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Ed Webb

Why Mass Effect is the Most Important Science Fiction Universe of Our Generation - 4 views

  • The value of Mass Effect as a science fiction universe is that it is a critical starting point for discussion about the purpose of humanity in a materialistic universe. Without an answer to that question, there is no real reason for Ender to defeat the Buggers, or for humanity to seek out new life and new civilizations, or for us to not let non-organic life be the torch bearer for intelligence in the universe. Mass Effect confronts us with a female hero of our own creating, with the deepest implications of diversity, with the most dramatic questioning of the value of what it means to be human. Whether you are a feminist, a transhumanist, a theologist, a proponent of space exploration, a pacifist, a human exceptionalist, a bioethicist, a scientist, or a philosopher, Mass Effect demands you rethink your world.
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    Bold claims, but 1+2 are really good.
Bryan Alexander

Deadline approaches for students to complete "Agent of Change" - 0 views

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    "Last month, students received an email from CSUN President Dianne F. Harrison, Ph.D. requiring completion of "Agent of Change," an online education course that provides information about sexual violence and provides opportunities to practice skills for preventing sexual violence, or have a hold placed on their Fall 2015 registration."
Ed Webb

Digital: Facebook, YouTube, Gaming Time Spent Grows - Advertising Age - Digital - 1 views

  • according to research by Nielsen Co. The time spent on social media accessed from PCs rose from 15.8% in June 2009 to 22.7% in June 2010, according to Nielsen, while online gaming gained more modestly to 10.2% of online time from 9.3% a year earlier. But that was enough to push gaming past e-mail, which fell to 8.3% of online time spent at the PC from 10.5% a year earlier.
  • separating social-media time from gaming time has become tougher, given that a growing portion of online gaming takes place via Facebook applications such as Zynga's Farmville, Nielsen analyst Dave Martin acknowledged.
  • . The shift of e-mail use from PCs to mobile devices accounts for some of the decline of time spent on e-mail at PCs
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  • online video time still only averaged an hour and 15 minutes per person per month, an amount of time many people spend with traditional TV on the morning of the first day of the month
  • Instant messaging also lost share of time at the PC, Mr. Martin said, which was likely a result of increased use of mobile texting in part.
Ed Webb

Scott Pilgrim is an epic for the Nintendo generation - 3 views

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    Indeed. Fascinating to see the negative press, too.
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    I liked the NPR review of the reviewers: http://www.npr.org/blogs/monkeysee/2010/08/12/129150813/-scott-pilgrim-versus-the-unfortunate-tendency-to-review-the-audience It is good to be reminded once in awhile that gaming is still considered "lowbrow" and only for 12 year old boys to the uninformed. God knows I love me some elitism, but only when it is justified.
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    Yes, the disdain for gaming is still powerful. This movie is getting good reviews, generally. But is it doing badly at the box office?
Bryan Alexander

Christminster, an academic interactive fiction - 5 views

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    I can't get the page to load. :(
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    Just worked for me. Try a different browser? Or want me to email you a file?
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    Working now. Thanks, though!
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