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Julie Lindsay

7 Things You Should Know About Alternate Reality Games | EDUCAUSE CONNECT - 0 views

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    Alternate reality games (ARGs) weave together real-world artifacts with clues and puzzles hidden virtually any place, such as websites, libraries, museums, stores, signs, recorded telephone messages, movies, television programs, or printed materials. ARGs are not computer or video games, but electronic devices are frequently used to access clues. Players can meet and talk with characters in the narrative and use resources like postal mail, e-mail, the web, or the public library to find hints, clues, and various pieces of the puzzle. ARGs open doors into the future of students' professional lives, where they will be expected to solve complex problems by taking necessary raw materials from multiple resources, thinking critically and analytically, and putting their individual skills, interests, and abilities at the disposal of a group dedicated to a common goal.
Toni Olivieri-Barton

Welcome to Open Library (Open Library) - 0 views

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    Amazing Open Library for all to enjoy.
alex c

History of Google - Wikipedia, the free encyclopedia - 0 views

  • On Wednesday, January 18, 2006, the U.S. Justice Department filed a motion to compel in United States district court in San Jose seeking a court order that would compel search engine company Google Inc. to turn over, "a multi-stage random sample of one million URL’s", from Google’s database, and a computer file with, "the text of each search string entered onto Google’s search engine over a one-week period (absent any information identifying the person who entered such query)."[68] Google maintains that their policy has always been to assure its users privacy and anonymity, and challenged the subpoena. On March 18, 2006, a federal judge ruled that while Google must surrender 50,000 random URLs, the Department of Justice did not meet the necessary burden to force Google to disclose any search terms entered by its users
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    Wikipedia's history of google
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    "Google began in March 1996 as a research project by Larry Page and Sergey Brin, Ph.D. students at Stanford[1] working on the Stanford Digital Library Project (SDLP). The SDLP's goal was "to develop the enabling technologies for a single, integrated and universal digital library." and was funded through the National Science Foundation among other federal agencies"
Nate K

Google Library Project (Google Book Search) - 0 views

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    This article is about Google Library Project. The Google Library Project allows people to read books in all languages.
Mick S

Video Library - 0 views

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    Video library for Motorola about wconn in education.
Kyle Bambu

The Changing World of Software | SEI Digital Library - 0 views

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    This article comes up with some interesting questions and gives a quick background to software in the world.
Connor M

The World-Wide Web Virtual Library: Statistics - 0 views

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    The web in statistics. The number of people who use the web for educational purposes, whether they are with a school or organization or not, is increasing rapidly.
Connor M

The Internet and Education | Pew Research Center's Internet & American Life Project - 0 views

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    This source outlines the major effects of the world wide web on education. It expresses how the more recent aspects of the internet have benefitted education greatly. It proposes something that is rather shocking, saying that the internet has replaced the library for a large number of people.
Tori N

Bulletin board system - Wikipedia, the free encyclopedia - 0 views

  • electronic mail or in public message boards. Many BBSes also offer on-line games, in which users can compete with each other, and BBSes with
  • such as uploading and downloading software and data
  • Originally BBSes were accessed only over a phone line using a modem, but by the early 1990s some BBSes allowed access via a Telnet, packet switched network, or packet radio connection.
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  • supermarkets, schools, libraries or other public areas where people can post messages, advertisements, or community news.
  • . Bulletin Board Systems were in many ways a precursor to the modern form of the World Wide Web and other aspects of the Internet.
  • A notable precursor to the public Bulletin Board System was Community Memory, started in August, 1973 in Berkeley, California, using hardwired terminals located in neighborhoods.
  • began
  • successfully connected to two hundred and fifty thousand callers, before it was finally retired.
  • BBSes experimented with higher resolution visual formats such as the innovative but obscure Remote Imaging Protocol.
  • Towards the early 1990s, the BBS industry became so popular that it spawned three monthly magazines, Boardwatch, BBS Magazine, and in Asia and Australia, Chips 'n Bits Magazine which devoted extensive coverage of the software and technology innovations and people behind them, and listings to US and worldwide BBSes
  • BBSes rapidly declined in popularity thereafter, and were replaced by systems using the Internet for connectivity. Some of the larger commercial BBSes, such as ExecPC BBS, became actual Internet Service Providers.
  • Software and hardware
  • Networks
  • Many BBS did not infringe on copyright laws by systematically inspecting each file that was added to their public file download library for violations. In
  • Since early BBSes were frequently run by computer hobbyists, they were typically technical in nature with user communities revolving around hardware and software discussions.
  • Some BBSes, called elite, warez or pirate boards, were exclusively used for distributing pirated software, phreaking, and other questionable or unlawful content.
  • Most elite BBSes used some form of new user verification, where new users would have to apply for membership and attempt to prove that they were not a law enforcement officer or a lamer.
  • Some general purpose Bulletin Board Systems had special levels of access that were given to those who paid extra money, uploaded useful files or knew the sysop personally.
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    Bulletin Board System (BBS) was the first social networking system.
John Turner

7 Things You Should Know About Personal Learning Environments | EDUCAUSE - 0 views

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    "The term personal learning environment (PLE) describes the tools, communities, and services that constitute the individual educational platforms that learners use to direct their own learning and pursue educational goals. PLEs represent a shift away from the model in which students consume information through independent channels such as the library, a textbook, or an LMS, moving instead to a model where students draw connections from a growing matrix of resources that they select and organize. The use of PLEs may herald a greater emphasis on the role that metacognition plays in learning, enabling students to actively consider and reflect upon the specific tools and resources that lead to a deeper engagement with content to facilitate their learning.\n\nThe "7 Things You Should Know About..." series from the EDUCAUSE Learning Initiative (ELI) provides concise information on emerging learning technologies. Each brief focuses on a single technology and describes what it is, where it is going, and why it matters to teaching and learning. Use these briefs for a no-jargon, quick overview of a topic and share them with time-pressed colleagues."
Damian Cabrera

Business processes and workflow in the Web services world - 0 views

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    This article describes what workflow software is, does, and who it affects.
kelsy lysek

7 Things You Should Know About MOOCs | EDUCAUSE.edu - 0 views

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    This article explains MOOC. This is a massive open online course that allows students to choose their courses and level of participation. 
Megan Gillespie

The doctor, the patient and the world-wide web: how the internet is changing healthcare - 0 views

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    Health Services Research Unit, Department of Public Health & Policy, London School of Hygiene & Tropical Medicine, Keppel Street, London WC1E 7HT, UK 1Public Health & Clinical Quality Directorate, Department of Health, Richmond House, Whitehall, London SW1A 2NS, UK 2National electronic Library for Health, Institute of Health Sciences, University of Oxford, Old Road, Headington, Oxford OX3 7LF, UK Correspondence to: Dr John Powell E-mail: john.powell{at}lshtm.ac.uk To understand individual use of the internet and its impact on individuals, communities and societies is a challenge that is only beginning to be addressed.
Levi Trapanotto

Top 20 links: ways the web has changed the world - 0 views

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    Before the World Wide Web the Internet really only provided screens full of text (and usually only in one font and font size). So although it was pretty good for exchanging information, and indeed for accessing information such as the Catalogue of the US Library of Congress, it was visually very boring.The World Wide Web made surfing the web a fast and easy way to get information
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    This article gives you 20 ways how the world wide web changed the world for people today.
James Kidd

Introducing Microsoft Windows Workflow Foundation: An Early Look - 0 views

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    Helpful example of companies using workflow software.
James Kidd

KeyText: A Technological Platform for Globalization - 0 views

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    This website is a helpful summary of the world is flat, particularly about workflow software.  
kayla hudak

7 things you should know about personal learning environments - 0 views

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    This is a reading excerpt from edu cause that discusses the platforms of PLEs. It looks into the framework of student study and the affects of adapting to new environments.
laken lewis

IBM - United States - 0 views

  • Who we are History of IBM Investor relations Employee directory Jobs at IBM What we think Ideas from IBM Corporate responsibility IBM Research Global Innovation Outlook What we do Latest news Success stories Corporate Citizenship Events Why we're ahead Mainframes Services Data centers
brooke s

Recommended Search Engines-The Library-University of California, Berkeley - 0 views

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    "Google is currently the most used search engine. It has one of the largest databases of Web pages, including many other types of web documents (blog posts, wiki pages, group discussion threads and document formats (e.g., PDFs, Word or Excel documents, PowerPoints). Despite the presence of all these formats, Google's popularity ranking often places worthwhile pages near the top of search results."
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