Cooperative Learning - 0 views
Here's the book that started it all: Kagan, S. (1994). Cooperative learning. San Juan Capistrano, CA: Kagan Cooperative Learning. Here's the website that is not as good as the book, but still has ...
Here's the book that started it all: Kagan, S. (1994). Cooperative learning. San Juan Capistrano, CA: Kagan Cooperative Learning. Here's the website that is not as good as the book, but still has ...
Flipped Learning Network Hub - non-profit online community for educators utilizing or interested in learning more about the flipped classroom and flipped learning practices. http://flippedlearning...
https://nces.ed.gov/pubs2005/tech_suite/app_a.asp This site is very comprehensive in terms of providing guidance to assist with writing an Acceptable Use Policy and provides sample policy templates
http://www.cosn.org/sites/default/files/pdf/Revised%20AUP%20March%202013_final.pdf Another good resource that really breaks down AUPs and provides links to samples.
http://www.pbs.org/newshour/updates/social-media-valuable-tool-teachers/ PBS debates the pros and cons of social media in the classroom
http://www.ide-journal.org/article/2015-volume-2-number-2-social-media-in-the-college-classroom/ Very thorough breakdown of what's available, what's being used and how. This article references t...
I teach physics so I'm interested in physics games that run on mobile. This site has tons, but also allows you to search for pretty much any type of game you can image on whatever platform you can...
This site has a pretty extensive collection of physics based games: http://thephysicsaviary.com/Physics/Programs/Games/index.html Additionally there are virtual labs, tools, homework problems and...
I realize Google is not the be all end all of finding relevant information on the internet, but I did a search for: "are cross curricular units beneficial" and these are the top 2 hits: https://www...
This article does a good job of covering the 'Why' with many resources to back it up: Literacy in Science - Best Practices in Science http://scimathmn.org/stemtc/resources/science-best-practices/l...
This article has tons of references and equally important comes from NSTA.
http://www.educationalappstore.com/app/category/physics-apps In addition to physics app, I chose this website because it offers many customizable filters to allow you to search for top rated apps ...
http://appcrawlr.com/ios-apps/best-apps-physics-teacher I've used AppCrawlr many times to search for apps and am generally in agreement with the results they provide. This list offers a nice vari...
https://goo.gl/FIHDpa I chose this google book because was authored using tons of peer-reviewed educational references and has a chapter dedicated to "Accessibility Evaluation of iOS Apps for Edu...
https://eric.ed.gov/?id=ED506545 I enjoyed this article because it provides an overview of Universal Design of physical spaces, of information technology, and of instruction. The pdf of the artic...
Here is a link to a video explaining this AMAZING app that helps us get expensive apps for free and all is required is a little patience: https://www.youtube.com/watch?v=XcMa95PMlKU
Algodoo gives you the opportunity to play with physics. Use your own hands and simple drawing tools to design, construct and explore the world of physics. The PC and Mac versions of the program ar...
https://blogs.scientificamerican.com/observations/what-to-do-about-america-s-stem-education-gap/
http://www.dailyherald.com/article/20161016/business/161019248/
Digital Game-Based Learning 1. 6 Basic Benefits Of Game-Based Learning. (2013, March 15). Retrieved from http://www.teachthought.com/the-future-of-learning/technology/6-basic-benefits-of-game-base...