This short United-Eye Productions video employs free-style animation to show five key ways that education is improved by technology: Global learning Game-based learning Virtual worlds, digital simulations, and models Mobile learning Real-time data-based decision making
Created by Theresa Allen, Flat Classroom Certified teacher and Project Manager for Digiteen project for the ISTE 2013 Spotlight presentation - 'Do you co-create at the Elementary Level? Flat Classrooms Do!'
This is a nice example because it includes the addition of new content but also editing of existing content to correct mistakes. It shows that the student read the work of the other student and added her own contribution.
There's a massive educational game being leveraged right now that you probably haven't heard of. It's called Skoolbo and, as of this posting, has seen students answer more than 8 million literacy questions in just under half a year. Literacy scores have improved by an average of 22% since students started using the service.
Wonderful section of Bernajean Porter's Coaching HEAT wiki. The collection of online tools suggested here are organized into categories of instructional FUNCTIONS - many tools are able to serve in more than one role. While there are many, many more tools not listed here - the goal of this page is to give a framework for thinking about ALL the tools as providing functions in the learning, thinking and communication process.
Excellent video create by Maureen Tumenas as part of the 'Flat Classroom Project for Teachers'. Historical overview of wearable technology and a review of real world scenarios for use.
Google image search is being redesigned. I hope that one of the big changes that the quote below means is that we'll have more transparency with copyright. So many times, when I ask a source, students say "Google Images." No. No. No. Google images isn't a source, it is a search engine. You must quote the original source!! Hopefully this will make it easier.
From Google Webmaster central...
"We now display detailed information about the image (the metadata) right underneath the image in the search results, instead of redirecting users to a separate landing page.
We're featuring some key information much more prominently next to the image: the title of the page hosting the image, the domain name it comes from, and the image size."
"Yesterday I worked with a librarian who is going to help 4th and 5th grade students next week record "narrated slideshows" to practice their oral communication skills telling stories with "story cards" from different perspectives. (1st person singular, 1st person plural, 2nd person, 3rd person singular, etc.) This is an excellent Common Core-aligned language project. She helped me record a 4.5 minute video tutorial about this, in which I show the steps for creating a narrated slideshow using the free iPad app "ShowMe." "
""The use of Facebook by students around the world to communicate with one another does more harm than good.""
This is our topic for the Eracism 2013 project. You may wonder - why did we limit it to Facebook - well, after much-- yes, --- debate-- on our end, every good debate topic should have compelling topics on both sides - we wanted to have compelling discussions around social media and keep with the original spirit of the 4 students who envisioned this project. They wanted to debate topics of importance to promote cultural understanding.
If you want to sign up, this is linked to the 2013 press release that will tell you how to enter a team from middle up to high school (there are 2 brackets). We debate asynchronously in a method we call "simulated synchronous" until the finals, when we have a synchronous live debate in blackboard collaborate.
I love this idea. I want to have a Parent Tech night, but we have parents who may know more than me about tech and media. Great way to get all stake holders to come.