Bryan Alexander

The Neurology of Gaming - 3 views

  •  
    Video games can be used to educate through repetition and feedback, but they can also have some less-than-positive side effects. Learn about how video games can improve the educational experience as well as hinder it.
Bryan Alexander

Xenos | Learning Games Network - 2 views

  •  
    Xenos-ISLE is an open-source language learning portal - an online universe where people can gather and practice using a second language in natural and authentic ways through game play. Students are free to roam the world, chat and communicate with those they meet along the way.
  •  
    Which is nice - it's neither the target language (English) nor the students' original tongue (Spanish). So it emphasizes strangeness equally.
Bryan Alexander

What Can a Videogame Tell Us About How Economies Work? - 3 views

  •  
    By Jamin Warren Posted 03.29.2012 at 10:13 am On October 3, 2008, President George W. Bush signed the Troubled Asset Relief Program bill into law, delivering $450 billion to failing banks on the premise that it would prevent their collapse and stimulate a faltering economy.
Bryan Alexander

New game "Honor Bound" sweeps Trinity's campus : Trinitonian - 1 views

  •  
    Trinitonian | March 23rd, 2012 - 8:44 am Senior's communications honors thesis pits students against each other with a $500 prize on the line by Maddie Rau Today marks the launch date of "Honor Bound," a Trinity campus game theory project created by senior Laura Schluckebier.
Bryan Alexander

The Afghan Provincial Reconstruction game - 1 views

  •  
    Another current events/conflict game. How much of this stuff is going on in Canada?
Bryan Alexander

Media - Social Studies - Play | Wolfsonian-FIU Freedom - 0 views

  •  
    Spin is designed to promote student reflection on the power of words and images by creating and altering meaning in a fictional narrative. This fast-paced, small group storytelling game provides students the experience of "spinning" a story in different directions to convey diverse storylines or viewpoints-much like it occurs in print, broadcast, and digital media today.
Bryan Alexander

Peacekeeping the Game - 6 views

  •  
    Open source board game on political conflict.
  •  
    Read the site materials. :) Seriously, the rules, counters, and board are all printable there. Not an ambitious game.
Bryan Alexander

History 293 (Fall 2010): Avatar Project - Life from a Chilean and Argentine Perspective - 1 views

  •  
    Fascinating project to teach history through role-playing.
Bryan Alexander

Nordic LARP talks - 0 views

  •  
    Presentations by Scandinavian LARP creators.
Bryan Alexander

The Arcane Gallery of Gadgetry - 1 views

  •  
    "The Arcane Gallery of Gadgetry is a sort of narrative wunderkammer of an alternate reality game, a "cabinet of curiosities" combining a rich and oftentimes mysteriously fragmented historical tapestry with what Rob MacDougall has called "playful historical thinking.""
Bryan Alexander

Simulating spooks? The CIA, simulations, and analyst recruitment - 0 views

  •  
    Some liberal arts campuses involved, like SBC: "While many might associate the CIA with dissimulation as much as simulation, the Agency uses serious games and simulations in a number of ways. They are used, for example, in analyst training at CIA University (indeed, one well-known game designer teaches there).
Bryan Alexander

Before the Storm: game teaching community responses to extreme weather - 1 views

  •  
    Very low cost.
Bryan Alexander

Steve Jobs On Gaming: It's The Future Of Learning [Video] - 0 views

  •  
    Interesting short speech by Jobs on gaming as a learning tool. Note that he connects it to libraries. And that he emphasizes an evolutionary arc: games -> simulations. And also that it's from 1990, early on when Macs had barely no gaming at all.
Bryan Alexander

NYU Game Center » Graduate Program - 2 views

  •  
    The Game Center MFA starts Fall of 2012 The Game Center MFA is a 2-year Masters of Fine Arts degree that explores the design and development of games as a creative practice. The curriculum is centered on the creation of games and includes game design, criticism, programming, and visual design.
Bryan Alexander

Study of mobile gamers - 1 views

  •  
    Women more into mobile games than men.
Bryan Alexander

Anthropology of Social Behavior in BioShock - 2 views

  •  
    While playing BioShock, we are conducting an anthropological investigation that has a direct effect on how we interact with the narrative and the choices we make. Similar to Fallout 3, as discussed in Trevor's post, we are given the chance to explore a world, make our interpretations about what it means, and directly apply these to the game.
Bryan Alexander

Is the Recession the Next Big Video Game Bad Guy? - 2 views

  •  
    Interesting discussion about the ways large-scale games respond to current events.
« First ‹ Previous 81 - 100 of 181 Next › Last »
Showing 20 items per page