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The challenge of the introverted student - 2 views

started by Bonnie Sutton on 29 Apr 12 no follow-up yet

Brown Center Report on American Education - 2 views

started by Bonnie Sutton on 16 Feb 12 no follow-up yet

Teacher Survey Shows Morale Is at a Low Point - 1 views

started by Bonnie Sutton on 13 Mar 12 no follow-up yet

Making Schools Work - 1 views

started by Bonnie Sutton on 23 May 12 no follow-up yet

How to Rescue Education Reform - 1 views

started by Bonnie Sutton on 06 Dec 11 no follow-up yet

Teach for America: Liberal mission helps conservative agenda - 1 views

started by Bonnie Sutton on 27 Dec 11 no follow-up yet

Overhauling Computer Science Education - 1 views

started by Bonnie Sutton on 22 Dec 11 no follow-up yet

The Value of Teachers - 1 views

started by Bonnie Sutton on 12 Jan 12 no follow-up yet

Who really benefits from putting high-tech gadgets in classrooms? - 2 views

started by Bonnie Sutton on 07 Feb 12 no follow-up yet

The True Cost of High School Dropouts - 3 views

started by Bonnie Sutton on 31 Jan 12 no follow-up yet
2More

How Twitter can be an #accessibility tool for #deaf / HoH. | Keen Scene - 0 views

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    Catharine McNally - April 27, 2011 "...For those of you who are still on the fence about Twitter, let me assure you that it is not always full of self-promoters or useless babble. When Twitter is "done right" it is a powerful tool for people to tell you what's going on - in a "little d democratic" kind of way. These 140-character statements challenge one to be tactful in how they write, to be understood, interpreted, and actionable. Effectively, the character limit forces one to cut through the fluff to get to the point. For a deaf person like me, Twitter is really helpful. It's kind of a digital version of my friend who sat next to me at lunch in middle school, who I would (often) turn to and ask, "Hey, what's everyone laughing about?" That person-bless her heart-would re-iterate the joke for me concisely and quickly, and of course, I would then laugh when everyone else had stopped laughing. ..."
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    Not "Breaking News" (see date) but likely to lead to developments

XSEDE Education and Outreach - 2 views

started by Bonnie Sutton on 23 Jul 11 no follow-up yet

National Education Association goes after Arnie Duncan - 3 views

started by Bonnie Sutton on 03 Jul 11 no follow-up yet
1More

Playing with Reality at the Learning and Entertainment Evolution Forum - ProfHacker - T... - 0 views

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    June 21, 2011, 8:00 am By Prof. Hacker Lewis Carroll's logic game[This is a guest post by Anastasia Salter, Assistant Professor at the University of Baltimore in the school of Information Arts and Technologies. Her academic work focuses on storytelling in new media; she also writes the Future Fragments column for CinCity. Follow her on Twitter at AnaSalter.--@jbj] "...With that said, perhaps the most important takeaway from LEEF is that it's not all about expensive toys. Learning games don't have to be hi-tech to be effective. There's a lot to be learned from Space Vikings, the conference's ARG-that's alternate reality game, not its augmented reality cousin. Unlike augmented reality, which requires technology to mediate an environment, alternate reality is a playful imposition of story onto a physical space. In Space Vikings, a number of us dedicated conference attendees were drawn into a mission to save our tribes from a "pedagogical wasteland." How did we accomplish this feat? By hunting down "anomalies"-read masking tape clues, QR codes and posters-with answers to questions to submit in a digital educational games theory scavenger hunt. This is just one example of a conference ARG, and designers were at LEEF to report on lessons learned from others like DevLearn's Zombie Apocalypse. (For more ideas on educational uses of Alternate Reality, check out Think Transmedia.) These same ideas can scale and transform to a number of settings. For example, Melissa Peterson's Elmwood Park Zoo ARG is currently a project conducted with paper (though imagined for smartphones), and it's already doubling the engagement time of visitors to the local zoo. And on the other side, games like the Giskin Anomaly in Balboa Park are adding new layers of narrative to a popular and culturally rich tourist destination. And these games don't have to be location dependent. Case studies like the Radford Outdoor ARG Outbreak, a social inquiry game that puts st
2More

ATI: ATI Google Apps Accessibility Evaluation (ATI Google Apps Accessibility Evaluation) - 0 views

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    "In the summer of 2010, Peter Mosinskis from CSU Channel Islands assembled a team of approximately fifteen volunteers from seven different CSU campuses and one from the UC system to evaluate the accessibility of Google Apps. The team also recruited student volunteers and screen reader users to assist with the testing. Automated, manual, and screen reader testing began the first week of January 2011 and was completed February 4th. The report has been completed and posted here for your review. The CSU Accessible Technology Initiative (ATI) Staff, ATI Leadership Council, and Google have reviewed the Google Apps Accessibility Evaluation report. We discovered a number of accessibility issues during our testing. These issues are outlined in the report as well as "workarounds" that can be used to improve the user experience for persons with disabilities. When campuses choose to use Google Apps, they are required to provide an equally effective service for people with disabilities and it is critical for campuses to ensure that the "workarounds" meet the educational needs of the student and/or faculty. The March 15, 2011 USA TODAY online news article "Complaint: Google programs hard for blind students" illustrates possible legal problems that may result from adopting the Google Apps for Education suite. Questions or Comments about this report may be directed to CSU ATI Staff"
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    Table of Contents Print Complete BookPrint This Chapter Next ATI Google Apps Accessibility Evaluation Section 1. Executive Summary Section 2. About the Project Section 3. Findings Section 4. Workarounds, Accommodations and Best Practices Summary and Conclusions Authors Note Appendices A - E
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Senators Want To Put People In Jail For Embedding YouTube Videos | Techdirt - 0 views

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    by Mike Masnick Wed, Jun 1st 2011 " ...the bill tries to also define what constitutes a potential felony crime in these circumstances: the offense consists of 10 or more public performances by electronic means, during any 180-day period, of 1 or more copyrighted works So yeah. If you embed a YouTube video that turns out to be infringing, and more than 10 people view it because of your link... you could be facing five years in jail. This is, of course, ridiculous, and suggests (yet again) politicians who are regulating a technology they simply do not understand. Should it really be a criminal act to embed a YouTube video, even if you don't know it was infringing...? This could create a massive chilling effect to the very useful service YouTube provides in letting people embed videos."
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    Not "News" per se (June 1st) but source of ongoing other discussions, e.g. in gaming sites

Broadband Adoption Key To Jobs and Education Connect To Compete - 1 views

started by Bonnie Sutton on 21 Oct 11 no follow-up yet

Connect to Compete Residential Survey Information - 1 views

started by Bonnie Sutton on 15 Oct 11 no follow-up yet
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