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Age Restrictions - Google Apps Education Community Help - 1 views

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    Google's response to schools providing GAE access to students below age of 13 (COPPA)
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iLearn Technology » Blog Archive » Bloom's Taxonomy: Bloomin' Peacock - 1 views

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    Digital Age Blooms Taxonomy along with Web 2.0 tools per Blooms level via Kelly Tenkely on Twitter.
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Technology in the Middle » Blog Archive » Citizenship in the Digital Age - 2 views

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    Via @pcwoessner on Twitter. Great development of Digital Citizenship/Internet Safety resources. He has combined NETS-S, Ribble & Bailey's Digital Citizneship in Schools, iKeepSafe C3 Matrix, Microsoft's Digital Citizenship & Creative Content, and SimpleK12's Protecting Students in the 21st Century.
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Texting in the Classroom: Not Just a Distraction | Edutopia - 0 views

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    Interesting research of how texting is used and impacts a variety of age groups.
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Education Needs a Digital-Age Upgrade - NYTimes.com - 1 views

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    Chances are just that good that, in spite of anything you do, little Oliver or Abigail won't end up a doctor or lawyer - or, indeed, anything else you've ever heard of. According to Cathy N. Davidson, co-director of the annual MacArthur Foundation Digital Media and Learning Competitions, fully 65 percent of today's grade-school kids may end up doing work that hasn't been invented yet.
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Effective Practice in a Digital Age: A guide to technology-enhanced learning and teachi... - 0 views

  • Effective Practice in a Digital Age: A guide to technology-enhanced learning and teaching updates the 2004 JISC guide to the pedagogy of e-learning, Effective Practice with e-Learning1, by drawing on outcomes from the Design for Learning2 and Technology Enhanced Learning Environments3 themes of the JISC e-Learning Programme. The publication was launched at the 2009 Higher Education Academy Annual conference in Manchester.
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Teach Digital: Curriculum by Wes Fryer / storychasing - 0 views

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    Just as a stormchaser uses available technologies, knowledge and skills to pursue and document an impending thunderstorm, storychasers use their tools and abilities to document stories of local, regional, national or international interest. In our classrooms and after-school programs, as educators we can empower learners of all ages to become digital witnesses and responsible citizen journalists as storychasers. Whether on a school field trip, conducting research for a class project or school journalism assignment, or interviewing local residents to share about their lives and experiences, storychasers can and are utilizing a rich array of new media tools to create, communicate, and collaborate. Come learn how to join the storychaser's communication revolution, and catalyze the development of a diverse array of 21st century as well as traditional literacy skills with students in your local community who can become empowered storychasers!
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AERobot - 0 views

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    "AERobot (Affordable Education Robot) is a low-cost robot designed to introduce students of all ages to the fundamentals of programming and control of robots, with the hope of inspiring them to further pursue studies in Science, Technology, Engineering and Math (STEM).  We hope that AERobot's low cost ($10.70 including assembly) will enable more students, especially those who could not normally afford to do so, to gain hands-on experience in robotics"
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38 Of The Best Educational Games For iPad - 1 views

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    "School is a time in a students life where they are learning as much about how to be students and operate successfully in a school as they are about how to read, write, and think. But oftentimes, the demand for pure academic instruction and practice can fly in the face for a student's need-at any age-to play, build, interact, explore, and construct their own learning experience. Issues like these can make mobile technology like tablets a boon to learning, as they can allow individual access to the right app-and the right content, creative opportunity, game, or learning simulation-at the right time. It is the collision of the need for interaction, personalization, creativity, and constant feedback that can make video games powerful tools for learning-and the following 38 games, curated by Sam Gliksman-and excellent place to start."
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What is "Adaptive Learning"? Our own Knewton Knerds explain... - 0 views

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    In today's age of big data, words and phrases like "adaptive learning," "personalization" and "differentiation" are getting tossed around with increasing frequency. What exactly do these terms mean and to what extent do they overlap?
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Labyrinth - 0 views

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    Middle school aged pre-algebra web based game.
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Learning in the Digital Age - 2 views

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    Rae Niles provides this post via Abilene HS website talking about 1:1 and technology advantages.
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k12wiki » Social Networking Acceptable Use - 0 views

  • IF we can work together, restrictions placed on all the students can be lightened. The crass actions of the few should not (but sadly do) hinder those of us who know how to behave. By this age, we should all know right from wrong. Myspace shouldn't have to be blocked; it should just be common knowledge that visiting your personal blog during your educational time period is not right.
  • IF you have to wonder if the site you want to use it appropriate, it probably isn't. But you do have teachers and administrators to view and help you make that judgement.
  • DON'T copyright infringe or plagarize or download anything illegally
  • ...4 more annotations...
  • Code of Ethics Seek Truth and Express It
  • Minimize Harm
  • Be Accountable
  • Respect Information and its Infrastructure
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Crickweb | Welcome to Crickweb - 0 views

  • 169 free to use educational interactive resources for Primary Schools. 15 free to use fun games for children aged 4 - 11. Over 100 links to other free interactive, image and software resources.
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Differentiated Instruction | Teaching and Learning in the Digital Age - 3 views

  • Differentiated Instruction
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    Differentiated Instruction resources.
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