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Andrew Williamson

http://www.johnseelybrown.com/playimagination.pdf - 1 views

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    As games, particularly virtual worlds, become increasingly popular and as they begin to approximate large scale social systems in size and nature, they have also become spaces where play and learning have merged in fundamental ways. More important is the idea that the kind of learning that happens in the spaces of these massively multiplayer online games is fundamentally different than what we have come to consider as standard pedagogical practice. The distinction the authors make is that traditional paradigms of instruction have addressed learning as "learning about," while these new forms of learning deal with knowledge through the dynamic of "learning to be." It is the authors' contention that the experiences offered within virtual worlds provide a fundamentally different way of thinking about
Andrew Williamson

Game design, gamification, game mechanics and games-based learning. | Doug Belshaw's blog - 1 views

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    I was even more intrigued when he made reference to the work of Bernard Suits that claims there are three constituent parts that make up games: To play a game is to attempt to achieve a specific state of affairs [prelusory goal], using only means permitted by rules [lusory means], where the rules prohibit use of more efficient in favour of less efficient means [constitutive rules], and where the rules are accepted just because they make possible such activity [lusory attitude].
Andrew Williamson

http://www.igea.net/wp-content/uploads/2011/10/DA12FinalLinkVideo.pdf - 1 views

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    Nearly 1 in 5 gamers play social network games and 1 in 10 massively  multiplayer games. Growing social and online play is driving interest in online content. One in five gamers say they would either be "motivated" or "very motivated" to sign up to a faster broadband  service for game downloads and online play.
kynan robinson

Games-based Learning - Technology and Innovation Research - Innovating with Technology ... - 1 views

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    report on the DEECD project NFPS was involved with in 2011
Andrew Williamson

ICTmagic - Maths - 1 views

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    Looking for some interactive web based maths games interactive learning activities (Some are just intereactive black line masters)? Look no further.
Andrew Williamson

MinecraftEDU: Minecraft for the Classroom - 3 views

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    Not sure the teacher intervention is necessary for upper kids but could be useful for lower
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