Most of our students are not on Twitter. In fact, most people are not on Twitter. Do these statements dissuade me from promoting the use of Twitter when I speak at conferences? Not at all. Twitter is an amazing communication and engagement tool. I am frequently on Twitter asking questions, sharing information, and networking with other higher education professionals. Web-based microblogging is an exceptionally powerful medium.
ow many people are following your account. In fact, when it comes to prospective students, I would posit that followers, while an interesting metric, are not all that important. Twitter is like a tuning fork for student opinions, feedback, and observation. Using targeted Twitter search queries, an admissions officer can find out quite a bit of information.
The most comprehensive online dictionary available. Besides providing a definition, Wordnik calls up twitter feeds that use the word you searched, as well as Flickr images tagged with that word, and several other social network info pipelines.
This website takes a Twitter feed, the twitters you follow, or searched topics and turns it into a newspaper-style digest of the days tweets. An interesting way to view your Twitter-based information.
"Free Creative Commons pictures the Wylio way:
1. Search for a picture
2. Resize and position it
3. Copy and paste the code
Wylio automatically sizes the image, hosts the image, and builds the photo credit into the code."
Welcome to the Procial Network
karlgoldfield December 3, 2010
I would like to take credit for coining the phrase Procial Network. I would like to but I cannot. Once I thought of it a quick google search took me to http://sweattnbullets.com/, but AJ Sweatt gives credit to the phrase to Holly J at http://yslibrarian.blogspot.com. It will have to suffice to be the third person to have an original thought, hey I can live with that.
The latest issue of Computers in Classrooms is now available, with the following games-related articles:
It’s not about the game! Dawn Hallybone discusses activities surrounding games to maximise the benefits of games-based learning.
Red Mist, the prison-based video game. Jude Ower tells us about a game which is won or lost by the state of your emotions!
Creating a game – a positive impact on learning? David Luke reports on research he and colleagues undertook to determine, amongst other things, whether games-based learning disadvantages girls.
Games-based learning: a personal view. Mother and computing graduate Amanda Wilson gives her opinion of games-based learning.
Battling the barriers of games-based learning. John McLear explains how he set about developing a search engine for educational games.