Skip to main content

Home/ Ed Tech Crew/ Group items tagged rules

Rss Feed Group items tagged

Roland Gesthuizen

RADIO PRANK CALLS: THE RULES - 2 views

  •  
    "The death of a nurse in the 2DayFM prank call to Kate Middleton's hospital is a tragic outcome for what should have been harmless fun…if the rules had been followed."
John Pearce

How to Use Creative Commons Visuals - 6 views

  •  
    "Creative Commons licensing permits bloggers and journalists access to photos taken by other people, for absolutely no charge. It's a great way to engage readers with more visually interesting content, and to expose photographers' work to a new audience. But there are many rules and regulations you must follow to use the photos for free and without risking liability -- a small price to pay. It can get a little tricky, so familiarize yourself with the rules in the following infographic to avoid the most common licensing land mines."
Ian Guest

The rules of a creator's life - 15 views

  •  
    9 rules a creative person lives by.
  •  
    Just try changing 'creator's' to 'teacher's' and see if that cap fits!
Darrel Branson

Guidelines For Mobile Phones Used In Classrooms As Teaching Aid - 3 views

  •  
    Phone camera rules needed to protect teachers....
Clay Leben

Brain Rules: 12 Principles - 0 views

  •  
    Popular book and DVD explaining brain functioning research. Applications to learning. Great tutorials to try out the "rules"
  •  
    Web site has fair amount of freely accessible sample and examples and tutorials.
John Pearce

Infographic Of The Day: 13 Rules For Realizing Your Creative Vision | Co. Design - 2 views

  •  
    "Bre Pettis knows a thing or two about getting things done rather than getting them perfect: He's the founder of Makerbot, a company that turns out cheap rapid prototyping machines. No one would say they've been perfectly realized, but a key to Makerbot's success is that it has evolved in the real world, rather than foundering as just another great idea. With that in mind, Pettis and collaborator Kio Stark gave themselves exactly 20 minutes to create a manifesto encapsulating everything they knew about bring a creative vision to life. They called it The Done Manifesto. Illustrator James Provost then took the extra step of turning their 13 maxims into a poster: "
John Pearce

Protect kids online by empowering them to explore on their own, not by restrictive rule... - 3 views

  •  
    "Protecting kids online is no easy job, especially since the best way to keep them safe is to lessen the protectionist urge and empower them to explore at will."
Ian Quartermaine

The Not-So-Distant Future When We Can All Upgrade Our Brains - Alexis C. Madrigal - The... - 1 views

  •  
    "Magna Cortica is the argument that we need to have a guidebook for both the design spec and ethical rules around the increasing power and diversity of cognitive augmentation," said IFTF distinguished fellow, Jamais Cascio. "There are a lot of pharmaceutical and digital tools that have been able to boost our ability to think. Adderall, Provigil, and extra-cortical technologies."
Ian Guest

NORIGINALS: The Art of Uncreativity - 4 views

  •  
    "NORIGINALS #POETASTR is an automated, rule-based poetry creation tool. Sourcing content from the twitter stream, it allows users to specify lyrical forms. Based on the criteria, poems are generated and streamed to the user as they are created."
Aaron Davis

Three Golden Rules for Ethical Behaviour - The Conversation - 0 views

  •  
    At the risk of oversimplifying Kant's ideas, I'm suggesting that his categorical imperatives (unconditional requirements that are always true) be adapted as guiding principles for ethical technology use: 1. Before I do something with this technology, I ask myself, would it be alright if everyone did it? 2. Is this going to harm or dehumanise anyone, even people I don't know and will never meet? 3. Do I have the informed consent of those who will be affected? If the answer to any of these questions is "no", then it is arguably unethical to do it.
Roland Gesthuizen

YouTube - Four Walls and a Door - 6 views

  •  
    "The rules and frontiers of our classrooms are changing with the disruptive technologies now being embraced by our society and integrated into our schools. In some ways, we are still playing catch-up with these technological and social changes. I am redefining my role as an educator in his new education landscape."
  •  
    A short video that I made whilst on holiday about changing borders in our classrooms. Thought that you may be interested.
John Pearce

Filament Games - 5 views

  •  
    Filament Games is a game production studio that exclusively creates learning games. Our core competency is producing games that combine best practices in commercial game development with key concepts from the learning sciences. Accordingly, our senior staff is comprised of individuals who are equal parts game and instructional designers; a "dual literacy" that allows us to engineer authentic gameplay mechanics (rules and interactions that directly correlate with specific learning objectives). Filament Games was founded in 2005 by education technology expert Dan White, game designer Dan Norton, and software engineer Alex Stone. In the time since, Filament has developed over 30 educational games for clients ranging from National Geographic's JASON Science to Justice Sandra Day O'Connor's iCivics Inc.
John Pearce

The Wrath Against Khan: Why Some Educators Are Questioning Khan Academy | Hack Education - 6 views

  •  
    "There's an article in this month's Wired Magazine about Khan Academy. The headline speaks volumes - "How Khan Academy Is Changing the Rules of Education" - as do the responses I've seen to the article. As usual, there's plenty of praise for Sal Khan and his one-man-educational-video-making machine. But there's also push-back from some quarters, particularly from educators who are highly skeptical of what Khan Academy delivers and what it stands for."
Rhondda Powling

A Guide to Game-Based Learning | Edutopia - 3 views

  •  
    From @coolcatteacher "Is Game-Based Learning the Same as Gamification? Not exactly. Gamification is "applying typical elements of game playing (e.g., point scoring, competition with others, rules of play) to other areas of activity." Great classrooms often use both. Every day in my classroom, I'm using the essentials: gamification elements, reward systems, and game-based learning. I've already covered 5 Ways to Design Effective Rewards for Game-Based Learning. Let's learn how to pick the games."
sunkwikcook

The Induction Base Cooker is Ruling the 21st Century Indian Kitchen - 0 views

  •  
    We all know about induction base pressure cookers and induction cooktops, but hardly know how that works? The cooktops heat up the cooking vessels with induction heating, instead of infrared heating or gas flames of a traditional cooking stove.
Tenisa Cyrus

Do Not Require Any Complicated Paperwork Through Small Loans Fast? - YouTube - 0 views

  •  
    Small Loans Fast with same day cash loans are the rule rather than the exemption.
titechnologies

How Artificial Intelligence (AI) Will Change Magento eCommerce stores - TI Technologies - 0 views

  •  
    As digital transactions become the definitive method of purchasing goods and services, leading eCommerce firms are exploring how AI can enhance brand competitiveness and customer loyalty. Artificial Intelligence is set to be a game-changer to shape the next stage of the e-commerce evolution. Artificial intelligence provides passel of opportunities to the e-commerce industry where retailers compete to provide the maximum customer convenience, by providing the ultimate shopping experience. With continuous advances in digital voice technology, AI tools such as Alexa, Cortana, and Watson, are gracing headlines almost daily, hinting at the wide scope of opportunities it has to revolutionize eCommerce stores. Here we show 6 amazing applications to use Artificial Intelligence in eCommerce. * Create customer-centric search- By implementing Artificial intelligence in Magento creates purchase assistants that target the right users, with the right messages at the right time.AI programs can rely on self-learning algorithms to deconstruct Bigdata of thousands of customers and create targeted user experiences, hence ruling out any human-bias or error. * Context-based search- Product Search functionality is an integral part of a Magento store as the shopping process begins with the search for relevant products. If Magento individualizes some impressive extensions, they might be nothing as compared to the effectiveness of AI-powered searches. Here usual searches rely on the Keywords entered by the user and only when there is a correct match, your searches will dish out the right search results. But AI-powered product searches will look for the context of the search, utilize the capability of Natural Language Process to generate context-based search terms rather than typical keywords. * Facilitate Purchase Decisions- Purchase Assistants are something that is still not fully released. Using the concept of virtual Purchase assistant we can cut down the time spent by shoppers
titechnologies

Choosing the right Engagement Model for Business Software Development - TI Technologies - 0 views

  •  
    Software Development has formed the economic and social face of the planet within the most recent 3 decades. What was once thought of gibber and kept to the elite minds that place humans on the Moon and cracked the German Enigma is currently a well-liked profession that has created landmarks just like the Silicon Valley and icons like Bill Gates and Steve Jobs. With the spurt in revolutionary product ideas within the late 90s, the need to place those 'thoughts' into execution demanded the best development-skills, and this 'request' has been solely developing with time. This conveys us to an aspect of software development that has perpetually been a significant business call for companies - the foremost cost-effective engagement model. Here is what we think regarding selecting the right engagement model: Fixed Price Model Fixing the price is about fixing the project requirements, scope, as well as deadlines. This model can never work while not thorough initial planning, analysis, and estimation sessions. The more planning you do, the better the result. Why is the planning stage so important? The success of the fixed price project is directly proportional to the success of this primary phase. To have a superior control over a greater project, the engagement model may be somewhat changed with deliverables & milestones approach. A customer is charged because the in agreement milestones have come and deliverables are in situ. From that point forward, another stage with its own particular milestones and deliverables can start. For the majority of effectively fixed price projects, discovery phase fills in as the beginning point. Choose Fixed Price Engagement Model when: Requirements are clear, very much characterized and improbable to change You deal with a small or medium project which won't last for more than few months The Pros: It's well-defined and well-negotiated. There's no room for lapses. There is a push to get the total picture of the software even befo
1 - 20 of 32 Next ›
Showing 20 items per page