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Rhondda Powling

Student Review App Rubric.pdf - Google Drive - 1 views

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    Susan Mutt from Digital Divide and Conquer has created a great rubric to assist students in understanding and analyzing the apps they find. The Student App Review Rubric has five criteria that students can use when assessing an app. Each of the criteria can be given a numerical number from 0 to 4 with 4 as the top grade. The 5 criteria are: 1. Looks and sound, 2. Engagement and motivation. 3. User friendly directions and instructions. 4. Performance and ease of use. 5. Differentiation in learning.
anonymous

ThinkQuest : Think.com, Oracle Education Foundation, Projects | Competition | Library - 0 views

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    ThinkQuest is a protected, online learning platform that enables teachers to integrate learning projects into their classroom curriculum and students to develop critical 21st century skills. It includes a project environment where teachers and students engage in collaborative learning; a competition space where students participate in website development contests; and the award-winning ThinkQuest library, a learning resource visited by millions.
Clif Mims

EdTech Action Network - 0 views

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    "ETAN provides a forum for educators and others to engage in the political process and project a unified voice in support of a common cause - improving teaching and learning through the systemic use of technology. ETAN's mission is to influence public policy-makers at the federal, state and local levels and to increase public investment in the competitiveness of America's classrooms and students."
Rhondda Powling

Samorost 2 - 0 views

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    is a beautiful browser based flash puzzle game. The animation, illustration. sound and character development is amazing. A stand out in the genre of online games and puzzles. The basic level is also FREE, loads fast and invites exploration! It is so visually rich that it can easily be used to create a digital story or narrative well outside the computer screen. The art is engaging and contemporary in young children's animation right now
Rhondda Powling

CO2 emissions, birth & death rates by country, simulated real-time - 0 views

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    This is a stunning example of what 'good design' can bring to the understanding of statistical information. Good use of colour, layout and typographic information helps create a more engaging (and potentially more easily understood) reality. There are numerous uses for this; not least in playful and enjpyable learning. "A visual real-time simulation that displays the carbon dioxide (CO2) emissions, birth rates, and death rates of every country in the world."
Jeff Johnson

Kids' Vid: About Us - 0 views

  • Kids' Vid is an instructional web site that gives teachers and students the tools necessary to implement video production in the classroom. Video production can be intimidating to the novice. Not to worry. It is nothing more than a method for recording research and expressing creative ideas. Video production, if properly implemented, is more than a new toy for students. It provides the tools and the means for students to create and display serious work in a new, exciting and engaging way that is appropriate for all age groups and abilities. This is a place for serious fun.
Jeff Johnson

Using Wiki in Education by Stewart Mader (Book) in Education & Language - 0 views

  • Contains 10 case studies written by teachers that describe how they’re using the wiki to transform courses and engage today’s students in a range of environments including high school, small college, major research university, online/ distance learning and research lab.
Jennifer Dorman

Engage Your Audience | Text The Mob - 1 views

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    The easiest and most entertaining way to collect feedback from your audience: Project polls or message boards on a large screen, have everyone send their input via their cell phones and see results instantly!
Sharon Elin

"If We Didn't Have Today's Schools, Would We Create Today's Schools?" - 0 views

    • Sharon Elin
       
      This analogy of equipping sailing vessels with steam engines works well as an illustration of technology being plugged into traditional classrooms.
  • We need to get the teacher into the game. The teacher needs to get in there and be part of the learning process, actively engaged in solving the problem with the students and learning with the students—not teaching but modeling learning with the students by functioning as an expert learner solving problems and constructing new knowledge with the students.
  • modeling the learning process
  • ...4 more annotations...
  • we will get the same result if we introduce modern learning technologies in our schools but do not prepare teachers to work in this new learning environment.   If we want to take advantage of these new technologies and the billions we are investing in equipment for our schools, we have to prepare teachers very differently than we have in the past. We have to change our own model of teaching and instruction in higher education.
  • Any organization that adopts a new technology without significant organizational change is doomed to failure. You have to change the organization. You cannot just add the technology. You have to actively work on changing the roles of the teachers, the roles of the students, the roles of the parents, and the roles of the administrators, and start to work toward building new relationships and new structures
  • Trying to introduce new technologies into schools without these changes would be similar to efforts in the sailing industry during the 1800s, when steam engines were installed in wooden sailing ships.
  • We will not get out of our wooden ship schools until we use communication technologies for two-way interactivity that allows us to collaboratively construct the learning experience and new knowledge.
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    CITE Journal Article
Melissa Smith

How Twitter in the Classroom is Boosting Student Engagement - 4 views

  • pass in hand-written notes for the TA to tweet after class.
  • rgue contentious issues outside of class
  • Twitter chatter during class spilled over into the students’ free time
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  • sense of each other as people beyond the classroom space
  • classroom conversation became more productive
  • students find themselves checking the feed after hours because the public trail of Twitter chatter doubles as an excellent study aid
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    college based Twitter in classroom use, but applicable in lower grades. could use edmodo, google docs, etherpads, etc to foster same type of activity
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