EduTech Wiki is about Educational Technology (instructional technology) and related fields and was built at TECFA - an educational technology research and teaching unit at University of Geneva.
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I’m not a full-time faculty member,” he said. “I use my classrooms as an applied-research lab to decide what to promote as new solutions for our campus.”
What about trying this during a faculty meeting at school? Probably using cover it live instead of twitter just to make it accessible to all. I really like the notion that when Ed Tech faculty teaches, it should be a lab environment.
This edition of the Journal of Virtual Worlds Research is dedicated to exploring the breadth of designs, pedagogies and curricular innovations that are actually already being applied to teaching and learning in virtual worlds.
Free Realms is a free 3D virtual world where you can do whatever you want, whenever you want! Jump in straight from your web browser! Once you create your character, you'll be in and playing in just a few minutes.
Battle enemies as you search for lost treasure or duel other players. Teach your pet a new trick, mine for gold, cook up a meal, or race your car! When youre ready for a different kind of challenge, play a wide variety of fun minigames, jump into the trading card game or check up with your friends on your profile page. Free Realms is the place to join up with your friends to discover, explore, compete, chat, share achievements and just have fun! In Free Realms, YOU RULE.
The Partnership for 21st Century Skills developed the Milestones for Improving Learning and Education (MILE) Guide for 21st Century Skills to assist educators and administrators in measuring the progress of their schools in defining, teaching and assessing 21st century skills.
This analogy of equipping sailing vessels with steam engines works well as an illustration of technology being plugged into traditional classrooms.
We need to get the teacher into
the game. The teacher needs to get in there and be part of the
learning process, actively engaged in solving the problem with the
students and learning with the students—not teaching but
modeling learning with the students by functioning as an expert
learner solving problems and constructing new knowledge with the
students.
we will get the same result if we
introduce modern learning technologies in our schools but do not
prepare teachers to work in this new learning environment. If we want to take
advantage of these new technologies and the billions we are
investing in equipment for our schools, we have to prepare teachers
very differently than we have in the past. We have to change our
own model of teaching and instruction in higher education.
Any
organization that adopts a new technology without significant
organizational change is doomed to failure. You have to change the
organization. You cannot just add the technology. You have to
actively work on changing the roles of the teachers, the roles of
the students, the roles of the parents, and the roles of the
administrators, and start to work toward building new relationships
and new structures
Trying to introduce new technologies into schools without
these changes would be similar to efforts in the sailing industry
during the 1800s, when steam engines were installed in wooden
sailing ships.
We will not get
out of our wooden ship schools until we use communication
technologies for two-way interactivity that allows us to
collaboratively construct the learning experience and new
knowledge.
The Media Education Lab is one of the leading providers of multimedia curriculum resources for K-12 media literacy education. Take advantage of our extensive collection of free resources
FREE 100 PERCENT ONLINE EVENT!
APRIL 23, 2009
11:00am-7:00pm EST
Registration Required
PARTICIPATE WITH YOUR COLLEAGUES FROM THE CONVENIENCE OF YOUR OFFICE!
The award-winning producers of FETC and T.H.E. Journal invite you to participate in a FREEvirtual conference for K-12 educators and technology staff exploring the most pressing issues related to 21st Century Skills.
Join your peers and industry experts as they investigate a range of compelling topics including:
* Career and technical education
* The Obama administration's global workforce development agenda
* Digital teaching methods and tools
Teaching students to contribute and collaborate online in ways that are both safe and appropriate requires instruction and modeling, not simply crossing our fingers and hoping for the best when they go home and do it on their own.
"Now more than ever, students need teachers who can help them sort through choices, apply technology well, and tell their stories clearly and with humanity."
Among our authors' guidelines for promoting the skills crucial to using social media well:
Value reading and writing more than ever;
Blend digital, art, oral, and written literacies; and
Teach students to search, evaluate, summarize, interpret, and think and write clearly.
As a result, the way we communicate, read, write, listen, persuade, learn from others, and accomplish community actions is changing. Or, as someone said when we were planning this issue of
Educational Leadership, "Literacy—it's not just learning to read a book anymore."