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Ashleigh Petts

The Most Dangerous Gamer - 0 views

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    An article about Jonathan Blow, creator of Braid. His game is featured in the first chapter of Bogost's book ("Art") as an example of a proceduralist game.
Ashleigh Petts

Angry Birds, Farmville and Other Hyperaddictive 'Stupid Games' - 0 views

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    On "casual" games and their addictiveness
Benjamin Myers

Video: Inventing on Principle - 0 views

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    The previous post referenced in "Connect With Your Creation Through a Real-Time Editor"
Benjamin Myers

Connect With Your Creation Through a Real-Time Editor - 0 views

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    I thought this might be interesting, especially as we head toward the section of the class where we discuss games. Here is an excerpt from the default blurb: "Victor has worked on experimental UI concepts at Apple and also created the interactive data graphics for Al Gore's book, Our Choice. In the talk Victor showed off a demo of a great real-time game editor that makes your existing coding tools look primitive at best."
Jessica Murphy

Gamification: Green Tech Makes Energy Use a Game-and We All Win. - 1 views

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    McLuhan and Bogart would probably enjoy this article because it involves procedural rhetoric. It examines how "gamification strategies"--using games to change behavior in real life--can promote energy efficiency. Companies like SimpleEnergy are creating apps that let users track their energy usage, find ways to improve, and compete with friends and neighbors for spots on a leaderboard. Gamification succeeds because apparently social pressure can motivate people even more than monetary incentives, and these initiatives combine both types of incentives: An energy usage competition at the University of Hawaii led to some dorms cutting energy usage by up to 20 percent. This specific method also allows users to save money and conserve energy without "radical infrastructure changes" or the corruption and waste that often results from government subsidies to politically-connected "green" companies like Solyndra and possibly Sapphire Energy. In addition, the apps provide large-scale energy usage data that researchers can use to measure both change over time and the impact of energy usage on other variables.
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