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Rachel McAnespie

Physical Education and Technology - 7 views

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    When I first started reading this article, I wasn't sure where it was going to lead me. However, I really enjoyed it. I never really thought about video games being used as a educational tool.It was a pretty interesting article!
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    I was attracted to this article because i thought it was different and interesting. I never thought about using technology in physical education! very cool idea.
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    I didn't really think video games could be used for a learning process. I think that is pretty neat.
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    I love that technology has made education fun for students. Sometimes it is extremely hard to get a point across to a child, but by using resourceful tools such as play (physical education ) and video games that are fun and enjoyable, students are more likely to learn it and WANT to learn it. I really like this idea.
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    I didn't know that special needs individuals have to work against their nature as they get older to engage in physical activity. I found that information to be very interesting and humbling. However, in regards to technology, I think it's awesome that students will be able to use video games for physical activity. It's a fun and successful way to engage the students.
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    I never really thought that video games could be used for educational purposes. Especially, for physical activity. I think this article was very interesting to read. I like the idea!
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    With this article I really do not agree with the concept. Gym and physical education to me are the only times children are able to become motivated and active in groups and individually. I do however like the idea of using it for children with disabilities because it gives them opportunities they never really before had. I would hate to see this be the next generation of gym class though for our regular education children as well.
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    I love that special needs classes are incorporating this "active" technology into their daily routines. I do not think this technology would be an adequate replacement for physical education in regular classrooms, but I do think it can be used as a reward or "field trip" in the classroom. It is a safe and cheap way to get students moving.
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    This article was very interesting. I think using this technology in a physical education classroom is a good idea. It not only promotes physical skills but academic skills also.
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    I enjoyed this article and think using technology to get students moving is a great concept. Students who have special needs especially benefit from this technology and have fun while doing it.
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    This article was very interesting, I think it is a great idea to help students who don't enjoy physical activity as much as they do games to be able to enjoy exercise.
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    The idea of using programs to get the kids moving, and assist special needs development was interesting and fun.
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    I am a special education major and we use technology in gym class all the time. We use the WII to play just dance as a warm up or on a "fun" day. It is so much fun to see kids participate in gym class when the wouldn't otherwise.
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    I could not believe that reading this article, "More than one-third of U.S. adults (over 72 million people) and 17% of U.S. children are obese. Between 1980-2008, obesity rates doubled for adults and tripled for children." This is alarming! It is so crucial that we incorporate more physical activity with our students and their learning. It will not only keep their attention, but it will also help us as teachers keep them engaged and more focused. Enjoyed reading this article!
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    I really like the idea of using games like the Wii for fitness but there is ways around all of it because it just requires the use of one hand. However there are other game systems out there that require your whole body to be interactive to score on the games. Is we are to use this great tool in the schools I feel that it should be one of those systems.
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    I really like the thought of using fun games to get the gets active and moving and playing. I agree about the wii, there are games like the xbox kinec where they use the whole body and not just the hands with the controllers.
Jeri Hamrick

Video Games Prepare Texas District for State Test - 0 views

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    Hmm, interesting article. This article talks about using video games for 30 minutes a day to help failing students pass the TAK. The teachers said that the results were remarkable and the students were becoming successful in the game and understanding of math. They even wanted to learn math again. When the students were asked about the game, 86% said that it helped them understand concepts of math better.
Kellie Demmler

Learning Games Network - 0 views

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    Awesome civics resources!  Once again, games/simulations can promote learning
Kellie Demmler

Tom Chatfield: 7 ways games reward the brain | Video on TED.com - 0 views

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    How can the power of gaming be used to increase learning?  
Cindi Bausum

Education technology: Catching on at last | The Economist - 0 views

  • The idea that technology can revolutionise education is not new. In the 20th century almost every new invention was supposed to have big implications for schools.
    • kristel coulter
       
      Technology is a growing importance in education
    • Cindi Bausum
       
      I agree that education is continually changing and technology is where we are seeing a lot of the rapid changes and developments.
  • Games get pupils more engaged, says Nt Etuk, the founder of DimensionU, which develops interactive games to teach mathematics and science. A lot of programming, design and artistry go into creating apps where students can compete with or assist each other, and which reward successful activity.
    • kristel coulter
       
      Playing games that are geared toward math and science helps to aid in the teaching concepts of these subjects
  • Persuading schools to buy is only the first step, though. America’s teaching unions fear a hidden agenda of replacing properly trained humans with some combination of technology and less qualified manpower, or possibly just technology. Unions have filed lawsuits to close down online charter schools, including what looks like a deliberately obtuse proposal to limit enrolment at such virtual schools to those who live in their districts.
    • kristel coulter
       
      Many teachers are trying to persuade schools to buy computers for their classroom
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  • In many classrooms, too, computers have been used to improve efficiency and keep pupils engaged. But they did not transform learning in the way their boosters predicted.
    • Lindsay Pasco
       
      There is always going to be room for improvement in the classroom. From the teacher to the technology.
  • wikis to podcasts to training videos, are allowing both children and adults to pursue education on their own, either instead of learning in schools or colleges or as a supplement.
  • Teaching programs that monitor children’s progress can change that, performing a role more like that of the private tutors and governesses employed long ago in wealthier households.
    • Cindi Bausum
       
      Technology has a great benefit of meeting individual children's needs.
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    This article is a good article to get some contrast on technology in schools. I think it is important to understand both sides.
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    This article is about how technology is used in the classroom to increase student growth. It also shows how technology can be used to make lessons fun.
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    I think it is a great idea to use technology to make the classroom less dull. Anything that helps the student become more interested in what is going on and is educational is a great tool for teachers.
Kellie Demmler

Students Solve Math Mysteries in Sackboys and the Mysterious Proof » Spotlight - 0 views

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    Does games-based learning really work in educational settings? 
amanda starr

Video Games As Part of the School Day? - 0 views

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    This is an awesome article on how you can move away from traditional teaching practices such as drill and practice which kids do not like and do something fun such as letting them play games to learn and practice the skills they need.
Cody Seesholtz

All Play and No Work - 0 views

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    An older article but the idea is still sound. This supports my idea that games must be introduced into the classroom. When the classroom is all work and no play, the students are not motivated to learn. If games are incorporated in an educational context and the student is given a key role, the student becomes highly motivated and invests huge amounts of time and energy because games require comprehension and mastery before advancing.
Jerimiah Schluep

Got Game: How to Keep Girls Interested in Computer Science December 9, 2010 - 0 views

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    When the regular school day ends at Maryland's Springbrook High School, the fun begins in earnest for girls who are part of an after-school club that focuses on game programming. They not only excel at technology challenges, says their teacher, Pat Yongpradit, but they are breaking a longstanding -- and worrisome -- trend in the field of STEM (science, technology, engineering, and math).
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    I really thought this article was interesting because it relates to the video, Fair Play: Achieving Gender Equity in the Digital Age. The teacher in the article provides an after school program that focuses on game programming for girls. He started this club as a way to get girls interested in STEM.
Kellie Demmler

Transforming American Education: Learning Powered by Technology - 0 views

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    This is the 2010 National Education Technology Plan summary.  While very broad, it does "Encourage states, districts, P-12 programs, and postsecondary education institutions to experiment with such resources as online learning, online tutoring and mentoring, games,  cognitive tutors, immersive environments, and participatory communities and social networks both within and across education institutions to give students guidance and  information about their own learning progress and strategies for seamless completion of a comprehensive P-16 education."
April Oates

Technology in the Classroom: Harmful or Helpful? - 2 views

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    This generation of students is being pulled into technology, so us as teachers need to accept that and find a way to incorporate it into our teaching strategies.
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    Students in this generation need to know as much as possible about technology. It is our responsibility as teachers to find ways to teach them everything we can in their lessons.
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    What do you think....Harmful or Helpful?
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    I think that the article hit the nail on the head "educational technology extends the school day for kids who will happily play multiplication games or review grammar on computer programs." Students today are all about technology. I think if it works to motivate students to learn, it is worth using.
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    Technology with our youth is happening weather we like it or not, so using technology to our advantage as parents or teachers is a good idea. There are many programs to teach kids all kinds of stuff, that they will enjoy learning, being able to do your lesson on the computer makes it more of a game.
kristelmcoulter

Should kids have a computer in their room? - 4 views

    • kristelmcoulter
       
      I do not agree that children should have computers in their rooms. I feel that there are way too many opportunities for bullying and questionable sites for children to get into. If the computer is in a public location we can monitor to make sure the programs the children are going into are good sites.
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    I like this site it was informative, but mostly I like that it's interactive aned allowed you to comment.
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    Well, I am younger and I always had a computer. When I was younger the computer was in my moms room. I think that was because we were young and barely knew how to work it. We also lived in an apartment. When we got a house we had a computer room. My mom would come in when she wanted and it didn't matter if the door was open or not. As my sister and I got older we did what we wanted and our mom really did not care. I think it is more about how you raise your kids. It is also important to remind parents that their children are going to have certain experiences whether they like it or not. Some things in life and on the internet all kids do whether it is bad or good and once you do it you get over it and move on to the next thing. I would let my teenagers have a computer in their room and I want my children to know they can be open with me. I am open with my parents and I tell them everything because they are pretty cool parents and do not hassle be about much so I feel comfortable.
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    This article is informative and is up to the parent, their situation , their child and what circumstances you have going on in your home on answering the question of the article. I really liked the article and the views in it.
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    I grew up with a computer in my room. I would use it to create things in paint and to play my educational games on. I do not think that having a computer in your child's room is a bad thing. it allows for the children to get used to how to use computers. This article gives different view points on this topic and gives good evidence to support the sides.
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    I think for a child to have a computer in their room at home depends on the age and maturity of the child. Some children would just sit around all day on their computer on facebook, playing World of Warcraft, or other unproductive activities. If the purpose of the computer is mostly for educational uses or the child is old enough to make their own choices then it would be fine to have the computer in their room.
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    I didn't have a computer in my room but I was really the only person to use it besides my mom. she used it for business and emails and i used it for paint, educational games, and pinball. If I had had it in my room I can only imagine I would have spent more time on it. I also agree that having a computer in the room of a child is dependent on age and maturity but it almost seems as if in today's society children need quick access to the internet and age or maturity isn't a huge factor. But this is coming from a girl how didn't get a Facebook until she was nineteen. So i shy away from introducing social networking to younger kids but now that I've seen some of the school controlled networks, I think they could be beneficial and having a computer in their own room would probably make them more comfortable using it.
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    personally I don't think children should have computers in their rooms. If they are going to have one, I think they should have them in a centrally located spot where the child can be supervised. However that is my opinion and I liked how this article talked about it being case by case, and depending on the child and or the parents, and the intended use of the computer.
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    I agree with Laura that children should not have computers in their rooms, it should be located where parents can actively see what their children are doing. But I did like how the article highlighted about the dependence on the family situations.
Sadie Moser

The Over-Equipped Classroom - 0 views

  • the mere presence of networked laptops is likely to improve the way students think, explore and work in teams
  • a classroom might be over-equipped
  • the presence of certain tools in large numbers might distort the educational experience and actually interfere with learning
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    • Sadie Moser
       
      Kids find learning more fun with technology, but many find distracting games or apps to utilize during learning.
  • strategic deployment is a suitable and sensible alternative to abundance
  • Deliberate use leads to efficiencies, cost savings and customized learning opportunities
    • Sadie Moser
       
      This may be true for some students, but you will always have a few who will still find ways to play games during work time.
  • Discernment - wise and thoughtful decision-making - requires the suspension of absolute belief long enough to consider risks and then prepare risk management plans
    • Sadie Moser
       
      If every school would asses their risks with the incorporation of technology, money could be saved and funds could be used towards various technology programs or other areas in the school.
  • Bandwagons thrive on blind allegiance and unquestioning loyalties
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    This article describes how schools should determine the uses and quantity of technology in their classrooms. Proper planning and risk management should be completed prior to equipping the school with possibly unnecessary technology.
Cody Seesholtz

Using Games to Enhance Student Achievement - 0 views

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    See, games do benefit students in academic settings...
Chad Cupp

Handhelds, Avatars, and Virtual Aliens - 1 views

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    Here is an article that discusses how games can be integrated into the classroom and be used for learning purposes using technology such as computers and augmented reality devices. It also discusses the challenges that they have faced creating and implementing these games into a learning environment and the challenges that they feel they'll have to face to make it more successful.
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    Great article. Chris Dede is brilliant - I've been studying with him the last two semesters and have played Alien Contact. In fact, I am currently working on developing an augmented reality tour of the Black Heritage Trail in Boston. If you are interested in learning more about AR and VR, you may want to check out these videos: http://www.uknow.gse.harvard.edu/learning/LD2-6-107.html and http://www.uknow.gse.harvard.edu/learning/LD2-3.html
Shandra Smith

Blog: Banning Laptops in Class | The Responsibility Project by Liberty Mutual - 0 views

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    I found this article interesting because it made me think about what would happen if all students had laptops in the younger grades. The teachers would then have another problem of making sure the students weren't playing games, and that any Internet communications were school appropriate.
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    If it is a problem in college classrooms, and it definitely is, multiply that by 10 in a classroom full of youngsters.
Rachel Longnecker

8 Great Grading Apps for iPad ~ Educational Technology and Mobile Learning - 0 views

    • Rachel Longnecker
       
      I like the way that this app works because you can include the parents
  • thousands of apps have been created since the posting of that list
  • Email grade, attendance, or status reports to students (and/or parents)
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  • Create new classes right on your iPad
  • Add new assignments and scores
  • Administer and collect student results from common, summative, formative and rubrics-based assessments
  • Pick a student at random just by giving your device a shake or tapping the screen
    • Rachel Longnecker
       
      This could be used for games by using it to randomly pick groups or who to go first, if no one volunteers.
Lori Lacey

Technology in Education - 0 views

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    Interesting to note that, although 97 percent of schools had internet access in 2010, many did not have high speed access.
Cody Seesholtz

Educational Technology - 1 views

shared by Cody Seesholtz on 28 Jan 10 - Cached
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    Since Chapter 3 talks about using instructional software, this man, Bill Mackenty, talks about how important it is to use games to help students learn.
Chad Cupp

Education in Hand - 0 views

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    This is an article about an Augmented Reality game that is being played using cellphones to investigate the causes of a beached whale, by simulating the environment with augmented reality.
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