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Game design, gamification, game mechanics and games-based learning. | Doug Belshaw's blog - 1 views

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    I was even more intrigued when he made reference to the work of Bernard Suits that claims there are three constituent parts that make up games: To play a game is to attempt to achieve a specific state of affairs [prelusory goal], using only means permitted by rules [lusory means], where the rules prohibit use of more efficient in favour of less efficient means [constitutive rules], and where the rules are accepted just because they make possible such activity [lusory attitude].
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http://www.igea.net/wp-content/uploads/2011/10/DA12FinalLinkVideo.pdf - 1 views

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    Nearly 1 in 5 gamers play social network games and 1 in 10 massively  multiplayer games. Growing social and online play is driving interest in online content. One in five gamers say they would either be "motivated" or "very motivated" to sign up to a faster broadband  service for game downloads and online play.
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Games-based Learning - Technology and Innovation Research - Innovating with Technology ... - 1 views

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    report on the DEECD project NFPS was involved with in 2011
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