Skip to main content

Home/ EDTEC700MULE/ Group items tagged sea

Rss Feed Group items tagged

Melissa Hughes

NEMO in SL (not the Disney fish) - 0 views

  •  
    Since our group is presenting on a piece of literature, I thought this was nice to see SLURL in action representing Jules Verne's "Twenty Thousand Leagues Under the Sea. " You can go through Capt. Nemo's sub! I can see an endless use of SL to replicate settings from books, that could really add to reading comprehension.
Diane Main

Sea Life exploration place - 0 views

edtec_700_mule secondlife education sea life

started by Diane Main on 28 Apr 10 no follow-up yet
gcsnow

Numbakulla: An interactive quest - 0 views

  •  
    Numbakulla: The Pot Healer Adventure Second Life Innovative Learning Environment SLurl: http://maps.secondlife.com/secondlife/Numbkulla/215/18/22 This is the kind of place that I imagined I would visit when I first signed up for Second Life. While Second Life itself may not be a game, it has massive potential to be a place where educational games can be embedded and hosted. The Pot-Healer Adventure is not an educational game per se, but a highly interactive quest that gets the player to explore and solve puzzles. However, it is one of the few environments I've found so far that has key elements that couldn't easily be reproduced as an Adobe Flash video. The game starts with a shipwreck, which has left debris strewn over land and floating in the sea. It's an intriguing beginning, and a nice device to allow the player to interact with nearly everything visible. At the start you can pick up a notebook, which keeps track of things you pick up in the game, and gives you hints about what to do. A notecard at the beginning tells players that they are to find out about a mysterious old civilization that a previous explorer is no longer able to investigate. I'm not sure how this environment itself could be used for educational purposes, but the way it has been designed could and should be adapted for other purposes. I imagine the explore-and-interact puzzle format to lend itself to teaching history, and anthropology. It would be a particularly good way to teach how historians gather evidence, and what they can learn from old diaries, work reports, and other documents. I am glad that I found this interesting environment, and hope to return and explore it some more. I think that it could serve as inspiration to others looking to create more interactive quest-type lessons.
Stacey Johnson

Atlantis Rising - 4 views

Well, this is a strange and interesting place indeed. One that seems rich with possibilities, and, well, somewhat difficult to navigate. Dubbed as "a sea of inspirational and joyful learning", At...

started by Stacey Johnson on 26 Apr 10 no follow-up yet
1 - 4 of 4
Showing 20 items per page