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kristiedtech

How-to-create-higher-performing-happier-classrooms-in-seven-moves.pdf - 1 views

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    Came across this while digging around on the Christensen Institute blog.
nicsza

Universal Design in Education: Principles and Applications - 2 views

https://eric.ed.gov/?id=ED506545 I enjoyed this article because it provides an overview of Universal Design of physical spaces, of information technology, and of instruction. The pdf of the artic...

education edtech541 technology

started by nicsza on 17 Apr 17 no follow-up yet
nicsza

The New Landscape of Mobile Learning: Redesigning Education in an App-Based World - 2 views

https://goo.gl/FIHDpa I chose this google book because was authored using tons of peer-reviewed educational references and has a chapter dedicated to "Accessibility Evaluation of iOS Apps for Edu...

started by nicsza on 17 Apr 17 no follow-up yet
itxasocayero

Universal Design for Learning - 1 views

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    How can we support every student? This resource talked about why UDL is essential and what we can do to make sure we have the strategies we need to meet all students' needs.
itxasocayero

What accessibility settings on my devices can help my child with special needs? - 0 views

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    This Common Sense Media article suggests some of the IOS or Android built-in accessibility features parents and teachers could be using with their special needs children.
nicsza

Best iOS Apps (top 100) for Physics Teachers - AppCrawlr - 0 views

http://appcrawlr.com/ios-apps/best-apps-physics-teacher I've used AppCrawlr many times to search for apps and am generally in agreement with the results they provide. This list offers a nice vari...

edtech541 technology education tools

started by nicsza on 10 Apr 17 no follow-up yet
nicsza

Physics Apps | Educational App Store - 0 views

http://www.educationalappstore.com/app/category/physics-apps In addition to physics app, I chose this website because it offers many customizable filters to allow you to search for top rated apps ...

education technology edtech541 tools

started by nicsza on 10 Apr 17 no follow-up yet
itxasocayero

Technologies for foreign language learning: a review of technology types and their effe... - 0 views

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    This article reviews the technology tools created for foreign language instruction.
itxasocayero

Brave New Digital Classroom: Technology and Foreign Language Learning ... By Robert J. ... - 0 views

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    "Either teachers embrace the new language learning technologies and integrate them in a new pedagogy or they will not only deprive themselves of the enormous benefits afforded by computer-assisted learning (CALL), computer mediated communication) (CMC), distance learning, social networking, and language games, but they will be increasingly out of touch with their own students, who are by now wired, networked and computer-savvy". This book explained why teachers should integrate technology tools into foreing language classrooms.
nicsza

Teaching Science When Your Principal Says "Teach Language Arts" - 1 views

This article has tons of references and equally important comes from NSTA.

edtech541 teaching

nicsza

Language Arts in Science - 1 views

This article does a good job of covering the 'Why' with many resources to back it up: Literacy in Science - Best Practices in Science http://scimathmn.org/stemtc/resources/science-best-practices/l...

education learning teaching edtech541

started by nicsza on 04 Apr 17 no follow-up yet
itxasocayero

Why Use Technology in Literacy Instruction? - 0 views

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    Teachers should make sure that they understand the goals for including technology in literacy instruction. Second, they need to know how to design instruction to support students in achieving those instructional goals. This blog will address both of these issues.
itxasocayero

Supporting Teachers in Integrating Digital Technology Into Language Arts Instruction to... - 0 views

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    This article talks about the technology tools teachers could use to support language arts instruction.
nicsza

Rather annoyed with Google - 1 views

I realize Google is not the be all end all of finding relevant information on the internet, but I did a search for: "are cross curricular units beneficial" and these are the top 2 hits: https://www...

edtech541 tools

started by nicsza on 21 Mar 17 no follow-up yet
itxasocayero

Going Digital: Using e-Book Readers to Enhance the Reading Experience - ReadWriteThink - 0 views

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    This resource talks about the benefits of using e-Book readers that possess built-In dictionaries, ability to highlight text and text-to-speech note taking so that students can better understand what they are reading.
itxasocayero

Lesson plan for a flipped classroom with Book Creator - Book Creator app - 0 views

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    This teacher presents a possible solution for those students who learn at different paces, come with different abilities and are participating in a flipped classroom. She suggests using Book Creator as a way for students to engage in creating books.
nicsza

HTML 5 Physics Games - 0 views

This site has a pretty extensive collection of physics based games: http://thephysicsaviary.com/Physics/Programs/Games/index.html Additionally there are virtual labs, tools, homework problems and...

education edtech541 learning web2.0 physics

started by nicsza on 14 Mar 17 no follow-up yet
nicsza

Itch.io - Top HTML 5 Games Tagged Physics - 0 views

I teach physics so I'm interested in physics games that run on mobile. This site has tons, but also allows you to search for pretty much any type of game you can image on whatever platform you can...

education edtech541 games

started by nicsza on 14 Mar 17 no follow-up yet
itxasocayero

Reading, Writing and Video Games - 0 views

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    "Imagine if kids poured their time and passion into a video game that taught them math concepts while they barely noticed, because it was so enjoyable," Bill Gates said. This article talks about what role games should play in the classroom.
itxasocayero

Game-based Learning Market Expected to Continue Strong Growth - 0 views

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    Elearning Industry published their top statistics on the size of the digital learning and game-based learning markets as well as some of the recent trend reports on how kids and adults see these tools.
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