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Business Process Outsourcing (BPO) - 1 views

started by anonymous on 22 Sep 09 no follow-up yet
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Up Up and Away … to Sky City - 0 views

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    "Now this idea occurred to me after a cybernaut (thanks Mitchell) sheepishly took me to a place where he thought other cybernauts had dome something naughty - let me explain."
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    Here is a fascinating adaptation for a virtual world, reconstructing it in ways that the original builders did not consider for new online meetings.
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The Case for Videogames as Powerful Tools for Learning | PBS - 12 views

  • 1. Just-in-time learning. Videogames give you just enough information that you can usefully apply. You are not given information you'll need for level 8 at level 1, which can often be the case with schools that download files of information that are never applied. Videogames provide doable challenges that are constantly pushing the edge of a player's competence. This is similar to Russian psychologist Lev Vygotsky's Zone of Proximal Development. Lev Vygotsky 2. Critical thinking. When you play videogames you're entering a virtual world with only the vaguest idea of what you are supposed to do. As a result, you need to explore the physics of the game and generate a hypothesis of how to navigate it. And then test it. Because games are complex, you are continually reformulating and retesting your hypothesis -- the hallmark of critical thinking. 3. Increased memory retention. Cognitive science has recently discovered that memory is a residue of thought. So what you think about is what you remember. As videogames make you think, they also hold the potential to increase memory retention. 4. Emotional interest. Videogames are emotionally engaging. Brain research has revealed that emotional interest helps humans learn. Basically, we don't pay attention to boring things. The amygdala is the emotional center of the brain and also the gateway to learning. 5. We learn best through images. Vision is our most dominant sense, taking up half of our brain's resources. The more visual input, the more likely it is to be recognized and recalled. Videogames meet this learning principle in spades as interactive visual simulations.
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    Article offers several examples of games designed for learning and 5 game qualities.
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Bloomin' iPad by Kathy Schrock - 11 views

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    "Below you will find links to iPad applications that target the various levels of Bloom's Revised Taxonomy. I only included free apps that were "content-neutral" to make them usable across the curriculum. I also tried to include apps for the iPad only, but a few iPhone apps may have snuck in! Each app image is clickable, and you will be taken to the iTunes Store to learn more about each one. If you have other iPad apps you would like to recommend that meet the same criteria, please fill out the Google Survey at the bottom of this page. The results will be public so we can all benefit from each other's expertise."
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    Links to iPad applications that target the various levels of Bloom's Revised Taxonomy.
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High school that teaches through video games, film and music: Coming to Cleveland soon?... - 0 views

  • hey’re not going to come to school to play games. They’re going to come to school to create games.
  • the first Ohio public school to utilize digital arts as a means to actively engage students who struggle to learn in traditional school models, as well as to meet the needs of students who may be interested in a career in technology fields.
  • the creation of digital products– games, recordings, or films - that shows mastery of essential concepts.
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    What a great concept. I hope we see more of these schools emerging across the world in the near future.
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The lost promise of the Internet: Meet the man who almost invented cyberspace - Salon.com - 0 views

  • just as the unregulated frontier of the 19th century gave rise to the age of robber barons, so the Internet has seen a rapid consolidation of power in the hands of a few corporate winners.
  • Otlet saw the Mundaneum as the central nervous system for a new world order rooted squarely in the public sector.
  • That network would do more than just provide access to information; it would serve as a platform for collaboration between governments that would, Otlet believed, help create the necessary conditions for world peace.
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  • Billions of people may rely on Google’s search engine, but only a handful of well-paid engineers inside the Googleplex understand how it actually works.
  • His ideas are more than just a matter of historical curiosity, but rather a kind of Platonic ideal of what the network could be: not a channel for the fulfillment of worldly desires, but a vehicle for nobler pursuits: scholarship, social progress and even spiritual liberation. Shangri-La indeed.
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    A discussion of Paul Otlet, a Belgian, who created a version of the Internet in the 1930's.
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Meet the new Google Drive - YouTube - 3 views

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    "Uploaded on 23 Jun 2014 Google Drive on the web and for mobile has been updated to make it faster and easier to use. In these updated apps, you have more ways to access important file details, see recent activity, and share your files."

4 creative ways of video conferencing - 0 views

started by chakri_seo on 07 Nov 14 no follow-up yet
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Web Application Development | leading IT Solutions - Trinitymascot.com - 0 views

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    Turn the creative concepts of your company into a reality through cutting edge application development services. Our experienced team helps meet your business needs by offering practical and rational solutions. Over the years, We have been building complex systems that help clients manage the huge data generated on a routine basis.

Get Going With Our Payday Loans South Dakota! - 0 views

started by Styen Mark on 02 Feb 16 no follow-up yet

Superb Way to Borrow Money Within a Same Day - 0 views

started by Styen Mark on 02 Feb 16 no follow-up yet
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