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anonymous

Spotlight Blog on Digital Media and Learning | James Paul Gee's Profile - 0 views

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    Recently my work has turned to the creation of "smart worlds" rather than games, worlds in which objects, tools, and the environment are co-learners with and mentors to humans. - James Paul Gee.
anonymous

Dangerously Irrelevant: Compare and contrast - Video games as educational tools - 1 views

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    Sadly in school, many so-called advantaged learners rarely get to operate at the edge of their regime of competence as they coast along in a curriculum that makes few real demands on them.
anonymous

[toolkit] Games for Change (G4C) -- Resources - 0 views

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    "So you want to make a game for change? Congratulations and welcome!"
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