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Ag Gaire

Springnote - your online notebook based on wiki - 1 views

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    A free online notebook where you can keep notes, create documents with groups, share up to 2GB of files and collaborate with groups using a wiki.
Lisa Samborsky

Online Testing Free Quiz Maker Create the Best web-based quizzes ClassMarker - 1 views

shared by Lisa Samborsky on 19 Jun 12 - Cached
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    Register for free as a teacher or have students register to create quizzes on this website to use in the classroom or online.
Paige Goodson

INeedAPencil.ck12.org | Free SAT Prep - 2 views

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    This is a tutorial based webiste that provides students preparation for the SAT.
anonymous

Learning with 'e's: Theories for the Digital Age - 8 views

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    Blog author Steve Wheeler summarizes several writings on connectivism in this blog post. He highlights the connectivist idea that learning occurs outside the individual via social networks and PLNs. He also points to the shift in knowledge acquisition from one of "knowing information (aka memorization)" to "knowing how to locate information." He suggests it's vital that students learn to develop their own networks and personalized learning tools.
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    I enjoyed reviewing this blog post. I agree that we need to think about learning differently and be sure to embrace the potential of connect learning through professional and personal learning networks. I had a hard time with the author's claim of the shift away from internalized learning. From my take on the blog post, the view was internal learning is no longer as valid as learning distributed outside the learner. I find this a bit excessive. If we don't internalize information and make it meaningful to ourselves, how can we share anything of importance?
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    I think that this is a great discussion point of the ability to find the material is supplanting the actual knowledge. I feel that this important because with web tools and having all the information available at the click or push of a button it is important to focus learning in a manner that will show that having knowledge is still important.
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    I have taught high school for 15 years, and my role as a teacher has certainly evolved from expert to facilitator when it comes to a majority of my lesson plans. This is a good resource that demonstrates this concept. The administrators at my high school are asking all teachers to adopt the workshop model (which is the way I teach anyway), and I think this resource supports that philosophy because it is based in connectivism.
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    I enjoyed the quote from Siemens where he says that students need to find a method to develop their own learning tools, environment, and communities to store their knowledge. As educators, it is more important for us to guide students to find the information they require. Then coach them as to how they can store and display the knowledge they have acquired.
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    I found his "nutshell" comment about how connectivism argues it's more important to know where to find knowledge than it is to internalise it to be very helpful.
Erica Fuhry

Thirteen.org Science Lesson Ideas - 0 views

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    Original lesson plans developed by Thirteen Ed Online "Master Teachers". These Web-based Science activities use the rich resources of Thirteen/WNET New York and the Internet.
mike pennella

Everying is Miscellaneous (book abstract) - 0 views

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    David Weinberger ("Cluetrain Manifesto") was one of the recommended authors for further reading on Communities of Practice. The central premise of this book is that the digital era fundamentally changed how we store and reference information. In a physical storage based world, an book or article can only be filed in a single way. Digital materials can be filed in unlimited ways and thus enable a greater degree of connections to be made. The next generation of web search technology "semantic search" will tap into this.
w-j-lawrence

Fun Educational Games for Kids | e-Learning Resources for Teachers | EducationCity UK - 0 views

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    EducationCity is the leading provider of e-learning resources for schools and families in the UK. Interactive whiteboard resources are supported by fun and engaging online games, offering comprehensive, curriculum-based educational activities for use both in school and at home.
normanpeckham

Timeline JS3 - Beautifully crafted timelines that are easy, and intuitive to use. - 0 views

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    This site helps users create awesome timelines based off a Google Sheet template. The timelines can then be embedded on websites or linked for people to view.
Dane Hartman

DoInk - 0 views

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    DoInk allows you to easily create vector-based Flash-style animations.
Morgan Marks

EtherPad Real Time Collaborative Text Editing - 0 views

shared by Morgan Marks on 29 Jan 10 - Cached
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    A web-based word processesor that allows people to work together in real time, which is great for collaborative projects. Has a cool timeslider feature so you can watch your document as it changed over time which is great for teaching revision.
kerigritt13

Gliffy - 1 views

shared by kerigritt13 on 13 Feb 11 - Cached
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    Diagramming software for creating flowcharts and more.
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    Makes all kinds of diagrams neatly and easily
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    Gliffy.com is a web-based diagram editor. Create and share flowcharts, network diagrams, floor plans, user interface designs and other drawings online. Great for students to make graphic organizers before writing.
anonymous

Librarians Who Lead - 0 views

  • Instead of investing in scads of state-of-the-art computers and expensive commercially produced courseware, she says, the school district has made a remarkable investment in the high school’s human resources.
  • Luhtala and other members of the high school’s Information and Communication Technology team have woven Moodle, the free, open-source, online course management software, into the curriculum.
  • We have six years’ worth of analysis of annotated bibliographies, which we consider the hallmark of higher-order thinking— evaluation of reading, as opposed to regurgitation.
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  • there was an improvement on the annual Connecticut Academic Performance Test.”
  • “We work with a fair amount of data to measure student learning in information and communication technology. We also rely on emerging technology to communicate and collaborate with students and teachers.”
  • The library media center’s home page entices students, teachers and parents to click on a colorful lineup of icons familiar to everyone who enjoys connecting via social media: Facebook, YouTube, Twitter, Google, and VoiceThread, which the library has been using to promote book chats and reading for pleasure. Luhtala also regularly posts instructional videos on the Web for students and teachers.
  • “A librarian today is a facilitator and a leader for the teachers, for curricular learning, for interdisciplinary instruction, and is also a professional development person,” Luhtala says. “But we’re still school-based teachers. And it’s actually kind of beautiful. We like it just that way.”
peter bg

Primary Wall - 0 views

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    PrimaryWall is a web-based sticky note tool designed for schools that allows pupils and teachers to work together in real-time.
Levi Fletcher

(Fletcher #2) Research-based communities of practice in UK higher education - 1 views

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    Research regarding the benefits of being a member of a community of practice. While the information seems a bit forced (the communities of practice used for the study were exclusively face-to-face communities), the benefits of being a member of a community of practice still seem valid. According to the study, they are (1) autonomy and freedom to think beyond, (2) sources to ideas, (3) sounding board, (4) intellectual discussion, (5) like-mindedness, (6) alternative perspective and cross-pollination of ideas, (7) overcoming intellectual isolation, (8) move towards collaborative research, (9) response to research pressure, (10) synergy and leverage, (11) time and energy saving, (12) an informal ground for learning and training, (13) fostering of tangible returns, (14) driving research, (15) opportunities to met, (16) networking, information sharing and updates, (17) support and guidance, (18) sense of belonging, (19) identity, and (20) intrinsic fulfillment. As the article is about higher education, there are certainly some benefits that are more specific to their context, but I think the findings of the article are still valid.
karencameron

History of personal learning environments - 0 views

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    The earliest recorded use of the concept of personal learning environments is by Goldstein and Miller in 1976. The next mention arises in 1998 when the first version of Future Learning Environment, a web-based learning environment designed to support learner and group centered work that concentrates on creating and developing expressions of knowledge, is mentioned. After that, the PLN begins to take off and becomes a common term.
cbjohnsrud

20 Fun Free Tools for Interactive Classroom Collaboration - 3 views

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    I really like this article. Gives so many examples of free collaboration/sharing tools in the classroom. I appreciated the use of not only social media sites, but so many interactive sites that include collaboration tools - Even game-based learning ideas. Thanks for sharing! Matt
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    I appreciate these types of articles/sites that offer a few resources I am unfamiliar with. As a result, I plan on checking out Wiggio and Twiddla. Collaboration is a key theme among all of these which certainly fit the parameter of this week's module. Nice find.
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    I have to try more of these tools out. It's great that this resource is found and can help our learners stay connected and that we have these kinds of resources to allow them to digitally create and collaborate on projects, and ideas.
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    What a fabulous find! I will definitely be taking a closer look at some of these! Nice job finding this incredible resource.
lisamcleod

teachMathematics - 0 views

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    A site of lesson plans and activities that are really amazing. It says that a subscription is required but some activities can be accessed without one. Based in the UK.
shannahollich

Play - Gaming in Education - Guides at James C. Kirkpatrick Library - 0 views

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    A LibGuide from the James C. Kirkpatrick Library at the University of Central Missouri. Provides a ton of resources about various aspects of gaming in education, including the important of play, digital learning, game-based learning, gamification, and subject area examples.
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